Monster Iestyn
aac976436d
Merge branch 'master' into next
2019-12-16 15:41:47 +00:00
MascaraSnake
a144523a42
Some more cleanup of map loading code
2019-12-16 00:17:20 +01:00
MascaraSnake
3c9354991e
Minor cleanup of virtual resources code
2019-12-16 00:04:48 +01:00
James R
f2c27df524
Merge branch 'map-command-no-mapheaderinfo' into 'master'
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Let the map command warp to maps without a level header
See merge request STJr/SRB2!528
2019-12-15 16:59:03 -05:00
James R
6aceb69137
Merge branch 'cmake-fixes' into 'master'
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Various cmake adjustments
See merge request STJr/SRB2!538
2019-12-15 16:58:45 -05:00
MascaraSnake
e1df80adac
Set mapthing z in OP_CreateNewMapThing
2019-12-15 21:43:50 +01:00
fickleheart
eb4458ffd4
Fix RVZ autocam AGAIN
2019-12-15 13:33:21 -06:00
Sryder
16489b7514
Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone
2019-12-15 15:47:45 +00:00
Monster Iestyn
12a38331e8
Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
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Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder
b4e8f71acb
Port the deadzone cvar stuff from kart.
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Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
Sryder
a026bfd24c
Use Scaled Radial Deadzones, instead of Axial deadzones.
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Additionally fixes some weird padscale 0 stuff that was flipped.
This does have gameplay implications in both NiGHTS and regular gameplay. Notably you won't feel like you're locked into up/down left/right when you want to turn, but this can make running perfectly straight a little bit more tricky.
2019-12-15 14:37:30 +00:00
GoldenTails
f223446e2e
Fix a divide by zero crash when mindash and maxdash were the same.
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Props to rumia1 for finding this and Lach for figuring out this was a divide by zero error.
2019-12-15 04:09:56 -06:00
MascaraSnake
71767b7d11
SpawnEmeraldHunt() -> P_SpawnEmeraldHunt()
2019-12-15 09:49:54 +01:00
Eidolon
35d262e853
[cmake] Remove srb2dd target
2019-12-15 00:47:58 -06:00
Eidolon
de12308eb8
[cmake] Use same executable names as Makefile
2019-12-15 00:39:04 -06:00
fickleheart
17c3ef073e
Add analog deadzone option separate from digital deadzones
2019-12-14 19:41:54 -06:00
Zachary McAlpin
a0f2010889
Fixed mistake with #endif placement
2019-12-14 19:32:49 -06:00
fickleheart
35f6bc5093
[POTENTIALLY RISKY] Show target arrow above lock-on target
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My judgement on "is this netgame-safe" is "Gunslinger's
targeting spawns this only for the local player, so maybe".
2019-12-14 19:21:11 -06:00
fickleheart
f3e7d24c8c
Realign camera options menu options
2019-12-14 19:20:19 -06:00
fickleheart
603d52a723
Allow setting center view to a toggle
2019-12-14 19:17:41 -06:00
fickleheart
b7ca887bfb
Fix turn-to-input jerk when braking sideways
2019-12-14 19:04:29 -06:00
Zachary McAlpin
6082e1fde4
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into new-lua-features
2019-12-14 17:59:21 -06:00
James R
733afcb0d4
Merge remote-tracking branch 'origin/master' into next
2019-12-14 15:28:25 -08:00
MascaraSnake
7fba63d1fa
Cleaned up GetMobjSpawnHeight a bit. Ring-likes no longer ignore MF_SPAWNCEILING, because why should they?
2019-12-15 00:22:17 +01:00
Jaime Passos
ca3323d19b
Move position of R_PlaneRipple in the file so this looks more organised
2019-12-14 19:50:40 -03:00
Jaime Passos
96bfc1da8f
Merge remote-tracking branch 'origin/master' into ripple2
2019-12-14 19:36:54 -03:00
James R
bc939a2211
Merge branch 'opengl-is-a-bad-renderer' into 'master'
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OpenGL fixes
See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R
2ce0e4152b
Merge branch 'fix-shield-hover' into 'next'
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Stop characters from being able to activate their abilities when doing a shield ability!
See merge request STJr/SRB2!522
2019-12-14 16:48:12 -05:00
James R
91862da7cc
Merge branch 'portalcullsector' into 'master'
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Restore portal culling code that went gone by pure accident
See merge request STJr/SRB2!523
2019-12-14 16:47:51 -05:00
James R
ac35f96fba
Merge branch 'software-drawers-refactor' into 'master'
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Optimize Software drawers
See merge request STJr/SRB2!533
2019-12-14 16:47:27 -05:00
James R
74091c294d
Merge branch 'customexitvars-rework' into 'next'
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Rework G_SetCustomExitVars to allow skipstats 2
See merge request STJr/SRB2!534
2019-12-14 16:47:18 -05:00
Steel Titanium
12ec2e85cd
Merge branch 'master' into next
2019-12-14 16:44:56 -05:00
James R
4be9f8eff7
Fix C90 error from NOHW
2019-12-14 13:30:10 -08:00
Zachary McAlpin
a51475d5b7
Added PlayerThink hook
2019-12-14 15:28:24 -06:00
James R
e472dd5750
Oops C90
2019-12-14 12:55:11 -08:00
fickleheart
b672796e6e
Fix float cvars saving wrong when set to max
2019-12-13 23:05:36 -06:00
fickleheart
52c15bba64
Double sensitivity and halve default of turn to input
2019-12-13 22:55:34 -06:00
fickleheart
d8de46f83b
Scale angle-related camera turns by player speed
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They also operate at full when idle, too.
2019-12-13 22:30:04 -06:00
fickleheart
c7f78ea59a
Even MORE tta changes:
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- All automatic turning is suspended upon manual rotation
- Dest angle uses drawangle again for rolling only
2019-12-13 20:30:56 -06:00
fickleheart
4bad041a36
More turn-to-angle changes
2019-12-13 20:19:38 -06:00
fickleheart
4a7b2a2357
Tweaks to camera shifting
2019-12-13 20:17:31 -06:00
fickleheart
b0a63f7d9b
Don't turn-to-ability while climbing
2019-12-13 19:49:56 -06:00
fickleheart
01daa92fba
Patch slight camera turn when airbraking
2019-12-13 19:37:01 -06:00
fickleheart
d1c9a3af0b
Fix wacky CEZ2 platform camera
2019-12-13 19:30:19 -06:00
James R
cbf3c24297
Handle log file in parent properly
2019-12-13 16:51:49 -08:00
fickleheart
673fd5f330
LMAO right stick checking used the wrong value
2019-12-13 17:35:48 -06:00
James R
ff73055b56
Add this back for Windoodoo because I'm an idiot
2019-12-13 15:04:31 -08:00
Jaime Passos
4f0bf05a7f
Merge remote-tracking branch 'origin/master' into software-drawers-refactor
2019-12-13 19:22:47 -03:00
Jaime Passos
b776352e8e
Initialise the variable, obviously
2019-12-13 19:04:36 -03:00
Jaime Passos
ea52225869
Remove SPANDRAWFUNC_MMX, as it's not needed anymore.
2019-12-13 19:02:36 -03:00