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android
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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blua
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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djgppdos
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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dummy
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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hardware
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fix using abs() on unsigned
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2018-11-10 17:40:09 +00:00 |
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locale
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nds
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Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
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2018-10-13 23:01:11 +01:00 |
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sdl
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Merge branch 'gcc-compiling-cleanup' into 'master'
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2018-11-10 13:56:17 -05:00 |
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sdl12
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Merge branch 'gcc-compiling-cleanup' into 'master'
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2018-11-10 13:56:17 -05:00 |
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win32
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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win32ce
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Fix missing commas and missed interface
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2018-10-14 10:14:07 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness
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2018-11-08 17:16:54 +00:00 |
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CMakeLists.txt
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Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
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2018-11-10 16:08:26 +00:00 |
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command.c
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Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion
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2018-11-10 13:08:26 +00:00 |
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command.h
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comptime.c
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config.h.in
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console.c
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Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open
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2018-02-23 20:08:02 +00:00 |
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console.h
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d_clisrv.c
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Merge branch 'Playerquit_hook' into 'next'
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2018-11-08 15:53:35 -05:00 |
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d_clisrv.h
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Merge branch 'Playerquit_hook' into 'next'
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2018-11-08 15:53:35 -05:00 |
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d_event.h
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d_main.c
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Merge branch 'gcc-compiling-cleanup' into 'master'
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2018-11-10 13:56:17 -05:00 |
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d_main.h
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D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function.
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2018-11-07 21:21:36 +00:00 |
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d_net.c
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debugfile is only used by DEBUGFILE code, no need to declare/define it for anything else
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2018-10-11 19:59:09 +01:00 |
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d_net.h
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d_netcmd.c
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Merge branch 'master' into next
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2018-11-09 16:09:49 +00:00 |
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d_netcmd.h
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Merge branch 'music-clean' into 'master'
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2018-11-09 10:58:57 -05:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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PT_REQUESTFILE checking:
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2017-05-26 13:39:54 +01:00 |
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d_player.h
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d_think.h
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d_ticcmd.h
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dehacked.c
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Merge branch 'master' into next
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2018-11-10 19:05:33 +00:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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clipping code didn't seem so bad this time (at least compared to without), let's enable it now?
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2018-11-10 16:09:52 +00:00 |
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doomstat.h
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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doomtype.h
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More doomtype.h cleaning up:
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2018-11-08 17:05:35 +00:00 |
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endian.h
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f_finale.c
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Merge branch 'master' into next
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2018-11-10 19:05:33 +00:00 |
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f_finale.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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f_wipe.c
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Build: kill GCC 7's format-overflow warnings
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2017-09-28 09:13:46 -04:00 |
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fastcmp.h
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filesrch.c
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Fix includes for SDL 1.2-only ports' files
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2017-09-14 21:15:38 +01:00 |
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filesrch.h
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g_game.c
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Merge branch 'endgame-code-refactor-backport' into 'next'
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2018-10-19 17:31:19 -04:00 |
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g_game.h
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Merge branch 'master' into next
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2018-10-31 23:10:57 +00:00 |
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g_input.c
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g_input.h
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cv_controlperkey probably belongs in g_input.h too
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2018-10-11 19:37:48 +01:00 |
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g_state.h
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hu_stuff.c
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hu_stuff.h
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HU_Start should not have FUNCMATH, it has side effects
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2018-11-07 21:37:42 +00:00 |
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
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2018-10-19 22:04:26 -04:00 |
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i_system.h
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i_tcp.c
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Merge branch 'master' into next
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2018-11-08 20:50:58 +00:00 |
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i_tcp.h
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i_video.h
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info.c
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info.h
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keys.h
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lua_baselib.c
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Add P_GetZAt to Lua
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2018-10-20 21:08:59 +01:00 |
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lua_consolelib.c
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Fixed the Lua crash exploit.
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2018-07-04 20:15:36 +01:00 |
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lua_hook.h
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Merge branch 'Playerquit_hook' into 'next'
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2018-11-08 15:53:35 -05:00 |
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lua_hooklib.c
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Merge branch 'Playerquit_hook' into 'next'
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2018-11-08 15:53:35 -05:00 |
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lua_hud.h
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lua_hudlib.c
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got rid of the settop as well
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2018-10-30 22:51:05 +01:00 |
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lua_infolib.c
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lua_libs.h
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add ESLOPE ifdef checks around all the Lua slope support code that was there before I was involved
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2018-10-21 16:27:54 +01:00 |
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lua_maplib.c
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WHY DID I FORGET THIS
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2018-11-08 21:22:45 +00:00 |
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lua_mathlib.c
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lua_mobjlib.c
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Add mobj.standingslope to Lua
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2018-10-21 15:12:51 +01:00 |
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lua_playerlib.c
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lua_script.c
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Merge branch 'next' into lua-slopes
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2018-10-21 16:03:48 +01:00 |
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lua_script.h
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lua_skinlib.c
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lua_thinkerlib.c
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Rewrote thinkers.iterate to handle invalid pointers elegantly.
