Steel Titanium
4f5694fa14
Enable use of the patch file
2020-02-22 16:42:24 -05:00
Steel Titanium
c7778af7d6
Update version number to 2.2.2
2020-02-22 16:37:13 -05:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Steel Titanium
f1204a80aa
Merge branch 'next' into the-colors-feel-so-right
2020-02-18 14:29:50 -05:00
Steel Titanium
299d8b2772
Merge branch 'next' into the-colors-feel-so-right
2020-02-16 22:56:27 -05:00
fickleheart
51ef6b3684
Merge remote-tracking branch 'upstream/master' into viewroll
2020-02-16 21:32:57 -06:00
Steel Titanium
08533debe6
Add six new skin colors
2020-02-14 22:30:37 -05:00
Monster Iestyn
0a4a879b96
Updated version number to 2.2.1, increment MODVERSION.
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Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
fickleheart
b74ff9eb73
Add DBG_VIEWMORPH to view pre-transformed view
2020-01-17 20:39:15 -06:00
Alam Ed Arias
54c778b18c
Merge branch 'master' into next
2020-01-16 20:18:54 -05:00
James R
1de00bc6bb
Merge branch 'word' into 'master'
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Word jumping
See merge request STJr/SRB2!653
2020-01-16 20:05:12 -05:00
Alam Ed Arias
282abfd4ac
Merge branch 'master' into next
2020-01-16 12:08:36 -05:00
Monster Iestyn
7eba91f839
whoops, forgot to do this
2020-01-11 20:24:43 +00:00
Monster Iestyn
9c1b15c986
Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff!
2020-01-11 18:48:47 +00:00
James R
0f4ef9a354
Put the word jumping code in functions
2020-01-08 12:58:19 -08:00
MascaraSnake
382edce32b
Merge branch 'textmap-parser' into 'next'
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Textmap parser
See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
James R
67ca512120
Merge remote-tracking branch 'origin/master' into next
2019-12-30 13:16:53 -08:00
James R
0408572380
Merge branch 'modid' into 'next'
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Put a mod name in SERVERINFO
See merge request STJr/SRB2!577
2019-12-30 15:41:08 -05:00
James R
14fb5dccc8
Merge branch 'renderswitch' into 'master'
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Renderer switching
See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Nev3r
6e8a023fdd
Add basic textmap support; currently crashes when trying to free the virtres, at vres_free().
2019-12-30 11:33:22 +01:00
Alam Ed Arias
2c03fcaac5
Merge branch 'master' into next
2019-12-27 17:08:16 -05:00
Jaime Passos
070adb4191
Merge remote-tracking branch 'origin/next' into rotsprite2
2019-12-26 20:27:29 -03:00
James R
14fed1f644
More fine tuned versioning
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You get a PACKETVERSION, for when some packets change format.
You get SRB2APPLICATION, for when you have big fucking mod.
2019-12-25 20:52:02 -08:00
Jaime Passos
f55b4bf6ad
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-25 05:43:46 -03:00
James R
7db16e230b
Merge branch 'fixsignalhandler' into 'master'
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Handle signals correctly on linux
See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R
908266f583
symlink latest-log.txt on nix, copy to the real log file everywhere else
2019-12-23 18:20:04 -08:00
Jaime Passos
9916c88baa
change ROTANGLES to 72
2019-12-17 13:39:26 -03:00
Jaime Passos
889bbdf96d
make ROTANGLES be 360
2019-12-17 13:00:50 -03:00
James R
cbf3c24297
Handle log file in parent properly
2019-12-13 16:51:49 -08:00
James R
5d9cd1c72a
Move everything to i_system.c
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This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
James R
ff41ba7979
nix: Fork before game code and wait to catch signals and coredumps
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Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.
"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
Jaime Passos
3c9cc53185
Merge remote-tracking branch 'origin/master' into flats-in-walls
2019-12-11 21:53:47 -03:00
Jaime Passos
6976b9bf01
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
MascaraSnake
e31a10df30
Change versionstring to 2.2.0
2019-12-06 23:47:05 +01:00
MascaraSnake
3ad7f9e445
Merge branch 'master' into nondevelop
2019-12-06 23:23:01 +01:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
toaster
b36de5f6b5
Make modid 18 to match Rob's work.
2019-12-06 17:23:55 +00:00
toaster
419d696072
Make modversion 40 to match Rob's work.
2019-12-06 17:19:42 +00:00
toaster
67d8b291bb
* Fix unintentional order-of-operations crash with non-DEVELOP executables ( resolves #461 ).
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* Update md5s.
* Update modversion.
TODO: Should we change MODID, given 2.0 apparently had a different MODID to 2.1?
2019-12-06 17:14:51 +00:00
Jaime Passos
3ed8470b58
remove unused levelwipes
2019-11-18 19:22:46 -03:00
Jaime Passos
bc7686c16a
LEVELWIPES
2019-11-15 18:21:12 -03:00
Jaime Passos
499c724f9f
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-14 12:49:03 -03:00
Jaime Passos
845b82668b
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
Jaime Passos
486df5ea7a
Flats as walls textures support, WIP, doesn't support animations yet
2019-11-09 01:36:53 -03:00
Jaime Passos
116fb2639e
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-10-28 14:29:10 -03:00
James R
b3f9bce439
Overhaul the map command
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Added support for map names, matched by substring and keywords too!
Added support for two digit MAP codes without the MAP part.
Added support for decimal map number. (But who cares.)
Gave a better description of command.
Supported abbreviated optional parameters.
And now REALLY detects incorrect parameters.
2019-10-27 14:02:36 -07:00
James R
ac36d13420
Use long double suffix
2019-10-22 21:48:15 -07:00
James R
4f5d32a73f
"NEWPING" might as well be the only ping
2019-10-22 19:39:26 -07:00
Jaime Passos
e2ce3988fb
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-09-28 12:14:55 -03:00