Jaime Passos
e2d0ddfb54
R_GetTextureFlat -> R_GetLevelFlat
2020-01-07 13:27:59 -03:00
Jaime Passos
82998100d3
Move location of R_CheckPowersOfTwo and R_CheckFlatLength
2020-01-07 12:46:46 -03:00
Jaime Passos
fb0d9cdede
Move location of R_GetTextureFlat
2020-01-07 12:45:22 -03:00
Jaime Passos
b6ced0884e
Organise header files, use R_GetFlat
2020-01-07 12:43:27 -03:00
Jaime Passos
96340ac80c
Move texture stuff to its own file
2020-01-07 12:35:10 -03:00
Jaime Passos
d18b0dcde8
How did I mess this up?
2020-01-06 22:08:51 -03:00
Jaime Passos
d9b64c14c6
Missing check
2020-01-06 21:16:33 -03:00
Jaime Passos
a24607a452
Don't force 16bpp if the bit depth was already higher!
2020-01-06 21:02:25 -03:00
Jaime Passos
fd2340d802
Make error messages consistent
2020-01-06 20:42:46 -03:00
Jaime Passos
c4e082d56e
Fix patch conversion
2020-01-06 20:39:38 -03:00
Jaime Passos
66dedc3730
Initialise
2020-01-06 20:20:05 -03:00
Jaime Passos
385a6cf3c3
Cleanup, NOW
2020-01-06 20:16:48 -03:00
Jaime Passos
bc096d35bb
Fix warnings
2020-01-06 18:31:08 -03:00
Jaime Passos
4e0810e8a3
Picture formats test
2020-01-06 18:22:23 -03:00
Alam Ed Arias
4ffe5d0670
cleanup whitespace
2020-01-05 21:49:07 -05:00
James R
3d3b4d183f
Merge branch 'fix-mouse-grabbing' into 'master'
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Fix mouse being grabbed even when not used
See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
059a09d00e
Fix mouse being grabbed even when not used
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The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
93e878b8f0
Revert "Fix mouse being grabbed even when not used"
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This reverts commit 7d67be582b .
2020-01-06 00:38:40 +01:00
James R
db591f85e3
Merge branch 'vgetcolorfixes' into 'master'
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Fix usage of V_GetColor
See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
9f68fa0798
Merge branch 'appveyor-gcc-8.1' into 'master'
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Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
a850a97300
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Louis-Antoine
7d67be582b
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
Jaime Passos
8cfc38813c
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
LJ Sonic
1b1934637a
Merge branch 'fix-major-issue' into 'master'
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Fix major issue
See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
8d328d16c7
Fix major issue
2020-01-03 02:58:23 +01:00
James R
f1db264c25
Merge branch 'dd-is-dead' into 'master'
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Remove Direct Draw from AppVeyor config
See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
LJ Sonic
f9d54b89c3
Merge branch 'do-not-save-netvars' into 'master'
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Do not save netgame-synced console variables
See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
3ae44063f1
Merge branch 'ungrab-mouse-in-menus' into 'master'
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Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
James R
22c6440523
Use GCC 8.1 for x86_64
2020-01-02 15:45:13 -08:00
Louis-Antoine
ff47e36b43
Do not save netgame-synced console variables
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This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
54b4a53f92
Add a "alwaysgrabmouse" console variable
2020-01-03 00:25:58 +01:00
James R
3762b638c7
Remove Direct Draw from AppVeyor config
2020-01-02 14:58:09 -08:00
Louis-Antoine
1864526f72
Revert "Ungrab mouse when watching a record"
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This reverts commit bd25e7b4ac .
2020-01-02 20:29:51 +01:00
James R
8720bbe044
Hahahahahahahahahahahahaha
2020-01-01 15:52:23 -08:00
Louis-Antoine
f750144c88
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
bd25e7b4ac
Ungrab mouse when watching a record
2020-01-02 00:46:50 +01:00
Louis-Antoine
61a681ed02
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
Louis-Antoine
d4a2483c3e
Grab mouse on game startup
2020-01-02 00:38:43 +01:00
James R
6ea83c74c3
Merge branch 'nohw-renderswitch' into 'master'
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NOHW V.S. Renderer Switching
See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
James R
b83dfa9e5a
Merge branch 'quote-shenanigans' into 'master'
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Stuff I Broke: Commands
See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
b8f465408b
Merge branch 'warp-by-name' into 'master'
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Properly fix the issue that !528 tried to; let the -warp parameter work with map name
See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
Louis-Antoine
30bc8af7e8
Let the mouse move freely when a menu is open or game is paused
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That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!
Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Jaime Passos
b756b45d16
Merge branch 'revert-938f81ba' into 'master'
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Revert "Merge branch 'software-clownery' into 'master'"
See merge request STJr/SRB2!616
2019-12-31 18:42:53 -05:00
Jaime Passos
285a2ec05d
Revert "Merge branch 'software-clownery' into 'master'"
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This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos
86e8f35c44
Merge branch 'fixcoronalist' into 'master'
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Fix broken corona list
See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r
938f81ba88
Merge branch 'software-clownery' into 'master'
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Software clownery
See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
James R
ec72c69614
Make the menu option for renderer switching transparent under NOHW
2019-12-30 21:45:19 -08:00
James R
7616bf5734
IT_PAIR for when you want to define both sides of a menu item
2019-12-30 21:40:13 -08:00
James R
3b30fcc5fa
Don't let the user switch to OpenGL if NOHW
2019-12-30 20:29:41 -08:00
James R
73643dafaf
Fix NOHW compiling
2019-12-30 20:18:08 -08:00