GoldenTails
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b320d47d6c
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Fixed v_video.h declaration for V_DrawRightAlignedStringAtFixed()
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2020-02-01 10:51:31 -06:00 |
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GoldenTails
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3c00c22a1d
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Create V_DrawRightAlignedStringAtFixed() for new "fixed-right" option in v.drawString()
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2020-02-01 10:50:57 -06:00 |
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GoldenTails
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7ef82c6f08
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Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString()
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2020-02-01 10:50:50 -06:00 |
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GoldenTails
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15e83615fa
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Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString()
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2020-02-01 10:50:46 -06:00 |
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GoldenTails
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5525f219c9
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Add V_COLORMAP support for small-fixed and thin-fixed text.
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2020-02-01 10:46:26 -06:00 |
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GoldenTails
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8a44ca0a75
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Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString()
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2020-02-01 10:43:04 -06:00 |
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GoldenTails
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0da462836f
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Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString()
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2020-02-01 10:42:15 -06:00 |
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Alam Ed Arias
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b836b911a7
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Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET
See merge request STJr/SRB2!699
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2020-01-17 11:11:02 -05:00 |
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James R
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6793b03827
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Dumbass NONET stuff...
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2020-01-16 18:07:28 -08:00 |
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James R
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ef92934661
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Merge branch 'larger-chat' into 'master'
Larger chat
See merge request STJr/SRB2!691
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2020-01-16 20:33:09 -05:00 |
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James R
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f3b670fa20
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Merge branch 'snac-bruh' into 'master'
Try to set a 21 character name and SIGABRT
See merge request STJr/SRB2!689
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2020-01-16 20:32:58 -05:00 |
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James R
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d309bb597b
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Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
-bindaddr for mserv
See merge request STJr/SRB2!688
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2020-01-16 20:32:49 -05:00 |
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Alam Ed Arias
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885273d103
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Merge remote-tracking branch 'origin/master'
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2020-01-16 20:17:05 -05:00 |
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James R
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1de00bc6bb
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Merge branch 'word' into 'master'
Word jumping
See merge request STJr/SRB2!653
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2020-01-16 20:05:12 -05:00 |
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Alam Ed Arias
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45139da3b5
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please stop breaking clang
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2020-01-16 12:05:21 -05:00 |
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James R
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77501f8d52
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Merge branch 'locale-liberation' into 'master'
Locale liberation
Closes #113
See merge request STJr/SRB2!677
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2020-01-15 23:38:40 -05:00 |
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James R
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522ef41b98
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Merge branch 'extra-life-jingle' into 'master'
Optionally use a sound for 1-Up
See merge request STJr/SRB2!668
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2020-01-15 23:38:21 -05:00 |
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James R
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c27b9ca3a8
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Merge branch 'flats-in-walls-fix' into 'master'
Prefer textures on walls, not flats
See merge request STJr/SRB2!687
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2020-01-15 23:37:41 -05:00 |
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Louis-Antoine
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fc01862eeb
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bruh
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2020-01-15 15:57:38 +01:00 |
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Louis-Antoine
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6d703add73
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Cleanup chat code a little
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2020-01-15 15:48:03 +01:00 |
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Louis-Antoine
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7459a6b4a8
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Increase maximum and default chat width
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2020-01-15 15:36:11 +01:00 |
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James R
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73852fc767
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Update buffer for SendNameAndColor
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2020-01-14 21:40:58 -08:00 |
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James R
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3ed8003a04
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And free addrinfo
(cherry picked from commit 986c80fb13e7ae6900792de5b4b43327af7ca76c)
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2020-01-14 19:33:52 -08:00 |
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James R
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e9f9c39124
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Let MS_Connect use -bindaddr
And so now you really can host from multiple IP addresses.
(cherry picked from commit e56bf12537700af7b7fcd0d3b0e8586e41edddd1)
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2020-01-14 19:33:52 -08:00 |
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James R
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f6def02b49
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Load flats first so textures with the same name are prefered on walls
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2020-01-13 15:21:35 -08:00 |
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James R
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3842b04bdc
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Refactor R_LoadTextures into something manageable (no goto!!)
