No description
Find a file
toasterbabe 04a38a683b Okay, this is a biggun. Pay attention, everyone.
Moved the handling of P_PlayerInSpecialSector to P_PlayerAfterThink from P_PlayerThink.
* This allows the player to get hurt on sloped lava surfaces that are moving downwards.
* Also prevents the player from standing on death pits for 1 tic.
* Prevents the player moving 1 extra tic's worth of movement of pain when hit by sector.
* Thankfully, no consequences re conveyors.
* Like, the only consequences I've found have been positive. However, this DOES need to be thoroughly investigated before it can be allowed anywhere near Next itself.
2016-10-31 20:15:11 +00:00
android
assets
bin
cmake/Modules Merge branch 'master' into next 2016-03-10 18:02:23 -05:00
debian
doc
extras
libs MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
objs
src Okay, this is a biggun. Pay attention, everyone. 2016-10-31 20:15:11 +00:00
tools
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
.travis.yml travis: cut down on osx builds 2016-08-18 19:38:21 -04:00
Android.mk
appveyor.yml appveyor: fixup version 2016-07-22 17:28:00 -04:00
CMakeLists.txt
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk
Doxyfile
LICENSE
README.md Make disclaimer H2 instead of H3 2016-09-04 21:54:11 +01:00
srb2-vc9.sln
srb2-vc10.sln MSVC: fixedup SDL2 build 2016-05-18 20:01:50 -04:00
SRB2.cbp Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
Srb2.dev
srb2.png
SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
SRB2_Debug.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
SRB2_Release.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00

Sonic Robo Blast 2

Build status Build status

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.