RingRacers/src/sdl
2023-12-15 02:49:15 +00:00
..
macosx Fix mac build 2023-10-15 15:12:42 -05:00
SDL_main core: change SRB2WADDIR var to RINGRACERSWADDIR 2023-01-04 19:36:33 -06:00
SRB2Pandora
CMakeLists.txt Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
dosstr.c
endtxt.c
endtxt.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
hwsym_sdl.c
hwsym_sdl.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_main.cpp Add Tracy memory instrumentation 2023-09-18 16:17:04 -05:00
i_net.c New bans 2023-10-16 23:50:50 +00:00
i_system.cpp I_ReportSignal: fix -Wformat-overflow 2023-11-21 20:27:48 -08:00
i_threads.c
i_ttf.c
i_ttf.h Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
i_video.cpp Add handler for vid_wait 2023-11-11 09:56:03 -06:00
IMG_xpm.c
MakeCYG.cfg
mixer_sound.c cmake: Build all deps and static link 2022-11-27 02:44:10 -08:00
new_sound.cpp new_sound.cpp: Compilation fix for non-TRACY 2023-09-19 18:46:23 +01:00
ogl_sdl.c Recreate GL context on renderer swap 2023-03-11 11:08:49 -06:00
ogl_sdl.h Recreate GL context on renderer swap 2023-03-11 11:08:49 -06:00
rhi_gl2_platform.cpp rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
rhi_gl2_platform.hpp rhi: use GL 2 instead of GL Core 2023-11-04 20:15:51 -05:00
rhi_gles2_platform.cpp hwr2: Add hardware 2D rendering 2023-02-26 18:47:42 -06:00
rhi_gles2_platform.hpp hwr2: Add hardware 2D rendering 2023-02-26 18:47:42 -06:00
SDL_icon.xpm
sdl_sound.c
sdlmain.h Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
srb2.ttf
srb2icon.png
Srb2SDL-vc9.vcproj
Srb2SDL-vc10.vcxproj
Srb2SDL-vc10.vcxproj.filters
Srb2SDL.dsp
Srb2SDL.dsw
Srb2SDL.ico
Srb2SDL.props