Commit graph

1525 commits

Author SHA1 Message Date
lachwright
b4648e4c78 New GFZ3 laser 2020-05-06 09:01:02 +08:00
James R
e2d4ddcec2 SOC: DefaultWaypointRadius in the level header picardy 2020-05-04 17:39:11 -07:00
MascaraSnake
db717f1cf7 Move polyobject crush option to the first line args 2020-05-04 23:27:26 +02:00
Latapostrophe
c687f3088e Cast defaultcolor to UINT8 2020-05-04 18:18:45 +02:00
Latapostrophe
766f7f035f Let followers change colour separatly from players 2020-05-04 18:08:41 +02:00
Latapostrophe
59452ae026 Merge branch 'v2-master' into followme-internal 2020-05-04 12:52:47 +02:00
Sally Coolatta
cb12d1ebf8 Merge branch 'master' into pet-robo 2020-05-03 21:30:40 -04:00
Sal
5a56271392 Merge branch 'more-debug' into 'master'
More item debug

See merge request KartKrew/Kart!185
2020-05-03 21:16:58 -04:00
Latapostrophe
63485c3dbe Merge branch 'v2-master' into followme-internal 2020-05-03 22:37:26 +02:00
MascaraSnake
2df5758ecf Allow map-wide gravity to be set via level header 2020-05-03 18:33:18 +02:00
MascaraSnake
9abfcacc3c Add level header options for setting special stage time and spheres requirements 2020-05-03 17:56:49 +02:00
Sally Coolatta
1fcfdd5bae Bot hints
Thing type 2004, adds a map-defined point for bots to gravitate towards or away from.
Angle: Changes radius, defaults to a 32 radius (or 64x64 area) without.
Ambush: When off, makes bots steer towards. When on, makes bots steer away.
Parameter: Changes how much the bot steers away/towards this point. If 0, defaults to 2.

(also, made bots ignore strong offroad if they could take a shortcut)
2020-04-30 14:15:10 -04:00
James R
eb0ba37dce Merge remote-tracking branch 'origin/master' into HEAD 2020-04-24 22:10:59 -07:00
ZipperQR
d62d43a76b Dust devil support 2020-04-22 00:59:12 +03:00
James R
fd51bf10b0 Thing type 2003, MT_WAYPOINT_ANCHOR - Adjust waypoint's radius
The distance from the waypoint to the anchor will be the new radius.
2020-04-21 00:36:45 -07:00
James R
28b1e8de1c Merge remote-tracking branch 'origin/master' into next 2020-04-18 17:20:33 -07:00
James R
7e981edfcc Merge branch 'continue_tweaks' into 'next'
A tangible mechanism to disable Continues

See merge request STJr/SRB2!865
2020-04-18 20:15:04 -04:00
Wolfy
5e4ec61d82 Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
# Conflicts:
#	src/hardware/hw_cache.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_glob.h
#	src/hardware/hw_main.c
#	src/r_bsp.h
#	src/r_data.c
2020-04-11 23:47:25 -05:00
James R
0596dbd137 Merge branch 'execcfg-fixes' into 'master'
ExecCfg fixes

See merge request STJr/SRB2!821
2020-04-09 21:24:12 -04:00
James R
71f4433b98 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
James R
2c539300d3 Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER 2020-04-09 16:47:52 -07:00
James R
89a2f8ec8d Thing type 2002, MT_WAYPOINT_RISER - Raise tagged waypoints in sector to FOF sorted by height
Thing height refers to the index of FOF. FOF are sorted by top height, lowest
to highest. Set Object Flip to sort highest to lowest.

If the waypoint thing set Object Flip, it will be placed on the bottom of the
FOF. The sorting remains the same though.

Set Ambush to raise the waypoint to the same z position.
2020-04-04 01:20:38 -07:00
James R
c5a5d95a24 Use KART_ITEM_ITERATOR for the lua constants 2020-03-31 16:52:41 -07:00
Sally Cochenour
266ad99374 Add new item sprites 2020-03-30 06:57:42 -04:00
Latapostrophe
4c8d373962 Fix followers in anti gravity 2020-03-29 16:40:21 +02:00
Latapostrophe
4c1459cd4e Chaos Conflicts 2020-03-29 12:14:27 +02:00
Latapostrophe
8960152a7c Merge branch 'v2-master' into spb-waypoints 2020-03-28 15:12:38 +01:00
Sally Cochenour
bee6bbf619 Firework frames for fire shield 2020-03-28 03:56:39 -04:00
Sally Cochenour
657a15fae2 Merge branch 'master' into new-items 2020-03-28 00:23:39 -04:00
toaster
0f591967ff Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Sally Cochenour
d1580a5b42 More Flame Shield visuals 2020-03-26 08:48:02 -04:00
Sally Cochenour
7ec398e579 Slow down animation speed, fix meter bugs 2020-03-26 03:13:10 -04:00
Sally Cochenour
81fa5d7f51 Start on new flame shield dash visuals 2020-03-25 23:49:39 -04:00
Latapostrophe
6d0513aa9a Fix conflict 2020-03-25 23:31:53 +01:00
MascaraSnake
58e8ec6500 Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES 2020-03-25 08:34:52 +01:00
Sal
8d763afae6 Merge branch 'map-features' into 'master'
Minor but handy new mapping features

See merge request KartKrew/Kart!218
2020-03-23 00:44:18 -04:00
Sally Cochenour
25bc236bde Merge branch 'master' into new-items 2020-03-22 20:50:28 -04:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a Merge branch 'master' into new-items 2020-03-22 14:23:51 -04:00
Sally Cochenour
eddfc38d6e Merge branch 'master' into map-features 2020-03-22 12:54:53 -04:00
Sryder
da2f1fc972 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2020-03-21 23:27:55 +00:00
Sally Cochenour
58df481cd3 Replace "Block Enemies" with "Block Players"
We don't need the ability to make invisible walls for enemies as often as we've needed invisible walls for players that don't block their thrown items.
2020-03-21 19:08:59 -04:00
Sal
bda7dc9ddf Merge branch 'colors-yet-again' into 'master'
Another round of small color tweaks

See merge request KartKrew/Kart!208
2020-03-21 19:03:27 -04:00
Louis-Antoine
4e7605f0e2 Make SRB2 flat like Earth 2020-03-20 18:55:29 +01:00
Latapostrophe
897feac651 Make SPB spawn damaging dust and sliptides while it moves around 2020-03-20 14:59:38 +01:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Sally Cochenour
9de1e535f2 More complete flame shield rework 2020-03-19 01:35:31 -04:00
Sally Cochenour
10c625b42e Start on flame shield rework 2020-03-18 02:38:02 -04:00
Sally Cochenour
040865b589 Merge branch 'master' into new-items 2020-03-17 19:31:47 -04:00
Sally Cochenour
48e69f7c91 Air sparks, start on drift boosts 2020-03-16 00:53:33 -04:00