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10 commits

Author SHA1 Message Date
Eidolon
66a7f40800 Merge branch 'expAmpLuaFuncs' into 'master'
Expose Exp/Amp-related functions to Lua

See merge request kart-krew-dev/ring-racers!66
2025-10-20 14:09:54 -05:00
JugadorXEI
114b01a516 Expose Exp/Amp-related functions to Lua 2025-10-20 14:09:54 -05:00
Eidolon
17ff0fea89 Merge branch 'profiledefault' into 'master'
Add profile color and followercolor to Default color rotation on character select screen

See merge request kart-krew-dev/ring-racers!34
2025-10-20 14:04:06 -05:00
zander3312
17556495f6 Add profile color and followercolor to Default color rotation on character select screen 2025-10-20 14:04:05 -05:00
Eidolon
93918b7bf2 Merge branch 'grandprixinfo-lua' into 'master'
Expose multiple Grand Prix, cup and round queue related structs to Lua.

See merge request kart-krew-dev/ring-racers!39
2025-10-20 14:01:27 -05:00
Freaky Mutant Man
3dc57d5908 Expose multiple Grand Prix, cup and round queue related structs to Lua. 2025-10-20 14:01:27 -05:00
Eidolon
303401aea5 Merge branch 'allow-replay-saving-map-change' into 'master'
Save replay if map abruptly changes

Closes #316, #276, and #242

See merge request kart-krew-dev/ring-racers!63
2025-10-20 13:55:23 -05:00
skirlez
fda4e6542e Save replay if map abruptly changes 2025-10-20 13:55:23 -05:00
Eidolon
f67c53e130 Merge branch 'me-when-i-am-string-and-dancing' into 'master'
Fix inline `V_STRINGDANCE` (hex 0x02) in strings not resetting y offset

See merge request kart-krew-dev/ring-racers!65
2025-10-20 13:50:31 -05:00
haya
5019203872 fix: inline string dance not resetting y offset 2025-10-18 10:46:55 +08:00
10 changed files with 1168 additions and 1 deletions

View file

@ -130,6 +130,7 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
lua_itemroulettelib.c
lua_respawnvarslib.c
lua_waypointslib.c
lua_grandprixlib.c
lua_profile.cpp
k_kart.c
k_respawn.c

View file

@ -3015,9 +3015,19 @@ static void Got_Mapcmd(const UINT8 **cp, INT32 playernum)
CON_LogMessage(M_GetText("Speeding off to level...\n"));
}
if (demo.playback && !demo.timing)
precache = false;
// Save demo in case map change happened after level finish
// (either manually with the map command, or with a redo vote)
// Isn't needed for time attack (and would also cause issues, as there
// G_RecordDemo (which sets demo.recording to true) is called before this runs)
if (demo.recording && modeattacking == ATTACKING_NONE)
G_CheckDemoStatus();
demo.willsave = (cv_recordmultiplayerdemos.value == 2);
demo.savebutton = 0;
@ -5719,6 +5729,11 @@ static void Got_SetupVotecmd(const UINT8 **cp, INT32 playernum)
memcpy(g_voteLevels, tempVoteLevels, sizeof(g_voteLevels));
// admin can force vote state whenever
// so we have to save this replay if it needs to be saved
if (demo.recording)
G_CheckDemoStatus();
G_SetGamestate(GS_VOTING);
Y_StartVote();
}

View file

@ -4212,6 +4212,7 @@ boolean G_CheckDemoStatus(void)
if (modeattacking || demo.willsave)
{
demo.willsave = false;
if (demobuf.p)
{
G_SaveDemo();

View file

@ -5079,7 +5079,10 @@ void G_AfterIntermission(void)
return;
}
else if (demo.recording && (modeattacking || demo.willsave))
{
demo.willsave = false;
G_SaveDemo();
}
else if (demo.recording)
G_ResetDemoRecording();

