Commit graph

5990 commits

Author SHA1 Message Date
Steel Titanium
813ccf71e5 Merge branch 'next' into public-musicplus-libopenmpt 2019-06-03 15:36:50 -04:00
Steel Titanium
8f19878781 Upped freeslots limit 2019-06-03 15:23:48 -04:00
Nev3r
84a52a0f80 Moving away more portal-related global vars to r_portal. 2019-06-03 13:33:12 +02:00
Nev3r
c35769e5de Moved validcount++ to where it used to be.
It seems to screw up the portal rendering in odd ways if it's in the wrong position. I apologize for not even knowing what it's meant to do nor how it works.
2019-06-03 13:04:27 +02:00
Monster Iestyn
e890cb1699 Merge branch 'master' into checksight-fixes
# Conflicts:
#	src/p_sight.c
2019-06-02 18:13:02 +01:00
Nev3r
ae1e3630f8 Add visplane portal creation functionality and use it to replace the skybox rendering.
The skybox rendering process has been replaced with portals instead. Those are generated after the first BSP tree pass by looking for existing sky visplanes at the time, and their windows are used to define new portals.
The skybox portals are still incomplete and cause visual glitches when masked elements are involved.
2019-06-02 00:07:55 +02:00
Nev3r
7e1bb4a370 Code refactoring to turn portal struct into a more generalized shape.
Split portal-related code to its own source files.
Most of the 2-line-specific setup has been moved to the function which adds a 2-line case. The portals should render as they used to so far, anyway.
2019-06-01 13:07:23 +02:00
Monster Iestyn
dbdfdaf1fe Whoops, forgot to make P_CheckSight support slopes for same-sector FOF plane checking. 2019-05-27 21:18:02 +01:00
Monster Iestyn
309f4a10d0 Fixed P_CheckSight to support slopes, both for normal planes and FOF planes
(Untested)
2019-05-27 20:36:35 +01:00
Monster Iestyn
fb6fefd186 fix P_CheckSight to consider FOFs that completely block the view
(this could probably be in its own branch to be tested properly, but I'm on a roll with this atm)
2019-05-27 19:32:05 +01:00
Jaime Passos
75165ebb28 PNG support 2019-05-26 23:37:23 -03:00
Jaime Passos
666d20c9e3 Hardware renderer: Fix polyobjects 2019-05-26 18:16:13 -03:00
Jaime Passos
d0c295f44f Hardware renderer: Disable Glide-specific texture handling 2019-05-26 17:41:10 -03:00
Jaime Passos
6019cf64e8 Merge remote-tracking branch 'upstream/jimita-flats' into flats 2019-05-26 16:43:33 -03:00
Jaime Passos
5e19cacb39 Minor fixes 2019-05-26 16:22:33 -03:00
Nev3r
0d2e50bd26 Permit textures to use the "TEXTURE" tag in addition to "WALLTEXTURE".
It's pointless to make any distinctions anymore IMO, given flats can load them just fine now.
2019-05-26 12:02:43 +02:00
Steel Titanium
894c06520a Merge branch 'next' into jimita-unfuck-awayview 2019-05-25 19:47:45 -04:00
Steel Titanium
2e8aae5d6a Merge branch 'next' into jimita-flashpals-on-screenshots 2019-05-25 19:37:17 -04:00
Steel Titanium
ff040ccced Update libopenmpt to 0.4.4 2019-05-23 22:05:28 -04:00
Monster Iestyn
36415b0050 Hardcode the bomb's explosion states, the dust object type and states, and the sprite prefixes for both 2019-05-23 21:51:58 +01:00
Monster Iestyn
a2e0c1998a Update hw_light.c
(though I'm not sure why we bother, since coronas have been disabled for a decade now)
2019-05-23 21:08:27 +01:00
Monster Iestyn
3cb336bdbc Merge branch 'master' into acz-boss-hardcode 2019-05-23 20:38:25 +01:00
Monster Iestyn
10430628e6 Hardcoded ACZ3.wad's version of A_TNTExplode under the name of A_Boss5BombExplode. After a lot of confusion and silly misunderstandings on my part (as well as a lot of mess cleaning), I've finally got there!
The states for the actual bomb explosion effect itself are yet to be hardcoded, but that I'll do tomorrow afternoon probably.
2019-05-21 21:51:19 +01:00
Jaime Passos
62547b2a49 Animations, better flat management. 2019-05-21 15:24:26 -03:00
Jaime Passos
83bef14a5a Fix warnings 2019-05-21 11:03:53 -03:00
Jaime Passos
7ffb6bb09b HOLD UP 2019-05-21 09:50:39 -03:00
Steel Titanium
ea29bae39e Forgot some references 2019-05-20 23:31:23 -04:00
Jaime Passos
775b64f540 Support for patches and textures to be used in place of sector flats
Still a work in progress.
2019-05-21 00:28:52 -03:00
Steel Titanium
991181afa2 circleci: Fix compiling error 2019-05-20 23:22:23 -04:00
Steel Titanium
2ede6dd29f Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
Monster Iestyn
dc5d13da46 Merge branch 'steelt-acz-things-hardcode' into 'master'
Hardcode some ACZ things

