Sryder
d311242a6e
Support for additive/subtractive translation maps on FOFs and Polyobjects
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Polyobjects set translucency to 11 for additive, and 12 for subtractive
FOFs using the regular translucency settings set the top texture to #900 for additive, and #901 for subtractive
2020-10-22 23:13:51 +01:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
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All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
9b9ab8a2d5
Get up to p_user
2020-08-14 23:23:14 -04:00
Sally Coolatta
b9436ee015
More fixing up
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Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
27f289ea6e
Fix random #endif in seg_t
2020-08-10 17:05:29 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
SteelT
30fd6f5db5
Merge src/r_defs.h
2020-08-06 18:36:30 -04:00
Nev3r
9210b2ba0b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-10 11:47:16 +02:00
Jaime Passos
9788afa820
Remove Software tricks
2020-07-06 01:26:56 -03:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
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All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sryder
d4080e94f7
Better fake contrast.
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Fake contrast for the segs are calculated at map load.
OpenGL only has the options "Standard" and "Smooth" now. Standard is default and replicates software. Smooth changes the contrast more smoothly depending on angle.
2020-05-21 16:32:34 +01:00
MascaraSnake
2e9a6afa3e
Merge branch 'udmf-next' into executordelay
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# Conflicts:
# src/p_spec.c
2020-05-13 09:55:25 +02:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
MascaraSnake
8c22834b46
Merge branch 'next' into udmf-next
2020-05-04 20:32:56 +02:00
MascaraSnake
5c0559a3d2
Adapt linedef executor delay to UDMF
2020-05-03 20:41:37 +02:00
MascaraSnake
8efec04051
Remove POLYOBJECTS and POLYOBJECTS_PLANES defines
2020-05-02 12:08:31 +02:00
MascaraSnake
d2e21afaf1
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_mobj.c
# src/r_segs.c
2020-04-24 21:15:53 +02:00
Nev3r
109d09aa4c
Merge branch 'udmf-colormaps' into 'udmf-next'
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UDMF colormaps
See merge request STJr/SRB2!855
2020-04-18 07:42:24 -04:00
MascaraSnake
93eb0ee1c8
Add an enum for crumblestate
2020-04-17 23:54:37 +02:00
Nev3r
750cafbcbc
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-04-14 22:20:54 +02:00
Nev3r
44426fd453
Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose.
2020-04-13 15:17:53 +02:00
Nev3r
860c44d953
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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# Conflicts:
# src/lua_hooklib.c
2020-04-12 09:57:19 +02:00
Sally Cochenour
505b0176c0
Horizon line apply to FOFs backport
2020-03-25 22:30:52 -04:00
MascaraSnake
58e8ec6500
Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES
2020-03-25 08:34:52 +01:00
MascaraSnake
62603ff226
Merge branch 'udmf-next' into udmf-colormaps
2020-03-22 08:05:05 +01:00
MascaraSnake
9b76d3af6f
Merge branch 'next' into udmf-next
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# Conflicts:
# extras/conf/Includes/SRB222_linedefs.cfg
# extras/conf/Includes/SRB222_misc.cfg
# src/p_spec.c
2020-03-21 20:04:31 +01:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
MascaraSnake
f92d5806b5
Add sector flag that protects the colormap from being changed
2020-03-20 12:19:02 +01:00
Nev3r
63fb8f846b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
MascaraSnake
c2311dca45
Merge branch 'next' into udmf-next
2020-02-18 18:39:11 +01:00
MascaraSnake
4c4596a45f
Clean up the mess that is extracolormap_t::fog
2020-02-16 20:19:24 +01:00
MascaraSnake
e22661e150
Implement linedef alpha field (replaces specials 900-908)
2020-01-26 12:24:52 +01:00
MascaraSnake
588a76efe4
Merge branch 'next' into udmf-next
2020-01-24 22:38:26 +01:00
Jaime Passos
7ec8c607ce
typoe
2020-01-17 00:34:31 -03:00
MascaraSnake
d0a3447f5c
Merge branch 'udmf-next' into stringargs
2020-01-11 16:17:53 +01:00
MascaraSnake
4e3dcc70c3
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_slopes.c
2020-01-11 16:16:57 +01:00
MascaraSnake
ebe467a664
Merge branch 'udmf-next' into stringargs
2020-01-11 16:03:38 +01:00
MascaraSnake
331fe7201c
Merge branch 'udmf-vslopes' into 'next'
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Add textmap vertex slope support
See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
23da73f5df
Merge branch 'linedef-args' into 'udmf-next'
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Add UDMF linedef arguments and make slope specials use them
See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
toaster
456778f950
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into public_hexang
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# Conflicts:
# src/r_defs.h
2020-01-08 21:47:47 +00:00
James R
f97afe47fa
Merge remote-tracking branch 'origin/master' into next
2020-01-08 13:27:14 -08:00
toaster
336b6ad85e
Hexafaceted sprite angle support (See merge request description coming soon).
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Also, some minor memory efficiency fixes to both rotsprite and ordinary sprite rotations.
2020-01-08 20:49:14 +00:00
MascaraSnake
16b515ba06
Implement linedef string arguments
2020-01-08 08:42:35 +01:00
MascaraSnake
64dc6659c5
Merge branch 'next' into linedef-args
2020-01-06 14:46:47 +01:00
Jaime Passos
71f7130abe
AA trees are not needed at all for rotated patches
2020-01-05 03:10:03 -03:00
MascaraSnake
6f3354f24f
Merge branch 'next' into linedef-args
2020-01-04 23:10:39 +01:00
Nev3r
d8b24fcfba
Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
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# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
# src/r_defs.h
2020-01-04 22:59:42 +01:00
Nev3r
764a8ad43f
Remove vertex_t's z variable.
2020-01-04 18:29:02 +01:00