Sally Coolatta
9d7ec0ab8f
Merge SRB2 next
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Probably doesn't compile yet, but I got rid of all of the conflicts for anyone who wants to take a stab at it.
2021-02-27 05:18:36 -05:00
Sally Coolatta
1f082f15e6
Merge SRB2 master
2021-02-27 02:25:14 -05:00
Sally Coolatta
d63b428565
Merge Kart-Public next
2021-02-27 02:16:21 -05:00
Jaime Ita Passos
c1beb1f384
Revert accidental push
2021-02-25 20:17:27 -03:00
Jaime Ita Passos
6d17b48838
[Meta] Change branding
2021-02-25 19:49:34 -03:00
Jaime Ita Passos
7e28b7d3e9
OpenGL backend: Manage uploaded GPU textures with an internal list
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Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
himie
742a665481
Add large address aware flag
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This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
James R
887f4a0919
Merge branch 'master' into next
2020-12-12 02:38:51 -08:00
James R
d6ed2f4ac8
Merge branch 'spritestuff2-fixes' into 'next'
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Some fixes for spritestuff2
See merge request STJr/SRB2!1264
2020-11-25 19:26:49 -05:00
James R
e4c7516608
Merge branch 'master' into no-dd-make
2020-11-22 15:29:37 -08:00
James R
4f39497feb
Merge branch 'master' into next
2020-11-22 15:23:12 -08:00
Jaime Ita Passos
b8a13e6006
Change how texture deletion works in OpenGL
2020-11-22 17:03:04 -03:00
James R
cb1326b0eb
Remove Direct Draw from the Makefiles
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MINGW/MINGW64 implies SDL.
2020-11-21 15:19:54 -08:00
Nev3r
19b11a8c75
Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards consider this to be deprecated.
2020-11-13 11:33:27 +01:00
Sally Coolatta
7c2bd0d1c2
Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
2020-10-24 20:50:58 -04:00
Sally Coolatta
9b6aa946ea
Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
2020-10-24 19:28:06 -04:00
Jaime Passos
e23929a899
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
b44837324f
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
James R
6363162826
Merge branch 'sanity-meter-empty' into 'next'
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Replace cvar initializers with a macro
See merge request STJr/SRB2!1178
2020-10-08 22:02:25 -04:00
James R
b7c4a82a0f
Replace C90's junk with a modest macro
2020-10-06 23:04:23 -07:00
Steel Titanium
db0757aa69
Provide a default exe manifest
2020-10-03 19:53:59 -04:00
James R
92cd4fd8ba
Update Srb2win.rc
2020-10-02 16:11:39 -07:00
Steel Titanium
ca6689c8a0
Fix quotes appearing in product version string
2020-09-25 18:55:37 -04:00
Sally Coolatta
b5fcd74ef9
Merge master
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Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
Steel Titanium
e656a7d92d
Link with exchndl, instead of dynamically loading it.
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It caused problems with crash reports not being made if the current working directory gets changed. Not even recommended anymore per the drmingw readme
https://github.com/jrfonseca/drmingw#exchndl
2020-09-17 15:59:02 -04:00
SteelT
6a168ac5e9
Merge branch 'pictureformats' into 'next'
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PNG conversion refactoring
See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
James R
605ea2c668
Update version to 2.2.7 RC1
2020-09-01 15:38:51 -07:00
James R
7c1f73ed71
NO_DISCORDRPC to disable rich presence on Windows
2020-08-30 19:11:30 -07:00
Sally Coolatta
a92ec01f43
Update win 32 bit libraries, implement win 64 bit libraries
2020-08-23 05:47:55 -04:00
Sally Coolatta
632df264a3
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-16 20:57:31 -04:00
Sally Coolatta
30144d5d06
Things to get it to run
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Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Jaime Passos
7bc4af41ab
Merge branch 'pictureformats' into patch-stuff-again-2
2020-08-15 20:48:28 -03:00
Sally Coolatta
172ffea590
update srb2win.rc, D_ConvertVersionNumbers uses kart's 2 number style instead of vanilla's 3 number style
2020-08-15 11:54:50 -04:00
Jaime Passos
cb3660331a
Refactor renderer switching
2020-08-14 22:27:16 -03:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
SteelT
5271db81b7
Merge win32/win_dll.c
2020-08-10 15:41:49 -04:00
SteelT
7ad5057fe9
Merge win32/win_vid.c
2020-08-10 15:41:39 -04:00
SteelT
9759c3666b
Merge win32/Srb2win-vc10.vcxproj.filters
2020-08-10 13:06:14 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
James R
66d36d4fdf
Merge branch 'opengl-skydome-fixes' into 'next'
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Move the sky dome code out of r_opengl.c, fix issues with shaders
See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
Jaime Passos
a7f3dd7eff
Refactor patch loading
2020-08-08 05:16:47 -03:00
SteelT
af9e73cef0
Easy conflicts - src/win32/win_dll.c and src/win32/win_vid.c
2020-08-06 18:10:16 -04:00
SteelT
a470716f48
Merge src/win32/Srb2win-vc10.vcxproj
2020-08-06 01:12:19 -04:00
Jaime Passos
10189ecdc0
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-21 22:25:00 -03:00
Jaime Passos
16c4ba672a
Move the sky dome code out of r_opengl.c, fix issues with shaders
2020-07-17 02:48:05 -03:00
James R
47719474ef
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-13 08:58:43 -07:00
James R
e09a430804
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
James R
84d9aa93c7
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
Steel Titanium
f841fd3b1c
Update patch.pk3 hash and Srb2win.rc
2020-07-10 18:13:01 -04:00