See merge request STJr/SRB2Internal!220
2019-05-17 12:22:21 -04:00
Monster Iestyn
5e87ab4fa7 Merge branch 'public_flatsprite' 2019-05-16 16:00:24 +01:00
Monster Iestyn
04a8c9a283 Merge branch 'public_next' 2019-05-16 15:58:17 +01:00
Monster Iestyn
c8e3748a1c Merge branch 'master' into next 2019-05-13 16:07:30 +01:00
Monster Iestyn
11cc332378 Merge branch 'archiveworld-sigsegv-fix' into 'next'
Fix SIGSEGV from sending lindefs/sidedefs in savegame due to duplicated lines.

See merge request STJr/SRB2!490
2019-05-13 07:02:48 -04:00
Alam Ed Arias
be13ab4830 Fix NONET build 2019-05-13 01:51:36 -04:00
Steel Titanium
2c4555493d Merge branch 'perpetual-modifier-updates' into 'master'
Set modifiers in a non-reactive manner

See merge request STJr/SRB2!456
2019-05-13 00:36:06 -04:00
Steel Titanium
f235f45431 Merge branch 'no-frameskip' into 'next'
Don't skip frames when connecting or paused

See merge request STJr/SRB2!489
2019-05-13 00:35:11 -04:00
Steel Titanium
0f616a7141 Properly fix crash due to duplicated lines. 2019-05-13 00:23:43 -04:00
Steel Titanium
9ec6d5e653 Revert "Check that lumps are okay"
This reverts commit 3f4121085b.
2019-05-13 00:20:39 -04:00
Steel Titanium
ed6bd64014 Hardcode some ACZ things 2019-05-11 22:56:23 -04:00
James R
3f4121085b Check that lumps are okay 2019-05-08 20:30:19 -04:00
Monster Iestyn
5756583612 Merge branch 'master' into next 2019-05-08 16:31:05 +01:00
Monster Iestyn
2b636ae614 Merge branch 'alias_recursion_hotfix_2' into 'master'
Alias recursion hotfix 2

See merge request STJr/SRB2!482
2019-05-08 11:25:15 -04:00
wolfy852
93c706bfb8 Don't skip frames when connecting or paused 2019-05-08 09:39:45 -05:00
wolfs
10b47550a4 Merge branch 'public-musicplus-tagfix' into 'next'
Fix music load lag by reverting tag changes

See merge request STJr/SRB2!486
2019-05-07 22:42:13 -04:00
Sryder
70ff9be419 No sprite billboarding on papersprites 2019-05-06 20:24:26 +01:00
Sryder
7792b48ea3 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
# Conflicts:
#	src/p_user.c
2019-05-06 20:20:57 +01:00
Monster Iestyn
a0e135f1b8 Merge branch 'master' into next 2019-05-06 19:38:53 +01:00
Nev3r
7a66fabf4f Merge branch 'banip-command' into 'next'
Ban IP command

See merge request STJr/SRB2!460
2019-05-06 13:09:14 -04:00