View file

@ -46,6 +46,7 @@
#include "k_hitlag.h"
#include "music.h" // music functions necessary for lua integration
#include "k_terrain.h"
#include "k_grandprix.h"
#include "lua_script.h"
#include "lua_libs.h"
@ -256,6 +257,12 @@ static const struct {
{META_POWERUPVARS, "powerupvars_t"},
{META_ICECUBEVARS, "icecubevars_t"},
{META_SKYBOX, "skybox_t"},
{META_CUP, "cupheader_t"},
{META_GPRANK, "gprank_t"},
{META_GPRANKLEVEL, "gprank_level_t"},
{META_GPRANKLEVELPERPLAYER, "gprank_level_perplayer_t"},
{META_ROUNDENTRY, "roundentry_t"},
{NULL, NULL}
};
@ -3997,6 +4004,84 @@ static int lib_kMomentumAngle(lua_State *L)
return 1;
}
static int lib_kPvPAmpReward(lua_State *L)
{
UINT32 award = luaL_checkinteger(L, 1);
player_t *attacker = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
player_t *defender = *((player_t **)luaL_checkudata(L, 3, META_PLAYER));
NOHUD
INLEVEL
if (!attacker || !defender)
return LUA_ErrInvalid(L, "player_t");
lua_pushinteger(L, K_PvPAmpReward(award, attacker, defender));
return 1;
}
static int lib_kSpawnAmps(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
UINT8 amps = luaL_checkinteger(L, 2);
mobj_t *impact = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
if (!impact)
return LUA_ErrInvalid(L, "mobj_t");
K_SpawnAmps(player, amps, impact);
return 0;
}
static int lib_kSpawnEXP(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
UINT8 exp = luaL_checkinteger(L, 2);
mobj_t *impact = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
if (!impact)
return LUA_ErrInvalid(L, "mobj_t");
K_SpawnEXP(player, exp, impact);
return 0;
}
static int lib_kAwardPlayerAmps(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
UINT8 amps = luaL_checkinteger(L, 2);
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
K_AwardPlayerAmps(player, amps);
return 0;
}
static int lib_kOverdrive(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushboolean(L, K_Overdrive(player));
return 1;
}
static int lib_kDefensiveOverdrive(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushboolean(L, K_DefensiveOverdrive(player));
return 1;
}
static int lib_kDoInstashield(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@ -5276,6 +5361,48 @@ static int lib_kPlayerCanUseItem(lua_State *L)
return 1;
}
static int lib_kGetGradingFactorAdjustment(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
UINT32 gradingpoint = luaL_checkinteger(L, 2);
INLEVEL
NOHUD
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushfixed(L, K_GetGradingFactorAdjustment(player, gradingpoint));
return 1;
}
static int lib_kGetGradingFactorMinMax(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
boolean max = luaL_checkboolean(L, 2);
INLEVEL
NOHUD
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushfixed(L, K_GetGradingFactorMinMax(player, max));
return 1;
}
static int lib_kGetEXP(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
INLEVEL
NOHUD
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushinteger(L, K_GetEXP(player));
return 1;
}
static int lib_kGetNumGradingPoints(lua_State *L)
{
INLEVEL
lua_pushinteger(L, K_GetNumGradingPoints());
return 1;
}
static int lib_kEggmanTransfer(lua_State *L)
{
player_t *source = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@ -5300,6 +5427,31 @@ static int lib_kSetTireGrease(lua_State *L)
return 0;
}
static int lib_kApplyStun(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
mobj_t *inflictor = NULL;
mobj_t *source = NULL;
INT32 damage = luaL_optinteger(L, 4, 0);
UINT8 damagetype = luaL_optinteger(L, 5, 0);
INLEVEL
NOHUD
if (!player)
return LUA_ErrInvalid(L, "player_t");
if (!lua_isnil(L, 2) && lua_isuserdata(L, 2)) {
inflictor = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
if (!inflictor)
return LUA_ErrInvalid(L, "mobj_t");
}
if (!lua_isnil(L, 3) && lua_isuserdata(L, 3)) {
source = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
if (!source)
return LUA_ErrInvalid(L, "mobj_t");
}
K_ApplyStun(player, inflictor, source, damage, damagetype);
return 0;
}
static int lib_kGetCollideAngle(lua_State *L)
{
mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@ -6792,7 +6944,13 @@ static luaL_Reg lib[] = {
{"K_MomentumAngleEx",lib_kMomentumAngleEx},
{"K_MomentumAngleReal",lib_kMomentumAngleReal},
{"K_MomentumAngle",lib_kMomentumAngle},
{"K_PvPAmpReward",lib_kPvPAmpReward},
{"K_SpawnAmps",lib_kSpawnAmps},
{"K_SpawnEXP",lib_kSpawnEXP},
{"K_AwardPlayerAmps",lib_kAwardPlayerAmps},
{"K_AwardPlayerRings",lib_kAwardPlayerRings},
{"K_Overdrive",lib_kOverdrive},
{"K_DefensiveOverdrive",lib_kDefensiveOverdrive},
{"K_DoInstashield",lib_kDoInstashield},
{"K_DoPowerClash",lib_kDoPowerClash},
{"K_DoGuardBreak",lib_kDoGuardBreak},
@ -6901,10 +7059,15 @@ static luaL_Reg lib[] = {
{"K_BumperInflate",lib_kBumperInflate},
{"K_ThunderDome",lib_kThunderDome},
{"K_PlayerCanUseItem",lib_kPlayerCanUseItem},
{"K_GetGradingFactorAdjustment",lib_kGetGradingFactorAdjustment},
{"K_GetGradingFactorMinMax",lib_kGetGradingFactorMinMax},
{"K_GetEXP",lib_kGetEXP},
{"K_GetNumGradingPoints",lib_kGetNumGradingPoints},
{"K_PlayerGuard",lib_kPlayerGuard},
{"K_FastFallBounce",lib_kFastFallBounce},
{"K_EggmanTransfer",lib_kEggmanTransfer},
{"K_SetTireGrease",lib_kSetTireGrease},
{"K_ApplyStun",lib_kApplyStun},
{"K_GetCollideAngle",lib_kGetCollideAngle},

