..
acs
New ACS functions ( resolves #697 )
2023-12-10 18:23:57 +00:00
android
audio
Immediately load 0-length sfx lumps as nullopt
2023-12-05 19:19:01 -06:00
blua
Hardcode assist, part J (jartha)
2023-04-01 05:44:59 -07:00
core
Switch from CPM to vcpkg
2023-12-15 02:49:15 +00:00
dummy
hardware
Use untranslated texture for checking R_TextureCanRemap
2023-12-22 19:02:07 -08:00
hud
Switch from CPM to vcpkg
2023-12-15 02:49:15 +00:00
hwr2
Enforce C++17 standard compliance
2023-12-14 21:00:42 -06:00
io
Fix behavior of SpanStream/VecStream seek-from-end
2023-12-05 19:18:42 -06:00
locale
Makefile.d
Remove HOSTTESTERS
2023-09-26 23:56:35 +01:00
math
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
media
menus
Sound options: add master volume slider
2023-12-23 13:17:04 -08:00
monocypher
nds
objects
Fix dereferncing Broly null pointer
2023-12-23 00:26:40 -08:00
rhi
rhi: use GL 2 instead of GL Core
2023-11-04 20:15:51 -05:00
sdl
Switch from CPM to vcpkg
2023-12-15 02:49:15 +00:00
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
byteptr.h
CMakeLists.txt
Pass _CRT_SECURE_NO_WARNINGS on MSVC
2023-12-14 23:29:30 -06:00
command.c
command.h
comptime.c
config.h.in
console.c
console.h
cvars.cpp
Sound options: add master volume slider
2023-12-23 13:17:04 -08:00
cxxutil.hpp
d_clisrv.c
Replace a whole bunch of copypasted boilerplate with direct call to Command_ExitGame_f
2023-12-01 17:03:37 +00:00
d_clisrv.h
d_event.h
d_main.cpp
Intro changes
2023-11-28 00:51:34 +00:00
d_main.h
Defer title start in intro responder to ticker
2023-10-22 17:56:16 -05:00
d_net.c
d_net.h
d_netcmd.c
Intro adjustments
2023-12-18 01:10:37 +00:00
d_netcmd.h
Pause menu: changing gametype goes to vote screen
2023-12-06 00:00:54 -08:00
d_netfil.c
d_netfil.h
d_player.h
player_t: add icecubevars_t
2023-11-22 19:04:30 -08:00
d_think.h
Cache and reuse removed mobjs when spawning mobjs
2023-11-05 15:44:53 -06:00
d_ticcmd.h
deh_lua.c
Lua: add S_FIRSTFREESLOT, MT_FIRSTFREESLOT, SPR_FIRSTFREESLOT
2023-11-28 21:57:19 -08:00
deh_lua.h
deh_soc.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into tutorial-pass
2023-12-17 12:09:06 +00:00
deh_soc.h
deh_tables.c
Hardcode Endless Mine faucet / rain
2023-12-08 17:42:17 -08:00
deh_tables.h
dehacked.c
Clear separation between basegame and mods
2023-11-21 22:59:12 +00:00
dehacked.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
discord.c
discord.h
doomdata.h
doomdef.h
doomstat.h
Show rank on intermission
2023-12-13 01:28:22 -05:00
doomtype.h
endian.h
f_finale.c
Intro adjustments
2023-12-18 01:10:37 +00:00
f_finale.h
f_wipe.cpp
HACK: Lift all inputs when wipes execute
2023-10-27 22:37:56 -07:00
fastcmp.h
filesrch.c
filesrch.h
font.c
font.h
g_build_ticcmd.cpp
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
g_demo.c
Remove MF_MONITOR
2023-11-13 19:23:54 -08:00
g_demo.h
Mania-style time trials
2023-11-02 06:51:51 -07:00
g_game.c
Continues reduce bot level by 2
2023-12-22 20:54:11 -05:00
g_game.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
g_input.c
Use M_GetCvPlayerColor for pad LED color
2023-11-05 12:23:05 -06:00
g_input.h
g_party.cpp
g_party.h
g_state.h
Tutorial skipping challenge - first pass
2023-11-16 21:44:52 +00:00
http-mserv.c
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
Set broadcast socket ports to 5029
2023-11-05 10:40:27 -06:00
i_tcp.h
i_tcp_detail.h
i_threads.h
i_time.c
i_time.h
i_video.h
i_video_common.cpp
info.c
