Commit graph

231 commits

Author SHA1 Message Date
Sally Coolatta
249fff87ad Merge branch 'new-cars-movie' into colorize-tweak 2020-05-12 22:46:46 -04:00
Sally Coolatta
15d18640de Merge remote-tracking branch 'public/master' into merge-12 2020-05-12 03:16:14 -04:00
Sally Coolatta
45e2f03846 New colors
- Removed Salmon, Robo-Hood, Caribbean, and Azure.
- Added Skunk, Robin, Blueberry, and Blossom.
- Updated Lime, Algae, Violet and Magenta.
- Renamed old Blueberry to Midnight.
2020-05-11 23:46:37 -04:00
James R
b8942a5e68 SRB2APPLICATION: this is jart! 2020-04-20 20:22:17 -07:00
James R
2111cc2be6 More fine tuned versioning
You get a PACKETVERSION, for when some packets change format.

You get SRB2APPLICATION, for when you have big fucking mod.

(cherry picked from commit 6bd383621eee92b215f86c9c4b483934d7e60daa)
2020-04-20 19:59:42 -07:00
wolfs
fb0e699aec Merge branch 'fixsignalhandler-resurrection' into 'awful-mix'
2.2 signal handler

See merge request SinnamonLat/Kart-Public!11
2020-04-20 22:42:59 -04:00
Sally Cochenour
53784f9940 No more modulo bullshit in VERSION
VERSION is the first number, SUBVERSION is the second number, and the third number burns in hell; we really don't need that precision

# Conflicts:
#	src/doomdef.h
2020-04-12 23:32:15 -05:00
Sally Cochenour
da953c9dae No more modulo bullshit in VERSION
VERSION is the first number, SUBVERSION is the second number, and the third number burns in hell; we really don't need that precision
2020-04-12 23:51:00 -04:00
Wolfy
e1ab32a459 oops 2020-04-12 22:47:22 -05:00
Wolfy
30f5e928dd Prep stuff
pending asset hash changes
2020-04-12 20:48:11 -05:00
Sal
eb9144338a Merge branch 'logs-port' into 'master'
2.2 directory structure and log files port

See merge request KartKrew/Kart!224
2020-03-28 22:16:50 -04:00
James R
10a9a05cd8 symlink latest-log.txt on nix, copy to the real log file everywhere else
(cherry picked from commit 25525a6aae84581ac03ca3089950ad4ff25b8512)
2020-03-24 15:49:08 -07:00
James R
310a9cd09c Merge remote-tracking branch 'origin/master' into parties 2020-03-21 17:22:57 -07:00
James R
46ac563eaf Implement big bad parties (splitscreen with network players)
Use the 'invite' command to invite another player to your party.

If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.

Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
15ac2982c0 Handle log file in parent properly 2019-12-16 19:28:42 -08:00
James R
e961a901e4 Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-16 19:27:53 -08:00
James R
c6a882f303 nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-16 19:27:35 -08:00
fickleheart
7025a23f25 Merge remote-tracking branch '[remote name redacted]/jimita-shaders'
# Conflicts:
#	src/hardware/hw_main.c
2019-12-01 11:58:24 -06:00
James
83c4017993 Another round of small color tweaks 2019-10-21 08:35:17 -04:00
TehRealSalt
77aeb4663b Merge branch 'master' into versus-record 2019-09-23 07:03:56 -04:00
TehRealSalt
932f8a1f61 Update demos to save power levels 2019-09-23 07:03:00 -04:00
James R
374af9a322 Merge remote-tracking branch 'pub/master' into public-master 2019-07-17 12:33:20 -07:00
Sryder
3d6161c7ca Fix compatibility with the MS (Specifically Doomseeker)
Send back 32 players worth of playerinfo regardless of MAXPLAYERS. Fill the extra with unconnected nodes.
2019-06-17 21:04:48 +01:00
Jaime Passos
a37d742561 software is better 2019-06-13 21:10:01 -03:00
Latapostrophe
a35cea9243 chaos conflict 2019-06-11 17:02:47 +02:00
Jaime Passos
157b510f2b Merge remote-tracking branch 'upstream/master' into gl_shaders 2019-06-10 16:21:46 -03:00
Monster Iestyn
474b70aa69 Update version to 2.1.24 2019-06-07 15:48:33 +01:00
Sal
2ce77fdce9 Merge branch 'rings' into 'master'
Rings