969
src/lua_grandprixlib.c Normal file
View file

@ -0,0 +1,969 @@
// DR. ROBOTNIK'S RING RACERS
//-----------------------------------------------------------------------------
// Copyright (C) 2025 by Freaky Mutant Man.
// Copyright (C) 2025 by Kart Krew.
// Copyright (C) 2020 by Sonic Team Junior.
// Copyright (C) 2016 by John "JTE" Muniz.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file lua_grandprixlib.c
/// \brief Grand Prix, cup and rank info for Lua scripting.
#include "doomdef.h"
#include "fastcmp.h"
#include "doomstat.h"
#include "k_grandprix.h"
#include "k_rank.h"
#include "g_game.h"
#include "lua_script.h"
#include "lua_libs.h"
#define UNIMPLEMENTED luaL_error(L, LUA_QL("cupheader_t") " field " LUA_QS " is not implemented for Lua and cannot be accessed.", cup_opt[field])
#define RNOFIELDGP luaL_error(L, LUA_QL("grandprixinfo") " has no field named " LUA_QS, field)
#define RNOFIELDCH luaL_error(L, LUA_QL("cupheader_t") " has no field named " LUA_QS, field)
#define RNOFIELDGR luaL_error(L, LUA_QL("gprank_t") " has no field named " LUA_QS, field)
#define RNOFIELDGRL luaL_error(L, LUA_QL("gprank_level_t") " has no field named " LUA_QS, field)
#define RNOFIELDGRLP luaL_error(L, LUA_QL("gprank_level_perplayer_t") " has no field named " LUA_QS, field)
#define RNOFIELDRQ luaL_error(L, LUA_QL("roundqueue") " has no field named " LUA_QS, field)
#define RNOFIELDRE luaL_error(L, LUA_QL("roundentry_t") " has no field named " LUA_QS, field)
#define GPERR luaL_error(L, LUA_QL("grandprixinfo") " field " LUA_QS " cannot be accessed while grandprixinfo.gp is false.", grandprix_opt[field])
#define ROUNDCUEERR luaL_error(L, LUA_QL("roundqueue") " field " LUA_QS " cannot be accessed while roundqueue.size is 0.", grandprix_opt[field])
enum grandprix {
grandprix_gp = 0,
grandprix_cup,
grandprix_gamespeed,
grandprix_encore,
grandprix_masterbots,
grandprix_initialize,
grandprix_initalize,
grandprix_wonround,
grandprix_eventmode,
grandprix_specialdamage,
grandprix_rank,
};
enum cup {
cup_valid = 0,
cup_id,
cup_monitor,
cup_name,
cup_namehash,
cup_realname,
cup_icon,
cup_levellist,
cup_cachedlevels,
cup_numlevels,
cup_numbonus,
cup_emeraldnum,
cup_playcredits,
cup_hintcondition,
cup_cache_cuplock,
cup_windata,
cup_next,
};
enum gprank {
gprank_valid = 0,
gprank_numplayers,
gprank_totalplayers,
gprank_position,
gprank_skin,
gprank_winpoints,
gprank_totalpoints,
gprank_exp,
gprank_totalexp,
gprank_continuesused,
gprank_prisons,
gprank_totalprisons,
gprank_rings,
gprank_totalrings,
gprank_specialwon,
gprank_scoreposition,
gprank_scoregppoints,
gprank_scoreexp,
gprank_scoreprisons,
gprank_scorerings,
gprank_scorecontinues,
gprank_scoretotal,
gprank_numlevels,
gprank_levels,
};
enum gprank_level {
gprank_level_valid = 0,
gprank_level_id,
gprank_level_event,
gprank_level_time,
gprank_level_totalexp,
gprank_level_totalprisons,
gprank_level_continues,
gprank_level_perplayer,
};
enum gprank_level_perplayer {
gprank_level_perplayer_valid = 0,
gprank_level_perplayer_position,
gprank_level_perplayer_rings,
gprank_level_perplayer_exp,
gprank_level_perplayer_prisons,
gprank_level_perplayer_gotspecialprize,
gprank_level_perplayer_grade,
};
enum roundcue { // named "roundcue" to avoid overlap with actual roundqueue struct
roundcue_size = 0, // placed first since we'll be checking this to see if the roundqueue is currently in use
roundcue_roundnum,
roundcue_position,
roundcue_netcommunicate,
roundcue_writetextmap,
roundcue_snapshotmaps,
roundcue_entries,
};
enum roundentry {
roundentry_valid = 0,
roundentry_mapnum,
roundentry_gametype,
roundentry_encore,
roundentry_rankrestricted,
roundentry_overridden,
};
static const char *const grandprix_opt[] = {
"gp",
"cup",
"gamespeed",
"encore",
"masterbots",
"initialize",
"initalize",
"wonround",
"eventmode",
"specialdamage",
"rank",
NULL
};
static const char *const cup_opt[] = {
"valid",
"id",
"monitor",
"name",
"namehash",
"realname",
"icon",
"levellist",
"cachedlevels",
"numlevels",
"numbonus",
"emeraldnum",
"playcredits",
"hintcondition",
"cache_cuplock",
"windata",
"next",
NULL
};
