lachwright
b4648e4c78
New GFZ3 laser
2020-05-06 09:01:02 +08:00
James R
e2d4ddcec2
SOC: DefaultWaypointRadius in the level header picardy
2020-05-04 17:39:11 -07:00
MascaraSnake
db717f1cf7
Move polyobject crush option to the first line args
2020-05-04 23:27:26 +02:00
Latapostrophe
c687f3088e
Cast defaultcolor to UINT8
2020-05-04 18:18:45 +02:00
Latapostrophe
766f7f035f
Let followers change colour separatly from players
2020-05-04 18:08:41 +02:00
Latapostrophe
59452ae026
Merge branch 'v2-master' into followme-internal
2020-05-04 12:52:47 +02:00
Sally Coolatta
cb12d1ebf8
Merge branch 'master' into pet-robo
2020-05-03 21:30:40 -04:00
Sal
5a56271392
Merge branch 'more-debug' into 'master'
...
More item debug
See merge request KartKrew/Kart!185
2020-05-03 21:16:58 -04:00
Latapostrophe
63485c3dbe
Merge branch 'v2-master' into followme-internal
2020-05-03 22:37:26 +02:00
MascaraSnake
2df5758ecf
Allow map-wide gravity to be set via level header
2020-05-03 18:33:18 +02:00
MascaraSnake
9abfcacc3c
Add level header options for setting special stage time and spheres requirements
2020-05-03 17:56:49 +02:00
Sally Coolatta
1fcfdd5bae
Bot hints
...
Thing type 2004, adds a map-defined point for bots to gravitate towards or away from.
Angle: Changes radius, defaults to a 32 radius (or 64x64 area) without.
Ambush: When off, makes bots steer towards. When on, makes bots steer away.
Parameter: Changes how much the bot steers away/towards this point. If 0, defaults to 2.
(also, made bots ignore strong offroad if they could take a shortcut)
2020-04-30 14:15:10 -04:00
James R
eb0ba37dce
Merge remote-tracking branch 'origin/master' into HEAD
2020-04-24 22:10:59 -07:00
ZipperQR
d62d43a76b
Dust devil support
2020-04-22 00:59:12 +03:00
James R
fd51bf10b0
Thing type 2003, MT_WAYPOINT_ANCHOR - Adjust waypoint's radius
...
The distance from the waypoint to the anchor will be the new radius.
2020-04-21 00:36:45 -07:00
James R
28b1e8de1c
Merge remote-tracking branch 'origin/master' into next
2020-04-18 17:20:33 -07:00
James R
7e981edfcc
Merge branch 'continue_tweaks' into 'next'
...
A tangible mechanism to disable Continues
See merge request STJr/SRB2!865
2020-04-18 20:15:04 -04:00
Wolfy
5e4ec61d82
Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
...
# Conflicts:
# src/hardware/hw_cache.c
# src/hardware/hw_draw.c
# src/hardware/hw_glob.h
# src/hardware/hw_main.c
# src/r_bsp.h
# src/r_data.c
2020-04-11 23:47:25 -05:00
James R
0596dbd137
Merge branch 'execcfg-fixes' into 'master'
...
ExecCfg fixes
See merge request STJr/SRB2!821
2020-04-09 21:24:12 -04:00
James R
71f4433b98
Merge branch 'dye' into 'next'
...
Expose colorization to mappers and SOC
See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
James R
2c539300d3
Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER
2020-04-09 16:47:52 -07:00
James R
89a2f8ec8d
Thing type 2002, MT_WAYPOINT_RISER - Raise tagged waypoints in sector to FOF sorted by height
...
Thing height refers to the index of FOF. FOF are sorted by top height, lowest
to highest. Set Object Flip to sort highest to lowest.
If the waypoint thing set Object Flip, it will be placed on the bottom of the
FOF. The sorting remains the same though.
Set Ambush to raise the waypoint to the same z position.
2020-04-04 01:20:38 -07:00
James R
c5a5d95a24
Use KART_ITEM_ITERATOR for the lua constants
2020-03-31 16:52:41 -07:00
Sally Cochenour
266ad99374
Add new item sprites
2020-03-30 06:57:42 -04:00
Latapostrophe
4c8d373962
Fix followers in anti gravity
2020-03-29 16:40:21 +02:00
Latapostrophe
4c1459cd4e
Chaos Conflicts
2020-03-29 12:14:27 +02:00
Latapostrophe
8960152a7c
Merge branch 'v2-master' into spb-waypoints
2020-03-28 15:12:38 +01:00
Sally Cochenour
bee6bbf619
Firework frames for fire shield
2020-03-28 03:56:39 -04:00
Sally Cochenour
657a15fae2
Merge branch 'master' into new-items
2020-03-28 00:23:39 -04:00
toaster
0f591967ff
Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
...
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Sally Cochenour
d1580a5b42
More Flame Shield visuals
2020-03-26 08:48:02 -04:00
Sally Cochenour
7ec398e579
Slow down animation speed, fix meter bugs
2020-03-26 03:13:10 -04:00
Sally Cochenour
81fa5d7f51
Start on new flame shield dash visuals
2020-03-25 23:49:39 -04:00
Latapostrophe
6d0513aa9a
Fix conflict
2020-03-25 23:31:53 +01:00
MascaraSnake
58e8ec6500
Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES
2020-03-25 08:34:52 +01:00
Sal
8d763afae6
Merge branch 'map-features' into 'master'
...
Minor but handy new mapping features
See merge request KartKrew/Kart!218
2020-03-23 00:44:18 -04:00
Sally Cochenour
25bc236bde
Merge branch 'master' into new-items
2020-03-22 20:50:28 -04:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a
Merge branch 'master' into new-items
2020-03-22 14:23:51 -04:00
Sally Cochenour
eddfc38d6e
Merge branch 'master' into map-features
2020-03-22 12:54:53 -04:00
Sryder
da2f1fc972
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
...
# Conflicts:
# src/k_kart.c
2020-03-21 23:27:55 +00:00
Sally Cochenour
58df481cd3
Replace "Block Enemies" with "Block Players"
...
We don't need the ability to make invisible walls for enemies as often as we've needed invisible walls for players that don't block their thrown items.
2020-03-21 19:08:59 -04:00
Sal
bda7dc9ddf
Merge branch 'colors-yet-again' into 'master'
...
Another round of small color tweaks
See merge request KartKrew/Kart!208
2020-03-21 19:03:27 -04:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
Latapostrophe
897feac651
Make SPB spawn damaging dust and sliptides while it moves around
2020-03-20 14:59:38 +01:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Sally Cochenour
9de1e535f2
More complete flame shield rework
2020-03-19 01:35:31 -04:00
Sally Cochenour
10c625b42e
Start on flame shield rework
2020-03-18 02:38:02 -04:00
Sally Cochenour
040865b589
Merge branch 'master' into new-items
2020-03-17 19:31:47 -04:00
Sally Cochenour
48e69f7c91
Air sparks, start on drift boosts
2020-03-16 00:53:33 -04:00