Commit graph

9265 commits

Author SHA1 Message Date
James R
9248a9b5e3 Merge branch 'ripple2' into 'master'
Tilted ripple

See merge request STJr/SRB2!524
2019-12-14 17:52:54 -05:00
Jaime Passos
ca3323d19b Move position of R_PlaneRipple in the file so this looks more organised 2019-12-14 19:50:40 -03:00
Jaime Passos
96bfc1da8f Merge remote-tracking branch 'origin/master' into ripple2 2019-12-14 19:36:54 -03:00
James R
bc939a2211 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R
2ce0e4152b Merge branch 'fix-shield-hover' into 'next'
Stop characters from being able to activate their abilities when doing a shield ability!

See merge request STJr/SRB2!522
2019-12-14 16:48:12 -05:00
James R
91862da7cc Merge branch 'portalcullsector' into 'master'
Restore portal culling code that went gone by pure accident

See merge request STJr/SRB2!523
2019-12-14 16:47:51 -05:00
James R
ac35f96fba Merge branch 'software-drawers-refactor' into 'master'
Optimize Software drawers

See merge request STJr/SRB2!533
2019-12-14 16:47:27 -05:00
James R
74091c294d Merge branch 'customexitvars-rework' into 'next'
Rework G_SetCustomExitVars to allow skipstats 2

See merge request STJr/SRB2!534
2019-12-14 16:47:18 -05:00
Steel Titanium
12ec2e85cd Merge branch 'master' into next 2019-12-14 16:44:56 -05:00
James R
4be9f8eff7 Fix C90 error from NOHW 2019-12-14 13:30:10 -08:00
Zachary McAlpin
a51475d5b7 Added PlayerThink hook 2019-12-14 15:28:24 -06:00
James R
e472dd5750 Oops C90 2019-12-14 12:55:11 -08:00
fickleheart
b672796e6e Fix float cvars saving wrong when set to max 2019-12-13 23:05:36 -06:00
fickleheart
52c15bba64 Double sensitivity and halve default of turn to input 2019-12-13 22:55:34 -06:00
fickleheart
d8de46f83b Scale angle-related camera turns by player speed
They also operate at full when idle, too.
2019-12-13 22:30:04 -06:00
fickleheart
c7f78ea59a Even MORE tta changes:
- All automatic turning is suspended upon manual rotation
- Dest angle uses drawangle again for rolling only
2019-12-13 20:30:56 -06:00
fickleheart
4bad041a36 More turn-to-angle changes 2019-12-13 20:19:38 -06:00
fickleheart
4a7b2a2357 Tweaks to camera shifting 2019-12-13 20:17:31 -06:00
fickleheart
b0a63f7d9b Don't turn-to-ability while climbing 2019-12-13 19:49:56 -06:00
fickleheart
01daa92fba Patch slight camera turn when airbraking 2019-12-13 19:37:01 -06:00
fickleheart
d1c9a3af0b Fix wacky CEZ2 platform camera 2019-12-13 19:30:19 -06:00
James R
cbf3c24297 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
fickleheart
673fd5f330 LMAO right stick checking used the wrong value 2019-12-13 17:35:48 -06:00
James R
ff73055b56 Add this back for Windoodoo because I'm an idiot 2019-12-13 15:04:31 -08:00
Jaime Passos
4f0bf05a7f Merge remote-tracking branch 'origin/master' into software-drawers-refactor 2019-12-13 19:22:47 -03:00
Jaime Passos
b776352e8e Initialise the variable, obviously 2019-12-13 19:04:36 -03:00
Jaime Passos
ea52225869 Remove SPANDRAWFUNC_MMX, as it's not needed anymore. 2019-12-13 19:02:36 -03:00
Steel Titanium
e3dbbfe34a Rework G_SetCustomExitVars to allow skipstats 2 2019-12-13 16:36:33 -05:00
Jaime Passos
b47cc01f50 Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
Jaime Passos
9a5876f9d3 stuff 2019-12-13 12:26:47 -03:00
James R
e04f775547 Merge branch 'tatsuru-amyhugfix' into 'next'
Make Amy only hug players at the same Z height

See merge request STJr/SRB2!521
2019-12-13 01:58:32 -05:00
James R
1e1597cafd Merge branch 'dashmode-shader' into 'master'
Add TC_DASHMODE color shader

See merge request STJr/SRB2!526
2019-12-13 01:58:18 -05:00
James R
abe4568d4e Merge branch 'toomanyflats-fix' into 'master'
Fix Ploadflat closing the game with "Too many flats in level" error message

See merge request STJr/SRB2!529
2019-12-13 01:57:55 -05:00
fickleheart
60713fc87f Suspend turn-to-angle when rotating the camera 2019-12-13 00:52:48 -06:00
fickleheart
fdbb1bc20d Adjust how turn-to-angle tweens 2019-12-13 00:34:34 -06:00
James R
a9679eb440 Rename signal caught message to be more obvious 2019-12-12 22:01:16 -08:00
James R
e13853e9ba Fix signal handler setup error reporting 2019-12-12 21:57:54 -08:00
fickleheart
2dc21fa343 Allow switching lockon targets with turn buttons 2019-12-12 23:52:13 -06:00
James R
6f2324d8df Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place 2019-12-12 21:30:35 -08:00
James R
648f5221c7 Kill child when wait fails, so I_Error exits both 2019-12-12 21:21:25 -08:00
James R
11910e844c Fix idiot mistake 2019-12-12 21:20:51 -08:00
fickleheart
4e8bf7a226 Expand options for aim assist
This will need a lot of testing to ensure each type
works properly.
2019-12-12 23:03:51 -06:00
fickleheart
edb8066e58 Don't turn strafe keys into turn when locked onto something 2019-12-12 22:13:44 -06:00
Jaime Passos
efba75ae01 Update v_video.c 2019-12-12 23:30:09 -03:00
Jaime Passos
00521d865a FINALLY, COLORCUBIUM 2019-12-12 23:18:39 -03:00
Jaime Passos
748f08ef3c HWR_AllowModel 2019-12-12 22:53:19 -03:00
Jaime Passos
aa10c6c733 Initialise the variable, obviously 2019-12-12 22:32:19 -03:00
Jaime Passos
27873ff7bc Merge remote-tracking branch 'origin/dashmode-shader' into opengl-is-a-bad-renderer 2019-12-12 22:31:34 -03:00
Jaime Passos
7a753b701f Fix TC_ blending 2019-12-12 22:26:28 -03:00
Jaime Passos
3f0cc9a211 Update hw_main.c 2019-12-12 21:52:59 -03:00