static const char *const gprank_opt[] = {
"valid",
"numplayers",
"totalplayers",
"position",
"skin",
"winpoints",
"totalpoints",
"exp",
"totalexp",
"continuesused",
"prisons",
"totalprisons",
"rings",
"totalrings",
"specialwon",
"scoreposition",
"scoregppoints",
"scoreexp",
"scoreprisons",
"scorerings",
"scorecontinues",
"scoretotal",
"numlevels",
"levels",
NULL
};
static const char *const gprank_level_opt[] = {
"valid",
"id",
"event",
"time",
"totalexp",
"totalprisons",
"continues",
"perplayer",
NULL
};
static const char *const gprank_level_perplayer_opt[] = {
"valid",
"position",
"rings",
"exp",
"prisons",
"gotspecialprize",
"grade",
NULL
};
static const char *const roundcue_opt[] = {
"size",
"roundnum",
"position",
"netcommunicate",
"writetextmap",
"snapshotmaps",
"entries",
NULL
};
static const char *const roundentry_opt[] = {
"valid",
"mapnum",
"gametype",
"encore",
"rankrestricted",
"overridden",
NULL
};
static int grandprix_get(lua_State *L)
{
enum grandprix field = luaL_checkoption(L, 2, grandprix_opt[0], grandprix_opt);
// Don't return any grandprixinfo values while not in a GP.
if (!grandprixinfo.gp)
{
switch (field)
{
case grandprix_gp:
lua_pushboolean(L, false);
return 1;
default:
return GPERR;
}
}
switch (field)
{
case grandprix_gp:
lua_pushboolean(L, grandprixinfo.gp);
break;
case grandprix_cup:
LUA_PushUserdata(L, grandprixinfo.cup, META_CUP);
break;
case grandprix_gamespeed:
lua_pushnumber(L, grandprixinfo.gamespeed);
break;
case grandprix_encore:
lua_pushboolean(L, grandprixinfo.encore);
break;
case grandprix_masterbots:
lua_pushboolean(L, grandprixinfo.masterbots);
break;
case grandprix_initialize:
case grandprix_initalize: // when the struct misspelled the variable...
lua_pushboolean(L, grandprixinfo.initalize);
break;
case grandprix_wonround:
lua_pushboolean(L, grandprixinfo.wonround);
break;
case grandprix_eventmode:
lua_pushnumber(L, grandprixinfo.eventmode);
break;
case grandprix_specialdamage:
lua_pushnumber(L, grandprixinfo.specialDamage);
break;
case grandprix_rank:
LUA_PushUserdata(L, &grandprixinfo.rank, META_GPRANK);
break;
default:
return RNOFIELDGP;
}
return 1;
}
static int grandprix_set(lua_State *L)
{
return luaL_error(L, LUA_QL("grandprixinfo") " struct cannot be edited by Lua.");
}
static int cup_get(lua_State *L)
{
cupheader_t *cup = *((cupheader_t **)luaL_checkudata(L, 1, META_CUP));
enum cup field = luaL_checkoption(L, 2, cup_opt[0], cup_opt);
if (!cup)
{
switch (field)
{
case cup_valid:
lua_pushboolean(L, false);
return 1;
default:
return LUA_ErrInvalid(L, "cupheader_t");
}
}
switch (field)
{
case cup_valid:
lua_pushboolean(L, true);
break;
case cup_id:
lua_pushnumber(L, cup->id);
break;
case cup_monitor:
lua_pushnumber(L, cup->monitor);
break;
case cup_name:
lua_pushstring(L, cup->name);
break;
case cup_namehash:
return UNIMPLEMENTED;
break;
case cup_realname:
lua_pushstring(L, cup->realname);
break;
case cup_icon:
lua_pushstring(L, cup->icon);
break;
case cup_levellist:
lua_createtable(L, ((cup->numlevels) + (cup->numbonus)), 0);
for (size_t i = 0; i < ((cup->numlevels) + (cup->numbonus)); i++)
{
lua_pushstring(L, cup->levellist[i]);
lua_rawseti(L, -2, 1 + i);
}
//return UNIMPLEMENTED;
break;
case cup_cachedlevels:
lua_createtable(L, ((cup->numlevels) + (cup->numbonus)), 0);
for (size_t i = 0; i < ((cup->numlevels) + (cup->numbonus)); i++)
{
lua_pushnumber(L, cup->cachedlevels[i]);
lua_rawseti(L, -2, 1 + i);
}
break;
case cup_numlevels:
lua_pushnumber(L, cup->numlevels);
break;
case cup_numbonus:
lua_pushnumber(L, cup->numbonus);
break;
case cup_emeraldnum:
lua_pushnumber(L, cup->emeraldnum);
break;
case cup_playcredits:
lua_pushboolean(L, cup->playcredits);
break;
case cup_hintcondition:
lua_pushnumber(L, cup->hintcondition);
break;
case cup_cache_cuplock:
return UNIMPLEMENTED;
break;
case cup_windata:
return UNIMPLEMENTED;
break;
case cup_next:
return UNIMPLEMENTED;
break;
default:
return RNOFIELDCH;
}
return 1;
}
static int cup_set(lua_State *L)
{
return luaL_error(L, LUA_QL("cupheader_t") " struct cannot be edited by Lua.");
}
static int gprank_get(lua_State *L)
{