See merge request KartKrew/Kart!128
2019-05-30 01:58:34 -04:00
TehRealSalt
8ca96168b9 enable patch file 2019-05-29 23:19:52 -04:00
TehRealSalt
4f13f8b98e Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
Jaime Passos
47ae715962 Hardware mode y-shearing matches software mode mouselook 2019-05-17 17:49:04 -03:00
TehRealSalt
407344299c Rename colors
My attempt at compromise didn't work, so I'll just have it my way
2019-05-14 21:00:40 -04:00
TehRealSalt
ddaf5658d5 Finish skincolors
The only thing remaining is super colors, but I'm not too fussed about that for a merge request because
2019-05-13 23:21:07 -04:00
TehRealSalt
da7e79ac83 Adjust file loading
Many files converted to pk3, and we now have a distinct IWAD
2019-05-12 20:58:26 -04:00
wolfy852
9ac41cca73 Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
#	src/d_netcmd.c
#	src/r_main.c
#	src/v_video.c
2019-05-12 03:40:02 -05:00
wolfy852
2222738e1c Merge remote-tracking branch 'remotes/srb2pub/public_flatsprite' into next
# Conflicts:
#	src/d_netcmd.c
#	src/doomdef.h
#	src/doomstat.h
#	src/f_finale.c
#	src/g_game.c
#	src/hu_stuff.c
#	src/m_menu.c
#	src/p_spec.c
#	src/p_user.c
#	src/r_main.c
#	src/r_things.c
#	src/s_sound.c
#	src/v_video.c
#	src/y_inter.c
2019-05-06 22:40:12 -05:00
Sal
1c1435aea7 Merge branch 'version-prep' into 'master'
Version prep

See merge request KartKrew/Kart!148

(cherry picked from commit dfc4b22c911340e330a0f71fabb4a1461b5747ed)

2e221946 Final v1 colors
359d06f1 Modify the first shade of Byzantium
3a707c09 Add options for adjusting deadzone, increase default deadzone from 0.25 to 0.5
889ead78 Fix wheel animations
2d9ae1ab Dumbass typo
e954f0b4 Missed a spot
5316e63a Merge branch 'next-colors' into 'v1'
55db2268 Merge branch 'anim-fix' into 'v1'
26159aae Merge branch 'deadzone-bullshit' into 'v1'
30c19caa Update version number
8f07ed77 Update patch.kart hash
2019-05-06 22:05:56 -04:00
TehRealSalt
f48a08cd53 Merge v1 2019-05-06 21:23:29 -04:00
wolfy852
f808072937 Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
#	src/hardware/hw_main.c
#	src/hardware/hw_main.h
#	src/m_menu.c
#	src/r_main.c
#	src/v_video.c
2019-05-06 14:26:09 -05:00
TehRealSalt
032a755ef7 Remove unique version number 2019-05-02 01:34:25 -04:00
Jaime Passos
2a3e885b9a 01052019 2019-05-01 19:37:42 -03:00
Jaime Passos
c0c0576151 Match Kart-Public's next since it got merged anyway
and fix something else
2019-04-30 20:59:32 -03:00
TehRealSalt
2e22194677 Final v1 colors
- 11 new colors: Skunk, Artichoke, Pigeon, Walnut, Cinnamon, Lemonade, Quarry, Crocodile, Azure, Thunder, & Wristwatch
- Updated Dawn, Sunset, Cream, Gold, Olive, Vomit, Lime, Plague, & Caribbean
- Updated opposite colors for Bubblegum & Camouflage in response to the new colors
2019-04-26 18:18:53 -04:00
James R
03c27101df "NEWPING" might as well be the only ping 2019-04-08 15:48:20 -07:00
Jaime Passos
fbc3e27592 stuff 2019-04-06 23:33:34 -03:00
fickleheart
d13134bae2 Prepare for a demo format upgrade! 2019-03-24 17:47:24 -05:00
fickleheart
be458c1d05 Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
#	src/doomdef.h
#	src/g_game.c
#	src/p_user.c
2019-03-19 22:17:25 -05:00
Jaime Passos
fd5fb73671 gl4 2019-03-17 22:27:50 -03:00
fickleheart
0a22f07751 Update version and patch hash 2019-03-11 22:40:15 -05:00
wolfs
2195709d31 Merge branch 'color-flip' into 'next'
Fix color enums more

See merge request KartKrew/Kart-Public!112
2019-03-11 19:28:24 -04:00