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2017-05-27 14:03:27 -05:00 |
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Fix order of operations messups by adding brackets
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2018-09-16 20:25:07 +01:00 |
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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m_cheat.h
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m_cond.c
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m_cond.h
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
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2017-09-14 21:29:38 +01:00 |
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m_menu.c
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Don't call I_StartupSound in SFX toggle
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2018-09-14 16:39:10 -04:00 |
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m_menu.h
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Build: fixup warnings in Debug builds
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2017-09-28 16:54:26 -04:00 |
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m_misc.c
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Update m_misc.c
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2018-07-07 20:41:11 +00:00 |
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m_misc.h
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Moved screenshot/movie consvar externs to m_misc.h
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2018-10-11 19:38:11 +01:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
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2018-11-10 16:08:26 +00:00 |
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Makefile.cfg
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Build: do not error on FALLTHURs
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2017-10-27 19:49:55 -04:00 |
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md5.c
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md5.h
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mserv.c
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TCP: remove BADSOCKET
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2017-12-26 19:56:50 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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p_enemy.c
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Build: fixup warnings in Debug builds
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2017-09-28 16:54:26 -04:00 |
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p_floor.c
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Fix monitors (and other objects) on a floating, bobbing FOF being stuck slightly above said FOF after it has finished bobbing
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2018-11-12 16:23:59 +00:00 |
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p_inter.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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p_lights.c
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p_local.h
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Remove unused "runcount" variable from p_local.h
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2018-10-11 20:00:23 +01:00 |
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p_map.c
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P_FloorzAtPos: Check the normal floor's slope as well as FOF slopes, silly.
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2017-08-30 19:21:23 +01:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Merge branch 'master' into next
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2018-11-09 23:18:14 +00:00 |
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p_mobj.h
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P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway)
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2018-11-07 21:00:38 +00:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge branch 'master' into next
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2018-10-09 22:55:55 +01:00 |
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p_saveg.h
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p_setup.c
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Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
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2018-10-27 19:29:31 +01:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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Merge branch 'next' into lua-slopes
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2018-10-20 18:31:06 +01:00 |
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p_slopes.h
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Merge branch 'next' into lua-slopes
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2018-10-20 18:31:06 +01:00 |
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p_spec.c
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Merge branch 'master' into next
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2018-10-09 22:55:55 +01:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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Merge branch 'master' into next
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2018-10-09 22:55:55 +01:00 |
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p_tick.h
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p_user.c
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Merge branch 'master' into next
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2018-11-09 23:18:14 +00:00 |
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r_bsp.c
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Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
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2018-11-10 16:09:21 +00:00 |
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r_bsp.h
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Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
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2018-11-10 16:09:21 +00:00 |
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r_data.c
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Be gone ye old texture hack
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2018-10-11 21:08:25 +01:00 |
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r_data.h
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Remove commented out stuff, now I've confirmed everything works fine without them
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2018-09-10 15:49:21 +01:00 |
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r_defs.h
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Make new pv1/pv2 seg pointers, so AdjustSeg doesn't modify the v1/v2 pointers directly anymore
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2018-10-27 19:29:31 +01:00 |
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r_draw.c
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r_draw.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
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r_draw8.c
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Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8
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2018-10-11 17:05:23 +01:00 |
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r_draw16.c
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r_local.h
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r_main.c
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"t" is not needed to take out fencepost cases from viewangletox
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2018-10-11 20:00:05 +01:00 |
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r_main.h
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r_plane.c
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Introduce a temporary measure to enable the old stuff, minus one of the most obviously terrible bugbears of yesteryear. Let it be known that any downstream poirt will almost certainly toggle this ASAP.
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2018-08-25 21:17:34 +01:00 |
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r_plane.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_segs.c
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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r_state.h
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Remove unused sscount variable
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2018-10-11 19:59:26 +01:00 |
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r_things.c
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Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more!
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2018-10-07 15:00:58 +01:00 |
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r_things.h
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s_sound.c
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Merge remote-tracking branch 'steeltitanium/music-clean' into test-public-music-cleanup
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2018-10-19 23:56:56 -04:00 |
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s_sound.h
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Merge remote-tracking branch 'steeltitanium/music-clean' into test-public-music-cleanup
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2018-10-19 23:56:56 -04:00 |
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screen.c
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Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
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2018-11-08 16:26:55 +00:00 |
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screen.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2018-10-11 17:05:13 +01:00 |
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sounds.c
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Build: kill GCC 7's format-overflow warnings
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2017-09-28 09:13:46 -04:00 |
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sounds.h
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st_stuff.c
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OpenGL Map Specific palettes working
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2018-05-17 22:17:20 +01:00 |
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st_stuff.h
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ST_Ticker also should not have FUNCMATH, as it also has side effects
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2018-11-07 21:45:27 +00:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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now that V_FLIP's effects are always supported in V_DrawFixedPatch, there's no need for the "flip" variable anymore
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2018-10-30 14:22:21 +00:00 |
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v_video.h
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vid_copy.s
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w_wad.c
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Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
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2018-11-02 20:48:12 +00:00 |
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w_wad.h
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y_inter.c
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Removed all code in Y_FollowIntermission that's already handled in G_AfterIntermission
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2018-10-11 21:25:15 +01:00 |
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y_inter.h
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Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
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2018-10-11 21:24:53 +01:00 |
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z_zone.c
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z_zone.h
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