gpRank_t *gprank = *((gpRank_t **)luaL_checkudata(L, 1, META_GPRANK));
enum gprank field = luaL_checkoption(L, 2, gprank_opt[0], gprank_opt);
if (!gprank)
{
switch (field)
{
case gprank_valid:
lua_pushboolean(L, false);
return 1;
default:
return LUA_ErrInvalid(L, "gprank_t");
}
}
switch (field)
{
case gprank_valid:
lua_pushboolean(L, true);
break;
case gprank_numplayers:
lua_pushnumber(L, gprank->numPlayers);
break;
case gprank_totalplayers:
lua_pushnumber(L, gprank->totalPlayers);
break;
case gprank_position:
lua_pushnumber(L, gprank->position);
break;
case gprank_skin:
lua_pushnumber(L, gprank->skin);
break;
case gprank_winpoints:
lua_pushnumber(L, gprank->winPoints);
break;
case gprank_totalpoints:
lua_pushnumber(L, gprank->totalPoints);
break;
case gprank_exp:
lua_pushnumber(L, gprank->exp);
break;
case gprank_totalexp:
lua_pushnumber(L, gprank->totalExp);
break;
case gprank_continuesused:
lua_pushnumber(L, gprank->continuesUsed);
break;
case gprank_prisons:
lua_pushnumber(L, gprank->prisons);
break;
case gprank_totalprisons:
lua_pushnumber(L, gprank->totalPrisons);
break;
case gprank_rings:
lua_pushnumber(L, gprank->rings);
break;
case gprank_totalrings:
lua_pushnumber(L, gprank->totalRings);
break;
case gprank_specialwon:
lua_pushboolean(L, gprank->specialWon);
break;
case gprank_scoreposition:
lua_pushnumber(L, gprank->scorePosition);
break;
case gprank_scoregppoints:
lua_pushnumber(L, gprank->scoreGPPoints);
break;
case gprank_scoreexp:
lua_pushnumber(L, gprank->scoreExp);
break;
case gprank_scoreprisons:
lua_pushnumber(L, gprank->scorePrisons);
break;
case gprank_scorerings:
lua_pushnumber(L, gprank->scoreRings);
break;
case gprank_scorecontinues:
lua_pushnumber(L, gprank->scoreContinues);
break;
case gprank_scoretotal:
lua_pushnumber(L, gprank->scoreTotal);
break;
case gprank_numlevels:
lua_pushnumber(L, gprank->numLevels);
break;
case gprank_levels:
lua_createtable(L, ((grandprixinfo.cup->numlevels) + (grandprixinfo.cup->numbonus)), 0);
for (size_t i = 0; i < ((grandprixinfo.cup->numlevels) + (grandprixinfo.cup->numbonus)); i++)
{
LUA_PushUserdata(L, &gprank->levels[i], META_GPRANKLEVEL);
lua_rawseti(L, -2, 1 + i);
}
break;
default:
return RNOFIELDGR;
}
return 1;
}
static int gprank_set(lua_State *L)
{
return luaL_error(L, LUA_QL("gprank_t") " struct cannot be edited by Lua.");
}
static int gprank_level_get(lua_State *L)
{
gpRank_level_t *gprank_level = *((gpRank_level_t **)luaL_checkudata(L, 1, META_GPRANKLEVEL));
enum gprank_level field = luaL_checkoption(L, 2, gprank_level_opt[0], gprank_level_opt);
if (!gprank_level)
{
switch (field)
{
case gprank_level_valid:
lua_pushboolean(L, false);
return 1;
default:
return LUA_ErrInvalid(L, "gprank_level_t");
}
}
switch (field)
{
case gprank_level_valid:
lua_pushboolean(L, true);
break;
case gprank_level_id:
lua_pushnumber(L, gprank_level->id);
break;
case gprank_level_event:
lua_pushnumber(L, gprank_level->event);
break;
case gprank_level_time:
lua_pushnumber(L, gprank_level->time);
break;
case gprank_level_totalexp:
lua_pushnumber(L, gprank_level->totalExp);
break;
case gprank_level_totalprisons:
lua_pushnumber(L, gprank_level->totalPrisons);
break;
case gprank_level_continues:
lua_pushnumber(L, gprank_level->continues);
break;
case gprank_level_perplayer:
lua_createtable(L, grandprixinfo.rank.numPlayers, 0);
for (size_t i = 0; i < grandprixinfo.rank.numPlayers; i++)
{
LUA_PushUserdata(L, &gprank_level->perPlayer[i], META_GPRANKLEVELPERPLAYER);
lua_rawseti(L, -2, 1 + i);
}
break;
default:
return RNOFIELDGRL;
}
return 1;
}
static int gprank_level_set(lua_State *L)
{
return luaL_error(L, LUA_QL("gprank_level_t") " struct cannot be edited by Lua.");
}
static int gprank_level_perplayer_get(lua_State *L)
{
// "perplaya" to avoid shadowed declaration
gpRank_level_perplayer_t *gprank_level_perplaya = *((gpRank_level_perplayer_t **)luaL_checkudata(L, 1, META_GPRANKLEVELPERPLAYER));
enum gprank_level_perplayer field = luaL_checkoption(L, 2, gprank_level_perplayer_opt[0], gprank_level_perplayer_opt);
if (!gprank_level_perplaya)
{
switch (field)
{
case gprank_level_perplayer_valid:
