Nev3r
cccf5d8151
Merge branch 'udmf-next' into udmf-multitag
2020-04-14 22:21:32 +02:00
Nev3r
750cafbcbc
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-04-14 22:20:54 +02:00
Nev3r
44426fd453
Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose.
2020-04-13 15:17:53 +02:00
Nev3r
e00c8fcdbe
Added static multitag read and storage on mapload.
2020-04-12 11:56:36 +02:00
Nev3r
860c44d953
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
...
# Conflicts:
# src/lua_hooklib.c
2020-04-12 09:57:19 +02:00
James R
71f4433b98
Merge branch 'dye' into 'next'
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Expose colorization to mappers and SOC
See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
MascaraSnake
9b76d3af6f
Merge branch 'next' into udmf-next
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# Conflicts:
# extras/conf/Includes/SRB222_linedefs.cfg
# extras/conf/Includes/SRB222_misc.cfg
# src/p_spec.c
2020-03-21 20:04:31 +01:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Monster Iestyn
f3bfa2b1db
Merge branch 'master' into next
2020-03-15 20:32:43 +00:00
MascaraSnake
6645030a39
Add boolean variable that indicates if current map is in UDMF format
2020-03-15 16:23:15 +01:00
Nev3r
63fb8f846b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
Monster Iestyn
f186def0bf
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
...
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
Jaime Passos
75ff8c1789
Don't get chosen as the tagger if you're a spectator
2020-02-23 19:28:16 -03:00
SteelT
fcb0c62bf7
Merge branch 'update-copyright-year' into 'master'
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Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
James R
aa0d40212e
Merge branch 'ogl-colorbug' into 'master'
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Fix OpenGL "color bug"
See merge request STJr/SRB2!795
2020-02-20 19:32:34 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Tatsuru
7f190f35f2
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into Tatsuru/SRB2-dye
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# Conflicts:
# src/d_player.h
# src/dehacked.c
2020-02-19 17:46:18 -03:00
Tatsuru
1463d8ba20
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into dye
2020-02-19 17:32:43 -03:00
James R
1bc6f2cd91
Merge branch 'startup-file-not-found' into 'master'
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Fix the issue !678 did, but just don't exit if the file was added twice
See merge request STJr/SRB2!753
2020-02-18 21:50:11 -05:00
MascaraSnake
c2311dca45
Merge branch 'next' into udmf-next
2020-02-18 18:39:11 +01:00
Sally Cochenour
07d355e4d3
FIX COLOR BUG
2020-02-17 01:19:28 -03:00
MascaraSnake
f4a7a5db11
Some fixes for the linedef alpha field
2020-02-10 20:26:29 +01:00
James R
956ae6b823
Don't I_Error on startup files only if a file was added twice
2020-02-01 19:32:08 -08:00
Jaime Passos
447ee1a04c
Remove redundancy
2020-01-26 23:46:07 -03:00
Monster Iestyn
eca4bc63da
Merge branch 'master' into next
...
# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
MascaraSnake
e22661e150
Implement linedef alpha field (replaces specials 900-908)
2020-01-26 12:24:52 +01:00
MascaraSnake
08386ead09
Use tag instead of angle for skyboxes
2020-01-25 10:26:38 +01:00
MascaraSnake
0080844c5b
Use tag instead of angle for polyobject spawn points and anchors
2020-01-25 10:15:20 +01:00
MascaraSnake
0cb61af3d2
Use tag field to setup vertex slopes
2020-01-25 10:01:01 +01:00
MascaraSnake
436d375dc0
Add mapthing tag field (not used yet)
2020-01-25 09:52:13 +01:00
MascaraSnake
bf24c18ba2
Rename some UDMF fields whose names have different meanings in other UDMF implementations
2020-01-24 23:02:42 +01:00
MascaraSnake
588a76efe4
Merge branch 'next' into udmf-next
2020-01-24 22:38:26 +01:00
Louis-Antoine
bb157866b7
Ignore disconnected players in tag gametypes
...
Disconnected players do not become IT at round start.
If all non-ITs are disconnected, the round ends.
If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Louis-Antoine
a997683d1c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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# Conflicts:
# src/g_game.c
# src/p_setup.c
2020-01-22 03:57:22 +01:00
Louis-Antoine
7d615ed94b
Refactor player spawning code a little
2020-01-22 03:19:15 +01:00
James R
f906a7bcce
Actually actually match the old behavior and check existing levelflats in P_AddLevelFlatRuntime BRUH
2020-01-21 16:47:47 -08:00
James R
08ba4ece8e
Don't check "Too many flats in level" with P_AddLevelFlatRuntime
...
Also moved the debug down in case anyone uses that.
2020-01-21 15:35:07 -08:00
James R
4e5644335a
Revert "Fix Ploadflat closing the game with "Too many flats in level" error message"
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This reverts commit 51c7074247 .
2020-01-21 15:35:07 -08:00
James R
ab86ef936a
Merge branch 'keywords-back-again' into 'next'
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Level header keywords
See merge request STJr/SRB2!656
2020-01-16 20:05:24 -05:00
Alam Ed Arias
61e5221af8
use a byte, not a ptr2int with memset
2020-01-12 18:59:35 -05:00
Tatsuru
445269ce14
Expose colorization to mappers and SOC
2020-01-11 20:40:57 -03:00
MascaraSnake
d0a3447f5c
Merge branch 'udmf-next' into stringargs
2020-01-11 16:17:53 +01:00
MascaraSnake
4e3dcc70c3
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_slopes.c
2020-01-11 16:16:57 +01:00
MascaraSnake
ebe467a664
Merge branch 'udmf-next' into stringargs
2020-01-11 16:03:38 +01:00
MascaraSnake
331fe7201c
Merge branch 'udmf-vslopes' into 'next'
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Add textmap vertex slope support
See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
23da73f5df
Merge branch 'linedef-args' into 'udmf-next'
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Add UDMF linedef arguments and make slope specials use them
See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
MascaraSnake
897f6ee067
Adapt setup of linedef type 443 (Call Lua function) to UDMF
2020-01-11 15:38:50 +01:00
MascaraSnake
07ec05a44b
Fix incorrect cast
2020-01-10 23:32:31 +01:00
MascaraSnake
fac733331d
Some minor cleanup
2020-01-10 19:56:29 +01:00