James R
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9248a9b5e3
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Merge branch 'ripple2' into 'master'
Tilted ripple
See merge request STJr/SRB2!524
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2019-12-14 17:52:54 -05:00 |
|
Jaime Passos
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ca3323d19b
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Move position of R_PlaneRipple in the file so this looks more organised
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2019-12-14 19:50:40 -03:00 |
|
Jaime Passos
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96bfc1da8f
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Merge remote-tracking branch 'origin/master' into ripple2
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2019-12-14 19:36:54 -03:00 |
|
James R
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bc939a2211
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Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes
See merge request STJr/SRB2!519
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2019-12-14 16:48:50 -05:00 |
|
James R
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2ce0e4152b
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Merge branch 'fix-shield-hover' into 'next'
Stop characters from being able to activate their abilities when doing a shield ability!
See merge request STJr/SRB2!522
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2019-12-14 16:48:12 -05:00 |
|
James R
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91862da7cc
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Merge branch 'portalcullsector' into 'master'
Restore portal culling code that went gone by pure accident
See merge request STJr/SRB2!523
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2019-12-14 16:47:51 -05:00 |
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James R
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ac35f96fba
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Merge branch 'software-drawers-refactor' into 'master'
Optimize Software drawers
See merge request STJr/SRB2!533
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2019-12-14 16:47:27 -05:00 |
|
James R
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74091c294d
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Merge branch 'customexitvars-rework' into 'next'
Rework G_SetCustomExitVars to allow skipstats 2
See merge request STJr/SRB2!534
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2019-12-14 16:47:18 -05:00 |
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Steel Titanium
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12ec2e85cd
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Merge branch 'master' into next
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2019-12-14 16:44:56 -05:00 |
|
James R
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4be9f8eff7
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Fix C90 error from NOHW
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2019-12-14 13:30:10 -08:00 |
|
Zachary McAlpin
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a51475d5b7
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Added PlayerThink hook
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2019-12-14 15:28:24 -06:00 |
|
James R
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e472dd5750
|
Oops C90
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2019-12-14 12:55:11 -08:00 |
|
fickleheart
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b672796e6e
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Fix float cvars saving wrong when set to max
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2019-12-13 23:05:36 -06:00 |
|
fickleheart
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52c15bba64
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Double sensitivity and halve default of turn to input
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2019-12-13 22:55:34 -06:00 |
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fickleheart
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d8de46f83b
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Scale angle-related camera turns by player speed
They also operate at full when idle, too.
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2019-12-13 22:30:04 -06:00 |
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fickleheart
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c7f78ea59a
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Even MORE tta changes:
- All automatic turning is suspended upon manual rotation
- Dest angle uses drawangle again for rolling only
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2019-12-13 20:30:56 -06:00 |
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fickleheart
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4bad041a36
|
More turn-to-angle changes
|
2019-12-13 20:19:38 -06:00 |
|
fickleheart
|
4a7b2a2357
|
Tweaks to camera shifting
|
2019-12-13 20:17:31 -06:00 |
|
fickleheart
|
b0a63f7d9b
|
Don't turn-to-ability while climbing
|
2019-12-13 19:49:56 -06:00 |
|
fickleheart
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01daa92fba
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Patch slight camera turn when airbraking
|
2019-12-13 19:37:01 -06:00 |
|
fickleheart
|
d1c9a3af0b
|
Fix wacky CEZ2 platform camera
|
2019-12-13 19:30:19 -06:00 |
|
James R
|
cbf3c24297
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Handle log file in parent properly
|
2019-12-13 16:51:49 -08:00 |
|
fickleheart
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673fd5f330
|
LMAO right stick checking used the wrong value
|
2019-12-13 17:35:48 -06:00 |
|
James R
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ff73055b56
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Add this back for Windoodoo because I'm an idiot
|
2019-12-13 15:04:31 -08:00 |
|
Jaime Passos
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4f0bf05a7f
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Merge remote-tracking branch 'origin/master' into software-drawers-refactor
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2019-12-13 19:22:47 -03:00 |
|
Jaime Passos
|
b776352e8e
|
Initialise the variable, obviously
|
2019-12-13 19:04:36 -03:00 |
|
Jaime Passos
|
ea52225869
|
Remove SPANDRAWFUNC_MMX, as it's not needed anymore.