lua_pushboolean(L, false);
return 1;
default:
return LUA_ErrInvalid(L, "gprank_level_perplayer_t");
}
}
switch (field)
{
case gprank_level_perplayer_valid:
lua_pushboolean(L, true);
break;
case gprank_level_perplayer_position:
lua_pushnumber(L, gprank_level_perplaya->position);
break;
case gprank_level_perplayer_rings:
lua_pushnumber(L, gprank_level_perplaya->rings);
break;
case gprank_level_perplayer_exp:
lua_pushnumber(L, gprank_level_perplaya->exp);
break;
case gprank_level_perplayer_prisons:
lua_pushnumber(L, gprank_level_perplaya->prisons);
break;
case gprank_level_perplayer_gotspecialprize:
lua_pushboolean(L, gprank_level_perplaya->gotSpecialPrize);
break;
case gprank_level_perplayer_grade:
lua_pushnumber(L, gprank_level_perplaya->grade);
break;
default:
return RNOFIELDGRLP;
}
return 1;
}
static int gprank_level_perplayer_set(lua_State *L)
{
return luaL_error(L, LUA_QL("gprank_level_perplayer") " struct cannot be edited by Lua.");
}
static int roundcue_get(lua_State *L)
{
enum roundcue field = luaL_checkoption(L, 2, roundcue_opt[0], roundcue_opt);
// Don't return any grandprixinfo values while not in a GP.
if (!roundqueue.size)
{
switch (field)
{
case roundcue_size:
lua_pushboolean(L, false);
return 1;
default:
return ROUNDCUEERR;
}
}
switch (field)
{
case roundcue_size:
lua_pushnumber(L, roundqueue.size);
break;
case roundcue_roundnum:
lua_pushnumber(L, roundqueue.roundnum);
break;
case roundcue_position:
lua_pushnumber(L, roundqueue.position);
break;
case roundcue_netcommunicate:
return UNIMPLEMENTED;
break;
case roundcue_writetextmap:
return UNIMPLEMENTED;
break;
case roundcue_snapshotmaps:
lua_pushboolean(L, roundqueue.snapshotmaps);
break;
case roundcue_entries:
lua_createtable(L, roundqueue.size, 0);
for (size_t i = 0; i < roundqueue.size; i++)
{
LUA_PushUserdata(L, &roundqueue.entries[i], META_ROUNDENTRY);
lua_rawseti(L, -2, 1 + i);
}
break;
default:
return RNOFIELDRQ;
}
return 1;
}
static int roundcue_set(lua_State *L)
{
return luaL_error(L, LUA_QL("roundqueue") " struct cannot be edited by Lua.");
}
static int roundentry_get(lua_State *L)
{
roundentry_t *roundentry = *((roundentry_t **)luaL_checkudata(L, 1, META_ROUNDENTRY));
enum roundentry field = luaL_checkoption(L, 2, roundentry_opt[0], roundentry_opt);
if (!roundentry)
{
switch (field)
{
case roundentry_valid:
lua_pushboolean(L, false);
return 1;
default:
return LUA_ErrInvalid(L, "roundentry_t");
}
}
switch (field)
{
case roundentry_valid:
lua_pushboolean(L, true);
break;
case roundentry_mapnum:
lua_pushnumber(L, roundentry->mapnum);
break;
case roundentry_gametype:
lua_pushnumber(L, roundentry->gametype);
break;
case roundentry_encore:
lua_pushboolean(L, roundentry->encore);
break;
case roundentry_rankrestricted:
lua_pushboolean(L, roundentry->rankrestricted);
break;
case roundentry_overridden:
lua_pushboolean(L, roundentry->overridden);
break;
default:
return RNOFIELDRE;
}
return 1;
}
static int roundentry_set(lua_State *L)
{
return luaL_error(L, LUA_QL("roundentry_t") " struct cannot be edited by Lua.");
}
#undef UNIMPLEMENTED
#undef RNOFIELDGP
#undef RNOFIELDCH
#undef RNOFIELDGR
#undef RNOFIELDGRL
#undef RNOFIELDGRLP
#undef RNOFIELDRQ
#undef RNOFIELDRE
#undef GPERR
#undef ROUNDCUEERR
static int lib_numCupheaders(lua_State *L)
{
lua_pushinteger(L, numkartcupheaders);
return 1;
}
// There was, in fact, a better thing to do here - thanks toaster
#define GETCUPERR UINT16_MAX
// copied and edited from G_MapNumber
static UINT16 LUA_GetCupByNum(UINT16 cupnum)
{
cupheader_t *checkcup;
// find by cup id
if (cupnum != GETCUPERR)
{
if (cupnum >= numkartcupheaders)
return GETCUPERR; // id outta range
for (checkcup = kartcupheaders; checkcup->id <= numkartcupheaders; checkcup = checkcup->next)
{
if (checkcup->id != cupnum)
continue;
else
break;
return GETCUPERR; // id invalid
}
return checkcup->id;
}
return GETCUPERR;
}
// copied and edited from G_MapNumber
static UINT16 LUA_GetCupByName(const char * name)
{
cupheader_t *checkcup;
UINT32 hash = quickncasehash(name, MAXCUPNAME);
// find by cup name/realname
for (checkcup = kartcupheaders; checkcup != NULL; checkcup = checkcup->next)
