Commit graph

3645 commits

Author SHA1 Message Date
TehRealSalt
3462133c5a Skip errors for staff ghosts 2018-11-14 05:20:51 -05:00
TehRealSalt
0bf46935da More lenient balloon color setting 2018-11-14 04:45:40 -05:00
TehRealSalt
db3a5ec181 maps.kart quick patch 2018-11-14 04:16:13 -05:00
TehRealSalt
2d63b2780c Remove "Kart" in front of the version number
Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal
822d26a6b7 Merge branch 'disable-develop' into 'master'
Disable DEVELOP mode

See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
TehRealSalt
102724a128 Update hashes
NO MORE FILE EDITING FOR V1!!
2018-11-14 00:51:36 -05:00
TehRealSalt
d0f869e8f5 Final title screen 2018-11-14 00:30:51 -05:00
Marco Z
af0fdfe6e5 Missed #ifdef HAVE_LIBGME in win_snd 2018-11-13 22:50:08 -05:00
TehRealSalt
01d4978149 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-13 21:02:49 -05:00
TehRealSalt
a8b57e6f0d Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
toaster
9d221c9f08 replacement quit sounds per sal 2018-11-14 01:30:26 +00:00
toaster
1f93f57a42 final menu tweaks before i fall asleep in my chair 2018-11-14 01:27:01 +00:00
TehRealSalt
bd3ae4a8f7 Switch Chao Cup & SMK Cup 2018-11-13 18:34:37 -05:00
Monster Iestyn
0c0cbb3b00 Merge branch 'mixer-sound-x64-fix' into 'master'
mixer_sound fix x64 build issue

See merge request STJr/SRB2!323
2018-11-13 17:42:23 -05:00
mazmazz
86f48304ba Win32 boolean fixes 2018-11-13 17:24:19 -05:00
Steel Titanium
792d42ebd9 Save current renderer to screenshots 2018-11-13 17:19:22 -05:00
mazmazz
366aeadac4 Fix x64 build issue 2018-11-13 17:12:18 -05:00
Monster Iestyn
f114f8cd26 Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
Monster Iestyn
0ed4efdb58 Fix V_SNAPTOx code to consider dupx/dupy the same way as Software mode 2018-11-13 18:13:51 +00:00
TehRealSalt
b442d8a042 Carry over old explosion sfx flags 2018-11-13 01:09:36 -05:00
TehRealSalt
80fdcad166 Fix clash sound flags not being carried over 2018-11-13 01:06:13 -05:00
TehRealSalt
244cc61449 Lowered volume of drift sparks, made local 2018-11-12 17:18:39 -05:00
TehRealSalt
79f11a2675 Some tweaking
- Swap order of Silver & Gold, for menu appearances & bug fixing
- Ensure that totalplaytime and matchesplayed aren't kept when M_ClearSecrets getss called in M_EraseDataResponse
- Set sensible defaults for emblem sprite/color
2018-11-12 17:09:37 -05:00
Monster Iestyn
ad8f789935 Split camera initialisation code from P_SetupLevel, make sure the camera has an initial subsector set! 2018-11-12 20:07:45 +00:00
TehRealSalt
d1db7bbe15 Final emblem setup
- Added silver time medals for the new maps
- Added gold dev time medals for all maps
- Added 4 more matches played milestone medals
- Changed requirements for most silver time medals to be easier, especially in the early game
- Made all unlockable requirements higher, in both medals & matches, to balance out with the additional medals and make sure stuff is unlocked further into the first release week
2018-11-12 14:42:52 -05:00
Monster Iestyn
59b309be0f Fix monitors (and other objects) on a floating, bobbing FOF being stuck slightly above said FOF after it has finished bobbing 2018-11-12 16:23:59 +00:00
TehRealSalt
e9a432f7d0 Merge branch 'sfx-clean' 2018-11-12 04:26:02 -05:00
TehRealSalt
dbff5e96cf Use S2 rips on the title screen 2018-11-11 19:22:15 -05:00
TehRealSalt
339a2a6ee6 Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
toaster
4432fb106c Realign YOU ARE THIS PLAYER highlight on non-green-res voting 2018-11-11 14:36:24 +00:00
Sryder
d0ed0701f8 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into nextmerge 2018-11-10 22:29:37 +00:00
toaster
378131ca3a Fix not found 40833 2018-11-10 22:27:04 +00:00
Sryder
9350721d12 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
f3d129e1a6 Merge branch 'master' into next 2018-11-10 19:05:33 +00:00
Monster Iestyn
d3271c5797 Merge branch 'opengl-new-clipping-backport' into 'master'
OpenGL new clipping backport

See merge request STJr/SRB2!315
2018-11-10 13:57:16 -05:00
Monster Iestyn
8cacd3f876 Merge branch 'alias-recursion-hotfix' into 'next'
Alias recursion hotfix

See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn
51ee510b85 Merge branch 'gcc-compiling-cleanup' into 'master'
Compiling cleanup and fixes

See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
toaster
692b1f0401 Three more CV_NOSHOWHELP's I missed the first time around. (Not making another exe for this, it'll show up the next time one is made... not that important.) 2018-11-10 18:50:19 +00:00
toaster
4281f59971 Merge branch 'fof-slope-skew-backport' of https://git.magicalgirl.moe/STJr/SRB2.git 2018-11-10 18:27:13 +00:00
Sryder
4834f098f5 Merge branch 'com_cleanup_redo' into 'master'
Improved "HELP" command

See merge request KartKrew/Kart!82
2018-11-10 12:51:51 -05:00
Monster Iestyn
2373a6d209 fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
Monster Iestyn
58c8cbf71d Whoops, this broke my non-NEWCLIP test build 2018-11-10 16:10:25 +00:00
Monster Iestyn
3e0ec0ed6e clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn
210ea25a1b Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
R_IsEmptyLine is now a thing too btw
2018-11-10 16:09:21 +00:00
Monster Iestyn
ad860e0d01 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn
b7dc441e10 Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Monster Iestyn
c44b742112 Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn
24bc2a04fa Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn
3a926cff5a Merge branch 'copyright-info-update' into 'master'
Update copyright info

See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn
8fac10505f Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion 2018-11-10 13:08:26 +00:00