toaster
e5386fd214
Sal's request
2018-10-09 22:44:43 +01:00
toaster
af09546b03
Spawn a poof if you get hit while karmegg.
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(I've moved the comebacktimer set into one level up from that conditional; don't worry, I checked - there's nowhere that accesses this field while you have bumpers, it's just always set here for some dastardly reason.)
2018-10-09 22:40:42 +01:00
toaster
587e11449d
HitEm sound for K_ExplodePlayer
2018-10-09 22:24:44 +01:00
toaster
0adfccf7da
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
2018-10-09 21:09:52 +01:00
toaster
56cd6cebea
If you hit a one-bumper person with a karma fake, you get to come back immediately!
2018-10-09 21:09:39 +01:00
Sal
dac50d0a7c
Merge branch 'sal-cleanup' into 'master'
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Sal cleanup
See merge request KartKrew/Kart!23
2018-10-09 15:33:52 -04:00
TehRealSalt
7a8dc91b6a
Fix tabbing
2018-10-09 15:28:52 -04:00
Sryder
18fd49b1f5
Merge branch 'fix-mixed-declarations' into 'master'
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Fix the mixed declaration and code warnings
See merge request KartKrew/Kart!37
2018-10-09 14:09:33 -04:00
TehRealSalt
1bce22cf72
Merge branch 'master' into sal-cleanup
2018-10-08 00:22:44 -04:00
Sal
2f43e56774
Merge branch 'noclip-cam' into 'master'
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Noclip cam
See merge request KartKrew/Kart!32
2018-10-07 23:15:06 -04:00
Sal
85430da37f
Merge branch 'thinkerclean' into 'master'
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Nuke a bunch of iteration things that have no purpose in SRB2Kart.
See merge request KartKrew/Kart!25
2018-10-07 23:14:53 -04:00
Sryder
db332478d5
Merge branch 'skill-option' into 'master'
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-skill launcher option
See merge request KartKrew/Kart!34
2018-10-07 12:25:06 -04:00
Sryder
9e1584fbb0
Fix the mixed declaration and code warnings that only don't appear currently because of a tiny Makefile issue.
2018-10-07 15:35:54 +01:00
toaster
e3c052e1d0
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
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# Conflicts:
# src/p_inter.c
2018-10-07 15:17:31 +01:00
Sryder
b46aa4201e
Merge branch 'frameperfectegg' into 'master'
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Frame Perfect Egg
See merge request KartKrew/Kart!31
2018-10-07 09:39:45 -04:00
Sryder
ce2980f228
Merge branch 'colors' into 'master'
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Edit Pink, Navy, and Jet, add brown text
See merge request KartKrew/Kart!28
2018-10-07 09:39:22 -04:00
Sryder
b631a8436d
Merge branch 'droptweaks' into 'master'
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Droptweaks
See merge request KartKrew/Kart!27
2018-10-07 09:37:02 -04:00
toaster
49472858d9
Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg.
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Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
TehRealSalt
f026615dfe
Don't need thissec
2018-10-06 23:37:27 -04:00
TehRealSalt
d8cf9327a6
OGL support
2018-10-06 19:25:59 -04:00
TehRealSalt
8d39d4be31
Do clipsolid for doorclosed only while your camera is outside of the sector
2018-10-06 16:22:36 -04:00
TehRealSalt
3ed027a4f7
Remove R_DoorClosed
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This function has caused me, so much unexpected pain because of just how out of the way it is, and NOTHING else uses it
2018-10-06 15:13:57 -04:00
toaster
977130dbf6
Halt frame-perfect egg crash.
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(The code is slightly modified from what I put in bug-reports as a potential fix, but I'm glad I was on the right track.)
2018-10-05 23:24:26 +01:00
Sal
1c3ad7d12a
Merge branch 'always-move-cam' into 'master'
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Move camera less often
See merge request KartKrew/Kart!30
2018-10-05 11:47:55 -04:00
Sal
10c194d95b
Merge branch 'chat-changes' into 'master'
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Chat changes
See merge request KartKrew/Kart!26
2018-10-05 11:47:45 -04:00
Sryder
2488e3a6d9
Merge branch 'vsync-default-off' into 'master'
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Disable VSync by default
See merge request KartKrew/Kart!29
2018-10-05 10:44:48 -04:00
Latapostrophe
d4bc7d14ba
Say-team (key and command) now depend of G_GametypeHasTeams(), so you'll only have to modify this function to have say-team work in the gametypes of your choice.