{
if (hash != checkcup->namehash)
continue;
if (strcasecmp(checkcup->name, name) != 0)
continue;
return checkcup->id;
}
return GETCUPERR;
}
static int lib_iterateCups(lua_State *L)
{
INT32 i = -1;
cupheader_t *tempcup = kartcupheaders;
if (lua_gettop(L) < 2)
{
lua_pushcfunction(L, lib_iterateCups);
return 1;
}
lua_settop(L, 2);
lua_remove(L, 1); // state is unused.
if (!lua_isnil(L, 1))
{
i = ((*((cupheader_t **)luaL_checkudata(L, 1, META_CUP)))->id) + 1;
}
else
i = 0;
for (tempcup = kartcupheaders; tempcup->id < numkartcupheaders; tempcup = tempcup->next)
{
if (tempcup->next == NULL)
break;
if (tempcup->id >= i)
break;
}
// cups are always valid, only added, never removed
if (i < numkartcupheaders)
{
LUA_PushUserdata(L, tempcup, META_CUP);
return 1;
}
return 0;
}
// Shamelessly copied and edited from lua_waypointslib.c (with thanks to JugadorXEI)
static int lib_getCupheader(lua_State *L)
{
const char *field;
size_t i;
cupheader_t *checkcup;
UINT16 getResult = GETCUPERR;
// find cup by id number
if (lua_type(L, 2) == LUA_TNUMBER)
{
i = luaL_checkinteger(L, 2);
if (i > numkartcupheaders)
return luaL_error(L, "cupheader_t id %d out of loaded range (0 - %d)", i, numkartcupheaders);
getResult = LUA_GetCupByNum(i);
if (getResult == GETCUPERR)
return luaL_error(L, "cupheader_t id %d invalid", i);
for (checkcup = kartcupheaders; checkcup->id < numkartcupheaders; checkcup = checkcup->next)
{
if (checkcup->id != getResult)
continue;
else
break;
return luaL_error(L, "cupheader_t id %d invalid (LUA_GetCupByNum failed?)", i);
}
LUA_PushUserdata(L, checkcup, META_CUP);
return 1;
}
field = luaL_checkstring(L, 2);
// special function iterate
if (fastcmp(field,"iterate"))
{
lua_pushcfunction(L, lib_iterateCups);
return 1;
}
if (lua_type(L, 2) == LUA_TSTRING)
{
getResult = LUA_GetCupByName(field);
if (getResult == GETCUPERR)
return luaL_error(L, "no cupheader_t with name %s", field);
}
// If, after all this...
if (getResult == GETCUPERR)
return luaL_error(L, "internal failure in lua_grandprixlib.c???");
for (checkcup = kartcupheaders; checkcup->id < numkartcupheaders; checkcup = checkcup->next)
{
if (checkcup->id != getResult)
continue;
else
break;
return luaL_error(L, "cupheader_t id %d invalid (LUA_GetCupByName failed?)", i);
}
LUA_PushUserdata(L, checkcup, META_CUP);
return 1;
}
int LUA_GrandPrixLib(lua_State *L)
{
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, grandprix_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, grandprix_set);
lua_setfield(L, -2, "__newindex");
lua_setmetatable(L, -2);
lua_setglobal(L, "grandprixinfo");
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, roundcue_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, roundcue_set);
lua_setfield(L, -2, "__newindex");
lua_setmetatable(L, -2);
lua_setglobal(L, "roundqueue");
luaL_newmetatable(L, META_CUP);
lua_pushcfunction(L, cup_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, cup_set);
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
luaL_newmetatable(L, META_GPRANK);
lua_pushcfunction(L, gprank_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, gprank_set);
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
luaL_newmetatable(L, META_GPRANKLEVEL);
lua_pushcfunction(L, gprank_level_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, gprank_level_set);
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
luaL_newmetatable(L, META_GPRANKLEVELPERPLAYER);
lua_pushcfunction(L, gprank_level_perplayer_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, gprank_level_perplayer_set);
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
luaL_newmetatable(L, META_ROUNDENTRY);
lua_pushcfunction(L, roundentry_get);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, roundentry_set);
lua_setfield(L, -2, "__newindex");
lua_pop(L,1);
lua_newuserdata(L, 0);
lua_createtable(L, 0, 2);
lua_pushcfunction(L, lib_getCupheader);
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, lib_numCupheaders);
lua_setfield(L, -2, "__len");
lua_setmetatable(L, -2);
lua_setglobal(L, "cups");
return 0;
}

