Commit graph

8915 commits

Author SHA1 Message Date
Nev3r
d8b24fcfba Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
# Conflicts:
#	src/lua_maplib.c
#	src/p_setup.c
#	src/r_defs.h
2020-01-04 22:59:42 +01:00
Nev3r
764a8ad43f Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00
Nev3r
ab63d3e33f Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
2020-01-04 18:28:25 +01:00
Nev3r
1d5b435de1 Add Lua support for vertex heights. 2020-01-04 11:40:21 +01:00
Nev3r
42bbad4810 Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
This reverts commit 4ca4335f19.
2020-01-04 11:25:46 +01:00
Nev3r
4ca4335f19 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:17:54 +01:00
Nev3r
4c7604a107 Add vertex slope spawning function.
Rename P_ResetDynamicSlopes() to P_SpawnSlopes().
2020-01-04 10:39:45 +01:00
Nev3r
24e099298a Add vertex height vars into the vertex struct, and their textmap parsing. 2020-01-04 10:24:42 +01:00
MascaraSnake
20bc88d34f Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it

See merge request STJr/SRB2!628
2020-01-03 16:38:42 -05:00
MascaraSnake
6bca318fa8 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
Alam Ed Arias
caa7f52f7f Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
MascaraSnake
382edce32b Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
LJ Sonic
1b1934637a Merge branch 'fix-major-issue' into 'master'
Fix major issue

See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
8d328d16c7 Fix major issue 2020-01-03 02:58:23 +01:00
James R
f1db264c25 Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config

See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
James R
7e0dd5bf02 Merge branch 'findvar' into 'next'
CV_FindVar for Lua

See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00
LJ Sonic
f9d54b89c3 Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables

See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
3ae44063f1 Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused

See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
Louis-Antoine
ff47e36b43 Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
54b4a53f92 Add a "alwaysgrabmouse" console variable 2020-01-03 00:25:58 +01:00
James R
3762b638c7 Remove Direct Draw from AppVeyor config 2020-01-02 14:58:09 -08:00
MascaraSnake
79b1559925 P_LoadExtendedSubsectorsAndSegs: Print size_t with %s 2020-01-02 22:28:32 +01:00
Louis-Antoine
1864526f72 Revert "Ungrab mouse when watching a record"
This reverts commit bd25e7b4ac.
2020-01-02 20:29:51 +01:00
MascaraSnake
33044e0a97 Fix two bugs in extended segs loading, and add some error checking while I'm at it 2020-01-02 09:51:07 +01:00
James R
b5d9cf9d06 Merge branch 'thiccnames' into 'next'
Allow 6-letter character names to be drawn with the thick font

See merge request STJr/SRB2!618
2020-01-01 21:49:13 -05:00
James R
5b6c36b2a6 Merge branch 'sstailscarry-fix' into 'next'
Fix MP Special Stages crashing if a player is being carried when it ends

See merge request STJr/SRB2!615
2020-01-01 21:49:01 -05:00
James R
ffb76286dc Merge branch 'sound-slots' into 'next'
Add slots for unused sounds and remove unused sound slots

See merge request STJr/SRB2!603
2020-01-01 21:48:46 -05:00
James R
74b7a1c241 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:53:18 -08:00
James R
8720bbe044 Hahahahahahahahahahahahaha 2020-01-01 15:52:23 -08:00
Louis-Antoine
f750144c88 Minor code refactoring 2020-01-02 00:47:20 +01:00
Louis-Antoine
bd25e7b4ac Ungrab mouse when watching a record 2020-01-02 00:46:50 +01:00
Louis-Antoine
61a681ed02 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
James R
b342301373 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:39:05 -08:00
Louis-Antoine
d4a2483c3e Grab mouse on game startup 2020-01-02 00:38:43 +01:00
MascaraSnake
14207f3297 P_LoadExtendedSubsectorsAndSegs: Slightly simplify the seg vertex reading code 2020-01-02 00:32:29 +01:00
James R
2edea99c31 Merge branch 'custom-gametype-serverinfo' into 'next'
Gametype name in SERVERINFO

See merge request STJr/SRB2!610
2020-01-01 17:52:46 -05:00
James R
6ea83c74c3 Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching

See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
MascaraSnake
edb5cc7f97 P_LoadTextmap: Bail out if certain mandatory fields are not set 2020-01-01 23:52:30 +01:00
James R
b83dfa9e5a Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands

See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
b8f465408b Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
James R
75514def83 Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes

See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
Alam Ed Arias
be11a1d249 Merge branch 'master' into next 2020-01-01 14:29:30 -05:00
Jaime Passos
0ab6fe1fd8 Rename `seenplayer to seenfriend` 2020-01-01 15:17:29 -03:00
lachwright
5df1de42b5 Allow 6-letter character names to be drawn with the thick font 2020-01-01 23:49:29 +08:00
MascaraSnake
4a5c550488 Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it 2020-01-01 16:01:07 +01:00
MascaraSnake
97c54bc5f0 Rework textmap parser to always read a parameter's value, even if it doesn't recognize the parameter 2020-01-01 15:52:59 +01:00
MascaraSnake
0ac318cd78 Whoops 2020-01-01 15:11:39 +01:00
MascaraSnake
9da0b78666 Move shared parts of sidedef initialization into P_InitializeSidedef 2020-01-01 15:10:41 +01:00
MascaraSnake
699de06c05 Check if certain mandatory linedef and sidedef fields are set, and use fallback values if not 2020-01-01 14:27:01 +01:00
MascaraSnake
3fc9749316 Setup repeatcnt in P_LoadSidedefs instead of P_ProcessLinedefsWithSidedefs, since UDMF can set it directly 2020-01-01 14:13:24 +01:00