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2020-01-13 15:20:50 -08:00 |
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James R
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ca723c84f4
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Merge branch 'disable-titlemap-in-netgames' into 'master'
Disable title map when entering a netgame
See merge request STJr/SRB2!683
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2020-01-13 16:47:17 -05:00 |
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LJ Sonic
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fd18f1cb7f
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Merge branch 'fix-node-player-mixups' into 'master'
Fix node player mixups
See merge request STJr/SRB2!684
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2020-01-12 15:57:20 -05:00 |
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LJ Sonic
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2023d9bed1
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Merge branch 'refactor-kicks' into 'fix-node-player-mixups'
Replace all instances of XD_KICK with a SendKick function
See merge request STJr/SRB2!682
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2020-01-12 15:41:18 -05:00 |
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LJ Sonic
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e9002a15c4
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Merge branch 'fix-node-player-mixups' into 'master'
Fix node numbers being used in place of player numbers
See merge request STJr/SRB2!681
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2020-01-12 15:40:25 -05:00 |
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James R
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a5904808d1
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Merge branch 'you-cant-escape-console' into 'master'
Open the console in menus and draw backpic correctly
See merge request STJr/SRB2!665
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2020-01-12 15:38:51 -05:00 |
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James R
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3b79b8534f
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Merge branch 'escape-console' into 'master'
Let Escape close the console
See merge request STJr/SRB2!664
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2020-01-12 15:38:35 -05:00 |
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Louis-Antoine
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85ff92cff2
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Disable title map when entering a netgame
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2020-01-12 20:08:41 +01:00 |
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Louis-Antoine
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82876c2eff
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Replace all instances of XD_KICK with a SendKick function
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2020-01-12 19:43:04 +01:00 |
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Louis-Antoine
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ad38ba1f39
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Fix node numbers being used in place of player numbers
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2020-01-12 18:34:08 +01:00 |
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Monster Iestyn
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7eba91f839
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whoops, forgot to do this
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2020-01-11 20:24:43 +00:00 |
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Monster Iestyn
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9c1b15c986
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Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff!
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2020-01-11 18:48:47 +00:00 |
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James R
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47af4f51ee
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Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera
See merge request STJr/SRB2!659
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2020-01-10 16:02:44 -05:00 |
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James R
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a77acb349a
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Merge branch 'accurate-papersprites' into 'master'
Accurate papersprite projection
See merge request STJr/SRB2!657
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2020-01-10 16:02:23 -05:00 |
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James R
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3868ca6cfb
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Menu option for 1upsound
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2020-01-10 12:55:22 -08:00 |
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James R
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f2445b27b5
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1upsound always plays a sound instead of jingle
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2020-01-10 12:55:03 -08:00 |
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James R
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e76c98b2b7
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Factor z distance into camera translucency
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2020-01-10 00:04:17 -08:00 |
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James R
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3a9cc8db92
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Let the console open in menus
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2020-01-09 22:42:00 -08:00 |
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James R
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ed6a78fe05
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Show Sonic's ass if con_backpic. No wait, I mean crop the backpic...
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2020-01-09 22:39:01 -08:00 |
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James R
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cee3612dea
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Let Escape close the console
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2020-01-09 22:16:46 -08:00 |
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James R
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4652e87948
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Merge branch 'software-fov' into 'master'
Software FOV
See merge request STJr/SRB2!662
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2020-01-10 00:33:24 -05:00 |
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James R
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7bb1d0a662
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Merge branch 'orbital-disappearing' into 'master'
Don't clip player MD2 when looking straight down with the orbital camera
See merge request STJr/SRB2!658
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2020-01-10 00:33:14 -05:00 |
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James R
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adf76f6e78
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Don't clip player MD2 either!
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2020-01-08 20:52:34 -08:00 |
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James R
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0bc03b8f9d
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Don't make player transparent if the orbital camera is looking straight down
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2020-01-08 20:49:38 -08:00 |
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fickleheart
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e276e1979c
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Check for papersprites per-sprite instead of per-row
In theory, should be a performance improvement. In practice idk
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2020-01-08 21:14:11 -06:00 |
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