Commit graph

10 commits

Author SHA1 Message Date
toaster
9d0c9ece4b Demos: Use long lumpname when handling staff ghost information
Implements new W_CheckLongNameForNum funcs, which are broadly copypasted from W_CheckNameForNum
2024-05-01 19:55:30 +01:00
Sally Coolatta
7dfa597c7d SRB2 -> DRRR copyright in src, acs, android folder
Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00
Eidolon
875d32800f Disallow patches >2048 in size
Our technical hardware support baseline is GLES2, which has a minimum
supported texture size of 2048x2048. This means we cannot allow anything
larger without introducing compatibility issues between GL players and
software players. Even if Software is able to handle larger images,
GL hardware may not, even on the same device. This additionally prevents
an issue with Twodee where the patch atlas can't handle images larger
than 2048x2048 due to the page size.
2024-03-09 14:39:35 -06:00
Sal
84543da38a Implement getModuleName for ACS environment 2023-11-22 14:37:07 +00:00
James R.
42814cea2b Revert "W_InitFile: calculate md5sum on background thread, for startup wads"
This reverts commit 28f2659342.
2023-09-09 16:30:00 -07:00
James R
28f2659342 W_InitFile: calculate md5sum on background thread, for startup wads
Add W_GetFileMD5, blocks calling thread until md5 is
calculated.
2023-09-06 18:32:41 -07:00
Ash Logan
dedd0047bd wad: Refactor ResFindSignature to work in chunks
kinda mucky but it works
2023-09-06 18:32:40 -07:00
Ash Logan
8ca2dc77e7 wad: Cache pk3 central directory
Massive improvments from seeking less, allows file buffering to work better too

Co-authored-by: James R <justsomejames2@gmail.com>
2023-09-06 18:32:40 -07:00
Ash Logan
331a6ea41e wad: Fixes for big-endian platforms 2023-09-06 18:32:40 -07:00
James R
c46231ede9 Convert w_wad.c to w_wad.cpp 2023-09-06 17:36:21 -07:00
Renamed from src/w_wad.c (Browse further)