Commit graph

373 commits

Author SHA1 Message Date
Sally Coolatta
9d7ec0ab8f Merge SRB2 next
Probably doesn't compile yet, but I got rid of all of the conflicts for anyone who wants to take a stab at it.
2021-02-27 05:18:36 -05:00
Sally Coolatta
1f082f15e6 Merge SRB2 master 2021-02-27 02:25:14 -05:00
Sally Coolatta
d63b428565 Merge Kart-Public next 2021-02-27 02:16:21 -05:00
Jaime Ita Passos
c1beb1f384 Revert accidental push 2021-02-25 20:17:27 -03:00
Jaime Ita Passos
6d17b48838 [Meta] Change branding 2021-02-25 19:49:34 -03:00
Jaime Ita Passos
7e28b7d3e9 OpenGL backend: Manage uploaded GPU textures with an internal list
Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
himie
742a665481 Add large address aware flag
This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
James R
887f4a0919 Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
James R
d6ed2f4ac8 Merge branch 'spritestuff2-fixes' into 'next'
Some fixes for spritestuff2

See merge request STJr/SRB2!1264
2020-11-25 19:26:49 -05:00
James R
e4c7516608 Merge branch 'master' into no-dd-make 2020-11-22 15:29:37 -08:00
James R
4f39497feb Merge branch 'master' into next 2020-11-22 15:23:12 -08:00
Jaime Ita Passos
b8a13e6006 Change how texture deletion works in OpenGL 2020-11-22 17:03:04 -03:00
James R
cb1326b0eb Remove Direct Draw from the Makefiles
MINGW/MINGW64 implies SDL.
2020-11-21 15:19:54 -08:00
Nev3r
19b11a8c75 Remove direct definition for D__USE_MINGW_ANSI_STDIO, as the latest standards consider this to be deprecated. 2020-11-13 11:33:27 +01:00
Sally Coolatta
7c2bd0d1c2 Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
Sally Coolatta
9b6aa946ea Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
Jaime Passos
e23929a899 Refactor patch rotation 2020-10-10 18:43:26 -03:00
Jaime Passos
b44837324f Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
James R
6363162826 Merge branch 'sanity-meter-empty' into 'next'
Replace cvar initializers with a macro

See merge request STJr/SRB2!1178
2020-10-08 22:02:25 -04:00
James R
b7c4a82a0f Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
Steel Titanium
db0757aa69 Provide a default exe manifest 2020-10-03 19:53:59 -04:00
James R
92cd4fd8ba Update Srb2win.rc 2020-10-02 16:11:39 -07:00
Steel Titanium
ca6689c8a0 Fix quotes appearing in product version string 2020-09-25 18:55:37 -04:00
Sally Coolatta
b5fcd74ef9 Merge master
Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
James R
ef108cbb36 Merge remote-tracking branch 'pub/next' 2020-09-20 14:07:54 -07:00
Steel Titanium
e656a7d92d Link with exchndl, instead of dynamically loading it.
It caused problems with crash reports not being made if the current working directory gets changed. Not even recommended anymore per the drmingw readme
https://github.com/jrfonseca/drmingw#exchndl
2020-09-17 15:59:02 -04:00
SteelT
6a168ac5e9 Merge branch 'pictureformats' into 'next'
PNG conversion refactoring

See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
James R
605ea2c668 Update version to 2.2.7 RC1 2020-09-01 15:38:51 -07:00
James R
7c1f73ed71 NO_DISCORDRPC to disable rich presence on Windows 2020-08-30 19:11:30 -07:00
Sally Coolatta
a92ec01f43 Update win 32 bit libraries, implement win 64 bit libraries 2020-08-23 05:47:55 -04:00
Sally Coolatta
632df264a3 Merge remote-tracking branch 'public/next' into discord-rpc-support 2020-08-16 20:57:31 -04:00
Sally Coolatta
30144d5d06 Things to get it to run
Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Jaime Passos
7bc4af41ab Merge branch 'pictureformats' into patch-stuff-again-2 2020-08-15 20:48:28 -03:00
Sally Coolatta
172ffea590 update srb2win.rc, D_ConvertVersionNumbers uses kart's 2 number style instead of vanilla's 3 number style 2020-08-15 11:54:50 -04:00
Jaime Passos
cb3660331a Refactor renderer switching 2020-08-14 22:27:16 -03:00
Sally Coolatta
f9ca40e673 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
SteelT
5271db81b7 Merge win32/win_dll.c 2020-08-10 15:41:49 -04:00
SteelT
7ad5057fe9 Merge win32/win_vid.c 2020-08-10 15:41:39 -04:00
SteelT
9759c3666b Merge win32/Srb2win-vc10.vcxproj.filters 2020-08-10 13:06:14 -04:00
Sally Coolatta
e296e1309a YAY, round 2 2020-08-09 21:02:56 -04:00
James R
66d36d4fdf Merge branch 'opengl-skydome-fixes' into 'next'
Move the sky dome code out of r_opengl.c, fix issues with shaders

See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
Jaime Passos
a7f3dd7eff Refactor patch loading 2020-08-08 05:16:47 -03:00
SteelT
af9e73cef0 Easy conflicts - src/win32/win_dll.c and src/win32/win_vid.c 2020-08-06 18:10:16 -04:00
SteelT
a470716f48 Merge src/win32/Srb2win-vc10.vcxproj 2020-08-06 01:12:19 -04:00
Jaime Passos
10189ecdc0 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-21 22:25:00 -03:00
Jaime Passos
16c4ba672a Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
James R
47719474ef Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-13 08:58:43 -07:00
James R
e09a430804 Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
James R
84d9aa93c7 Merge remote-tracking branch 'origin/next' into http-mserv 2020-07-11 17:41:46 -07:00
Steel Titanium
f841fd3b1c Update patch.pk3 hash and Srb2win.rc 2020-07-10 18:13:01 -04:00