GoldenTails
3d2934350d
Create V_DrawCenteredStringAtFixed() for new "fixed-center" option in v.drawString()
2020-02-01 10:51:43 -06:00
GoldenTails
b320d47d6c
Fixed v_video.h declaration for V_DrawRightAlignedStringAtFixed()
2020-02-01 10:51:31 -06:00
GoldenTails
3c00c22a1d
Create V_DrawRightAlignedStringAtFixed() for new "fixed-right" option in v.drawString()
2020-02-01 10:50:57 -06:00
GoldenTails
7ef82c6f08
Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString()
2020-02-01 10:50:50 -06:00
GoldenTails
15e83615fa
Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString()
2020-02-01 10:50:46 -06:00
GoldenTails
5525f219c9
Add V_COLORMAP support for small-fixed and thin-fixed text.
2020-02-01 10:46:26 -06:00
GoldenTails
8a44ca0a75
Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString()
2020-02-01 10:43:04 -06:00
GoldenTails
0da462836f
Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString()
2020-02-01 10:42:15 -06:00
lachwright
f947c5e8f6
Merge branch 'next' into knuxtweaks
2020-02-01 18:00:55 +08:00
lachwright
529bcdc366
Distance orbital camera appropriately when gr_shearing is enabled
2020-02-01 17:01:27 +08:00
Jaime Passos
5625c24c56
Merge branch 'am-line' into 'master'
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Automap fixes
See merge request STJr/SRB2!735
2020-02-01 03:22:53 -05:00
Jaime Passos
49f3b67913
Merge branch 'colorlutfix' into 'master'
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Fix color LUT using the wrong palette
See merge request STJr/SRB2!739
2020-02-01 03:22:26 -05:00
lachwright
17b6155df9
Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior
2020-02-01 14:49:48 +08:00
lachwright
693d4b1120
Make flight controls less bullshit
2020-02-01 14:29:49 +08:00
lachwright
51fa7c17a5
Merge branch 'next' into platform-fixes
2020-02-01 13:34:04 +08:00
Steel Titanium
2913736fc1
Only check if the directory is not empty, use strncasecmp for case insensitive comparing, and remove debug print
2020-01-31 20:21:09 -05:00
James R
c19fe1419f
Remove code that does effectively nothing
2020-01-31 14:35:19 -08:00
James R
9820a7384f
Reset rollangle on TNT explosion
...
This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
Steel Titanium
f89a48f092
Implement folder blacklisting
2020-01-31 16:37:55 -05:00
James R
294543037d
Oops
2020-01-30 23:58:35 -08:00
James R
ff2ec925ee
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
James R
020751fdc1
Merge branch 'i-can-see-myself' into 'master'
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Don't draw yourself in first person!
See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
1d8d20d915
Merge branch 'opengl-skipintro-sigabrt' into 'master'
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Fix crash when using -skipintro and the renderer is set to OpenGL from config
See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
ee35b1cf3b
Merge branch 'cybrak_flamedmg' into 'next'
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Fix damagetype for Cybrak flamethrower.
See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
ebd53ace47
Merge branch 'angle-clamp' into 'master'
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Fix the minecart angle thing in netgames
Closes #69
See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
510ed5353d
Merge branch 'ttfixes2' into 'next'
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Fix title card not showing up at all if focus lost
See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
f8cccef6c3
Merge branch 'ntsatkbgfix' into 'master'
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Fix M_DrawNightsAttackMountains integer overflow
See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
0c614dbd90
Merge branch 'startcontinue' into 'master'
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Fix F_StartContinue fading out incorrectly in OpenGL
See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
4e2b16628d
Merge branch 'chat-memory-leak-fix' into 'master'
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Fix memory leak while chat is on screen
See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
c49d01a324
Fix memory leak while chat is on screen
2020-01-30 22:11:50 -05:00
lachwright
bb360e055a
Merge branch 'next' into platform-fixes
2020-01-30 21:39:01 +08:00
Jaime Passos
7c8ef73b06
Only write a Local Color Table if the frame's palette differs from the header's palette
2020-01-29 17:31:27 -03:00
Jaime Passos
0b3aad6116
Uh
2020-01-29 13:56:39 -03:00
Jaime Passos
dac93c343f
Update the Screenshot Options menu
2020-01-29 13:52:02 -03:00
Jaime Passos
5f7cf83da8
Local Color Table for GIF movie mode
2020-01-29 13:47:55 -03:00
SteelT
b4809e2e43
Merge branch 'dehacked-hud-fix' into 'next'
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Fix missing "RINGSNUMTICS" in dehacked.c's HUD items
See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
07cb50849c
Merge branch 'fix-keep-body-tag' into 'next'
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Only call P_CheckSurvivors() in tag gametypes
See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
38e048466f
Only call P_CheckSurvivors() in tag gametypes
2020-01-28 14:02:36 +01:00
Jaime Passos
e5ca7039cf
no more 3dfx
2020-01-28 00:56:22 -03:00
Jaime Passos
933e690da3
i want to die
2020-01-28 00:41:41 -03:00
Jaime Passos
d31bfb5363
so is the accumulation buffer (deprecated)
2020-01-28 00:33:45 -03:00
Jaime Passos
43ecd55863
glFog is unused
2020-01-28 00:26:09 -03:00
Jaime Passos
64f1f2a7f8
load_shaders -> Shader_Load + Shader_SetUniforms
2020-01-28 00:20:10 -03:00
Jaime Passos
da45526b63
DoScreenWipe is void
2020-01-28 00:17:07 -03:00
Jaime Passos
85f016e4d8
port pfnUpdateTexture
2020-01-28 00:16:38 -03:00
Jaime Passos
e1ee02c308
Fix color LUT using the wrong palette
2020-01-27 13:55:13 -03:00
Jaime Passos
5da3b2a0e7
Fix F_StartContinue fading out incorrectly in OpenGL
2020-01-27 13:28:07 -03:00
Jaime Passos
6f60fd2a64
Fix shader reading yet again
2020-01-27 02:15:34 -03:00
Jaime Passos
444d50c5f8
Fix -OGLlib
2020-01-27 01:57:55 -03:00
Jaime Passos
ada3f58d25
Fix M_DrawNightsAttackMountains being broken for obvious reasons
2020-01-27 00:44:10 -03:00