2018-10-05 12:13:11 +02:00
TehRealSalt
bd812b6ece
-skill launcher option
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Requested by Sev(?), for map editing; sets kartspeed using the same name as Doom's difficulty launcher option
2018-10-04 23:58:44 -04:00
Sal
b9550051da
Merge branch 'toast_misc' into 'master'
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toast misc
Closes #11
See merge request KartKrew/Kart!19
2018-10-04 22:41:27 -04:00
TehRealSalt
083862b38b
Scale explosions properly
2018-10-04 22:09:12 -04:00
TehRealSalt
f1c7eb4907
Don't allow non-keyboard keys to screenshot/gif in menus
2018-10-04 22:06:56 -04:00
TehRealSalt
99ce5f5700
Revert "Attempt to not let the camera into thok barriers"
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This reverts commit 6f10f15627 .
2018-10-04 20:08:29 -04:00
TehRealSalt
697d625a41
Foolish
2018-10-04 20:06:55 -04:00
TehRealSalt
1955ff0dd0
Merge branch 'master' into sal-cleanup
2018-10-04 18:51:45 -04:00
TehRealSalt
a67e375fe9
Brown text colormap instead of teal, revert sky-blue
2018-10-04 18:07:56 -04:00
TehRealSalt
3b2728054d
Always move the camera
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According to wolfs, this improves fps. Let's confirm, shall we?
2018-10-04 17:50:50 -04:00
Sryder
eeb6003595
Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty.
2018-10-04 21:08:47 +01:00
TehRealSalt
0a693789d6
Edit the text remaps
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Lighter sky, lighter pink, steel is now called steel-blue
2018-10-04 14:30:54 -04:00
TehRealSalt
d1dc8a24f3
Dream is green, Olive is yellow
2018-10-04 14:28:38 -04:00
TehRealSalt
d65b02b176
Moved colors around yet again for nicer invincibility effect
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- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
TehRealSalt
c99d9e7253
Edit Pink, Navy, and Jet
2018-10-03 20:48:44 -04:00
toaster
5006a54bf7
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_misc
2018-10-03 21:04:34 +01:00
toaster
304b8b343e
Don't have all of your mines disappear into the aether if you have to shield-drop ONE, because they're not all out at once. (This is only really relevant to debug testing, given picking up additional HUD-dropped mines isn't very likely.
2018-10-03 20:56:43 +01:00
toaster
e94465689e
* Modify PIT_GrenadeRing to place less-complicated checks near the start of the function.
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* Add the customary LUA_CallAction call to A_GrenadeRing.
* Revamp A_MineExplode into using a blockmap iterator. Having tested it it might be less laggy in some situations, but I think the drawing is causing the bulk of the problems here.
2018-10-03 20:51:15 +01:00
toaster
9e2e7e553d
Update A_GrenadeRing to also take the mapheader scale into account.
2018-10-03 20:23:59 +01:00
Latapostrophe
bfd88c59c6
Allow client to open chat and scroll even if muted.
2018-10-03 20:09:32 +02:00
TehRealSalt
8a11e97330
Merge branch 'master' into noclip-cam
2018-10-03 13:45:20 -04:00
toaster
cdc6a87ada
Improve A_MineExplode.
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* Re-order the conditions within it such that it quickly checks for shootability and absence of scenery BEFORE it performs the more costly range or parentage checks.
* Make its explosion radius take mapscale into account. (This is the only off-topic change made in this branch. I have made it here because half of this commit, which doing the other half in a seperate branch would conflict with, is on-topic.)
2018-10-03 17:27:58 +01:00
toaster
6691f39117
Incorrect comment starting location.
2018-10-03 17:16:23 +01:00
toaster
7032b2773a
Complete the disabling of the traditional shield mechanism (oversight from initial commit).
2018-10-03 17:14:25 +01:00