- Extracted functions so some state can be set up at spawn
- Fake Puyo chamber load for snapshotmaps
- Mobj starts off at shadowscale 0, but gets full-size when leaving the ground for the first time
- VS_ArenaCenterInit - setting up the boss arena centerpoint
- VS_GetArena - Getting a particular arena
- VS_PredictAroundArena - Predict momentum of object around arena
- VS_RandomPointOnArena - Select random position around arena