Commit graph

33 commits

Author SHA1 Message Date
Sally Coolatta
7dfa597c7d SRB2 -> DRRR copyright in src, acs, android folder
Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00
Eidolon
2b01d8a589 rhi: Reset patch atlas if patch is freed 2023-04-15 22:19:01 -05:00
Eidolon
be021baa02 Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
James R
a90520ebdc Do not factor roll and pitch into model rollangle
Those transformations are applied separately so the model
tilts in 3d space.
2021-12-10 00:32:46 -08:00
Sally Coolatta
4eee8ab1d7 Fix tilting in splitscreen
R_GetPitchRollAngle used R_PointToAngle. This was fine because it was meant for rendering code. However tilting does its code mostly in player thinker, and it also uses this function, so it was not fine -- it would have some remainder tilt settings from the last player's screen.
2021-06-12 02:15:00 -04:00
James R
9dcce02e5e Don't add tumble/sliptide rollangle to camera tilt 2021-04-06 20:43:31 -07:00
Sally Coolatta
885b7673eb Makes it to kart files 2021-03-01 01:02:23 -05:00
Jaime Passos
b4b4738c94 Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
2020-10-12 00:13:22 -03:00
Jaime Passos
c40f2b3f2b Add r_patchrotation.h 2020-10-10 18:53:05 -03:00
Jaime Passos
e23929a899 Refactor patch rotation 2020-10-10 18:43:26 -03:00
Jaime Passos
98c6b54994 Improved memory management for patches 2020-09-07 02:23:07 -03:00
Jaime Passos
7bc4af41ab Merge branch 'pictureformats' into patch-stuff-again-2 2020-08-15 20:48:28 -03:00
Jaime Passos
901adcf3da Rename R_CheckIfPatch 2020-08-15 20:14:36 -03:00
Jaime Passos
a7f3dd7eff Refactor patch loading 2020-08-08 05:16:47 -03:00
Jaime Passos
c69a4f9ced Merge remote-tracking branch 'origin/next' into pictureformats 2020-05-15 01:34:54 -03:00
James R
185c8a073e :) 2020-02-19 14:44:22 -08:00
James R
2274129f57 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R
f97afe47fa Merge remote-tracking branch 'origin/master' into next 2020-01-08 13:27:14 -08:00
Jaime Passos
be2afe1e85 Rename functions 2020-01-01 17:46:26 -03:00
Jaime Passos
4630b8615c Remove unused parameter 2020-01-01 17:36:55 -03:00
Jaime Passos
372bfe39f6 Fix transparent PNG conversion 2020-01-01 17:28:22 -03:00
James R
67ca512120 Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
Jaime Passos
518714a51a Fix sprite rotation crashes. 2019-12-27 00:37:40 -03:00
Jaime Passos
f65ac6feab stuff 2019-12-26 21:27:30 -03:00
Jaime Passos
be227cc58c un-ROTSPRITE rollangle and spriteinfo 2019-12-17 13:09:25 -03:00
Jaime Passos
7d2df40988 Update r_patch.h 2019-12-06 17:07:57 -03:00
Steel Titanium
a5cdb0a4b3 Update copyright date on source files 2019-12-06 13:49:42 -05:00
Jaime Passos
3b2b84ce24 fix ErrorIfPNG errors 2019-12-04 15:26:51 -03:00
Jaime Passos
2fa2ebe4a7 Optimise 2019-11-14 14:12:36 -03:00
Jaime Passos
0a44158db9 Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea. 2019-11-14 12:27:22 -03:00
Jaime Passos
3e759a2b75 rename rollaxis to rotaxis 2019-11-13 12:47:30 -03:00
Jaime Passos
ae630a9a23 Rotation axis (will rename internally later) 2019-11-13 12:36:44 -03:00
Jaime Passos
1c46be78af add r_patch.c 2019-10-28 15:28:42 -03:00