|
2019-12-13 19:02:36 -03:00 |
|
Steel Titanium
|
e3dbbfe34a
|
Rework G_SetCustomExitVars to allow skipstats 2
|
2019-12-13 16:36:33 -05:00 |
|
Jaime Passos
|
b47cc01f50
|
Separate non-powers-of-two draw routines into its own file
|
2019-12-13 13:11:56 -03:00 |
|
Jaime Passos
|
9a5876f9d3
|
stuff
|
2019-12-13 12:26:47 -03:00 |
|
James R
|
e04f775547
|
Merge branch 'tatsuru-amyhugfix' into 'next'
Make Amy only hug players at the same Z height
See merge request STJr/SRB2!521
|
2019-12-13 01:58:32 -05:00 |
|
James R
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1e1597cafd
|
Merge branch 'dashmode-shader' into 'master'
Add TC_DASHMODE color shader
See merge request STJr/SRB2!526
|
2019-12-13 01:58:18 -05:00 |
|
James R
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abe4568d4e
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Merge branch 'toomanyflats-fix' into 'master'
Fix Ploadflat closing the game with "Too many flats in level" error message
See merge request STJr/SRB2!529
|
2019-12-13 01:57:55 -05:00 |
|
fickleheart
|
60713fc87f
|
Suspend turn-to-angle when rotating the camera
|
2019-12-13 00:52:48 -06:00 |
|
fickleheart
|
fdbb1bc20d
|
Adjust how turn-to-angle tweens
|
2019-12-13 00:34:34 -06:00 |
|
James R
|
a9679eb440
|
Rename signal caught message to be more obvious
|
2019-12-12 22:01:16 -08:00 |
|
James R
|
e13853e9ba
|
Fix signal handler setup error reporting
|
2019-12-12 21:57:54 -08:00 |
|
fickleheart
|
2dc21fa343
|
Allow switching lockon targets with turn buttons
|
2019-12-12 23:52:13 -06:00 |
|
James R
|
6f2324d8df
|
Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place
|
2019-12-12 21:30:35 -08:00 |
|
James R
|
648f5221c7
|
Kill child when wait fails, so I_Error exits both
|
2019-12-12 21:21:25 -08:00 |
|
James R
|
11910e844c
|
Fix idiot mistake
|
2019-12-12 21:20:51 -08:00 |
|
fickleheart
|
4e8bf7a226
|
Expand options for aim assist
This will need a lot of testing to ensure each type
works properly.
|
2019-12-12 23:03:51 -06:00 |
|
fickleheart
|
edb8066e58
|
Don't turn strafe keys into turn when locked onto something
|
2019-12-12 22:13:44 -06:00 |
|
Jaime Passos
|
efba75ae01
|
Update v_video.c
|
2019-12-12 23:30:09 -03:00 |
|
Jaime Passos
|
00521d865a
|
FINALLY, COLORCUBIUM
|
2019-12-12 23:18:39 -03:00 |
|
Jaime Passos
|
748f08ef3c
|
HWR_AllowModel
|
2019-12-12 22:53:19 -03:00 |
|
Jaime Passos
|
aa10c6c733
|
Initialise the variable, obviously
|
2019-12-12 22:32:19 -03:00 |
|
Jaime Passos
|
27873ff7bc
|
Merge remote-tracking branch 'origin/dashmode-shader' into opengl-is-a-bad-renderer
|
2019-12-12 22:31:34 -03:00 |
|
Jaime Passos
|
7a753b701f
|
Fix TC_ blending
|
2019-12-12 22:26:28 -03:00 |
|
Jaime Passos
|
3f0cc9a211
|
Update hw_main.c
|
2019-12-12 21:52:59 -03:00 |
|