View file

@ -122,6 +122,12 @@ extern lua_State *gL;
#define META_ICECUBEVARS "ICECUBEVARS_T*"
#define META_SKYBOX "SKYBOX_T*"
#define META_CUP "CUPHEADER_T*"
#define META_GPRANK "GPRANK_T*"
#define META_GPRANKLEVEL "GPRANK_LEVEL_T*"
#define META_GPRANKLEVELPERPLAYER "GPRANK_LEVEL_PERPLAYER_T*"
#define META_ROUNDENTRY "ROUNDENTRY_T*"
boolean luaL_checkboolean(lua_State *L, int narg);
int LUA_EnumLib(lua_State *L);
@ -146,6 +152,7 @@ int LUA_BotVarsLib(lua_State *L);
int LUA_TerrainLib(lua_State *L);
int LUA_RespawnVarsLib(lua_State *L);
int LUA_WaypointLib(lua_State *L);
int LUA_GrandPrixLib(lua_State *L);
#ifdef __cplusplus
} // extern "C"

View file

@ -66,6 +66,7 @@ static lua_CFunction liblist[] = {
LUA_TerrainLib, // t_splash_t, t_footstep_t, t_overlay_t, terrain_t
LUA_RespawnVarsLib, // respawnvars_t
LUA_WaypointLib, // waypoint_t
LUA_GrandPrixLib, // grandprixinfo, cupheader_t, gprank_t, skinrecord_t, etc.
NULL
};

View file

@ -1019,7 +1019,10 @@ static void M_HandleColorRotate(setup_player_t *p, UINT8 num)
{
if (p->skin >= 0)
{
p->color = SKINCOLOR_NONE;
if (p->color == SKINCOLOR_NONE)
p->color = PR_GetProfile(p->profilen)->color;
else
p->color = SKINCOLOR_NONE;
p->rotate = CSROTATETICS;
p->hitlag = true;
S_StartSound(NULL, sfx_s3k7b); //sfx_s3kc3s
@ -1252,8 +1255,11 @@ static void M_HandleFollowerColorRotate(setup_player_t *p, UINT8 num)
}
else if (M_MenuExtraPressed(num))
{
UINT16 profile_followercolor = PR_GetProfile(p->profilen)->followercolor;
if (p->followercolor == FOLLOWERCOLOR_MATCH)
p->followercolor = FOLLOWERCOLOR_OPPOSITE;
else if (p->followercolor == FOLLOWERCOLOR_OPPOSITE && profile_followercolor != FOLLOWERCOLOR_OPPOSITE && profile_followercolor != FOLLOWERCOLOR_MATCH)
p->followercolor = profile_followercolor;
else if (p->followercolor == SKINCOLOR_NONE)
p->followercolor = FOLLOWERCOLOR_MATCH;
else

View file

@ -2796,6 +2796,7 @@ void V_DrawStringScaled(
if (nodanceoverride)
{
dance = false;
cyoff = 0;
}
}
else if (c == V_STRINGDANCE)