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James R 0912ebaaa3 Update and extend R_ParseSpriteInfo for default pivot
- Set default pivot with DEFAULT block
- Use wildcard star (*) with Sprite/Sprite2Info/Skin to
iterate over all sprites and/or skins
2022-09-21 14:15:28 -07:00
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assets YAY, round 2 2020-08-09 21:02:56 -04:00
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debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras Revert "Add flag to line slopes for copying their slopes to the other side." 2022-03-27 20:46:07 +01:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Update and extend R_ParseSpriteInfo for default pivot 2022-09-21 14:15:28 -07:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
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CMakeLists.txt Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
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srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
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srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.