Sally Coolatta
fc934b38e1
Merge public next
2020-11-10 15:32:48 -05:00
James R
f7a4667bc3
Use STUN instead of curl to fetch the public IP address for Discord
...
RFC 5389 is a standard protocol that can be used for this instead of ip4.me.
I may have gone overboard on the CSPRNG... It was fun though.
2020-09-30 03:57:50 -07:00
Sally Coolatta
b5fcd74ef9
Merge master
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Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
Sally Coolatta
ef8f2e6fa4
Minor touchups to netcode
2020-09-22 01:53:28 -04:00
Sally Coolatta
99a1bacb81
Turning code overhaul
...
Packet drops are still broken, but at least netgames are playable now.
2020-09-22 00:35:44 -04:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
James R
9f8c9b6026
Kill some nonsense
2020-09-18 13:11:49 -07:00
James R
15cb3202e2
Merge branch 'master-server-2' into 'next'
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Master Server 2
See merge request KartKrew/Kart-Public!224
2020-09-12 20:25:42 -04:00
James R
7b1f974397
Basically, update master server code to v2
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Removes rooms, replaced with cv_advertise and "Advertise" on the host menu.
According to the new API, SRB2APPLICATION is sent instead of MODID. A contact
field was added, but there is no means of accessing it or setting it.
As a slight change, the server list will be populated even on an outdated
version of the game. (The new API was designed with this in mind.) The update
alert is still presented first of course.
2020-09-11 06:11:41 -07:00
James R
2948885660
Don't let players change their name more than five times per minute
2020-08-31 20:08:22 -07:00
Sally Coolatta
40b0a2479e
Wrong file
2020-08-30 23:26:00 -04:00
Sally Coolatta
5e9e3e163d
Attach initial join discord info to servercfg, so that we don't have a pause from needing to also send XD_DISCORD
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XD_DISCORD is now reserved for when the options are changed mid-game
2020-08-27 19:14:45 -04:00
James R
48d071451e
servertics_pak.starttic -> UINT8
2020-08-24 19:48:11 -07:00
Sally Coolatta
a251c3909b
Lots of little fixes
...
Gameplay seems to work (besides the addplayer & client config stuff), but visuals (mostly sprites, but a little bit of HUD) are really messed up
2020-08-16 00:29:04 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
Sally Coolatta
7b4d84c3f3
Merge remote-tracking branch 'public/master'
2020-08-12 18:55:43 -04:00
Sally Coolatta
a50a9a1843
Lots of splitscreen fixes
...
LOTS of stuff I changed to use arrays instead of constantly duplicated code
2020-08-10 23:38:32 -04:00
Sally Coolatta
c96bd5f64a
Many removals
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Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
2581ab4bf1
Why aren't my files committing fully...
2020-08-10 12:01:51 -04:00
Sally Coolatta
be85cc7b8a
Merge d_clisrv.c/h
2020-08-10 11:58:11 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
James R
2e3b0ae4c8
Merge remote-tracking branch 'origin/next' into http-mserv
2020-08-08 15:05:03 -07:00
Sally Coolatta
6b1e9e4937
Merge d_clisrv.c/h
2020-08-02 13:56:43 -04:00
Steel Titanium
058b41a834
Port netticbuffer from Kart
2020-07-19 15:24:27 -04:00
James R
84d9aa93c7
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
Louis-Antoine
86022608d2
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into increase-input-buffer-more
2020-06-21 01:20:39 +02:00
LJ Sonic
3203d4a62e
Merge branch 'next' into 'better-download'
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# Conflicts:
# src/d_clisrv.c
2020-06-10 07:57:49 -04:00
Sally Coolatta
f4c0011a76
Merge branch 'master' into grand-pricks
2020-06-04 14:41:56 -04:00
Sryder
b7582007fa
Merge branch 'gentlemen-ping-fix' into 'master'
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Don't show ping if no one else is racing
See merge request KartKrew/Kart!277
2020-06-04 08:01:41 -04:00
James R
e11101f69a
Don't show ping if no one else is racing
2020-06-03 17:09:33 -07:00
Sally Coolatta
086ea73c2f
Merge branch 'master' into respawn-updates
2020-06-01 15:49:30 -04:00
LJ Sonic
05e8d12427
Merge branch 'next' into 'better-download'
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# Conflicts:
# src/sdl/i_system.c
# src/win32/win_sys.c
2020-06-01 08:16:53 -04:00
LJ Sonic
aeeb6e1b02
Merge branch 'next' into 'fix-spawn-desynch'
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# Conflicts:
# src/p_map.c
2020-06-01 08:15:02 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
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All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sally Coolatta
285de3357d
Add back to resynch & savegame, shorten names of a few variables
2020-05-29 13:12:07 -04:00
Sally Coolatta
0879459142
Add distance based on air time
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Using the respawn command gives you barely any distance, while flying off huge MGZ pits gives you a bunch.
2020-05-29 10:37:34 -04:00
Sally Coolatta
d062a35a3a
Huge respawn overhaul
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- Moved respawn code to its own file
- Reorganized a lot of the code related to respawning
- As a result of the massive reorganization, I squashed several bugs. Most notably: mid-game joiners having weird spawns, being able to skip laps by respawning.
- Respawn lightsnake no longer takes you straight to your nextwaypoint -- it now has a minimum distance forward that it tries to put you at when you respawn.
2020-05-29 01:04:51 -04:00
SteelT
2739f989dc
Merge branch 'fix-input-buffer' into 'next'
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Allow input buffer to hold more than 64 tics
See merge request STJr/SRB2!950
2020-05-28 11:27:39 -04:00
Louis-Antoine
d886e35576
Fix potential desynch when a player spawns
2020-05-28 11:03:35 +02:00
Sally Coolatta
20b2dabae9
Merge branch 'pet-robo' into grand-pricks
2020-05-25 12:44:59 -04:00
Sally Coolatta
edfc14c506
Better steering
...
- If they're already turning in one direction, they are more likely to steer in that direction for objects
- Bots have to want to turn in 1 direction for a few frames in a row before it'll let them
Prevents twitching & makes them less indecisive in general
2020-05-24 11:12:38 -04:00
SwitchKaze
58cac1fd73
Make colors UINT16, increase color freeslots to 1024
2020-05-23 19:35:36 -05:00
Louis-Antoine
2ae00f1edf
Wait for acks before resending file fragments
2020-05-20 16:21:18 +02:00
Louis-Antoine
3fd2bb4548
Increase the length of the player input buffer even more
2020-05-18 12:35:55 +02:00
Louis-Antoine
d6aed61ded
Allow input buffer to hold more than 64 tics
2020-05-18 11:34:09 +02:00
Louis-Antoine
dc527a8afb
Use per-node reference tics in ExpandTics
2020-05-17 20:23:07 +02:00
Louis-Antoine
24bd03cd22
Store starttic as a raw value in PT_SERVERTICS packets
...
This avoids some desynch issues and is simpler to handle.
Those packets are always big anyway, so the difference is irrelevant.
2020-05-17 20:09:11 +02:00
Louis-Antoine
c221b76716
Rewrite file transfer code
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This code uses a custom packet acknowledgement system,
which is more suited for file transfer and does not suffer from
the small sender window used by the default acknowledgement system
2020-05-16 22:09:00 +02:00
Sally Coolatta
47c2c875d5
Increase bot difficulty every match based on placement, implement rival tag
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Rival tag does not have an in-game indicator, but it is there & it gives the bot better odds
2020-05-14 02:18:32 -04:00
James R
374fed02ad
Fix switching the master server
2020-05-13 17:26:34 -07:00