Apply FF_SEMIBRIGHT to all spring types (excluding pogo)
2023-12-19 20:21:14 -06:00
info.h
Hardcode Endless Mine faucet / rain
2023-12-08 17:42:17 -08:00
k_bans.cpp
k_bans.h
k_battle.c
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
2023-12-03 10:44:11 -08:00
k_battle.h
k_bheap.c
k_bheap.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
k_boss.c
Boss-related files: Adjust/add top-of-file copyright info
2023-10-30 00:12:12 +00:00
k_boss.h
Blend Eye Hardcode part EX: Code the rest of the owl
2023-10-31 21:47:18 +00:00
k_bot.cpp
Set trySpindash to false when using bot controller
2023-12-21 22:23:57 -05:00
k_bot.h
Continues reduce bot level by 2
2023-12-22 20:54:11 -05:00
k_botitem.c
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_botsearch.c
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_brightmap.c
k_brightmap.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
k_collide.cpp
Fix dereferncing Broly null pointer
2023-12-23 00:26:40 -08:00
k_collide.h
Invincible player punts hazardous/solid things, unless MF_ELEMENTAL
2023-11-13 22:18:35 -08:00
k_color.c
k_color.h
k_dialogue.cpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_dialogue.h
Bottom-mounted Dialogue
2023-12-01 16:44:11 +00:00
k_dialogue.hpp
ACS-Dialogue interface: New threads with dialogue auto-skip previous threads with dialogue
2023-12-10 16:10:45 +00:00
k_director.cpp
Add TRICKSTATE_ constants
2023-11-07 23:06:50 +00:00
k_director.h
k_follower.c
K_HandleFollower: set follower punt_ref to player
2023-12-04 20:25:30 -08:00
k_follower.h
k_grandprix.c
Tutorial skipping challenge - first pass
2023-11-16 21:44:52 +00:00
k_grandprix.h
k_hitlag.c
Replace K_ReduceVFX with K_ReduceVFXForEveryone, replace owner cases with RF_REDUCEVFX
2023-11-13 23:49:33 -08:00
k_hitlag.h
k_hud.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into tutorial-pass
2023-12-17 12:09:06 +00:00
k_hud.h
Podium rank screen polished
2023-10-29 06:04:22 +00:00
k_hud_track.cpp
k_kart.c
Merge branch 'metal-crate-just-bumped' into 'master'
2023-12-22 21:14:51 +00:00
k_kart.h
Merge branch 'fix-reducevfx' into 'master'
2023-11-18 07:11:25 +00:00
k_mapuser.c
k_mapuser.h
k_menu.h
Goner Setup Polish
2023-12-18 17:01:29 +00:00
k_menudraw.c
M_DrawHorizontalMenu: Final entry flashes when not selected
2023-12-18 17:52:06 +00:00
k_menufunc.c
Profile setup music changes
2023-12-18 20:03:45 +00:00
k_objects.h
Add justbumped exception to metal SA2 crates
2023-12-22 05:40:32 -08:00
k_pathfind.c
k_pathfind.h
k_podium.cpp
Add g_reloadingMap, true if the map is restarted/retried
2023-11-27 06:28:29 -08:00
k_podium.h
Podium rank screen polished
2023-10-29 06:04:22 +00:00
k_powerup.cpp
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_powerup.h
K_AnyPowerUpRemaining: return bit mask
2023-11-16 21:08:30 -08:00
k_profiles.c
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_profiles.h
Lite Steer profile option, itemstate pflags -> player.itemflags
2023-11-09 17:29:26 -07:00
k_pwrlv.c
k_pwrlv.h
k_race.c
Mania-style time trials
2023-11-02 06:51:51 -07:00
k_race.h
k_rank.cpp
Merge branch 'fix-gp-results-reload' into 'master'
2023-11-21 15:43:20 +00:00
k_rank.h
gpRank_t: Prevent overflow in stored rank
2023-11-19 16:33:16 +00:00
k_respawn.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into other-progression
2023-11-16 13:46:59 +00:00
k_respawn.h
k_roulette.c
SPB Capsule improvements
2023-12-08 22:24:38 +00:00
k_roulette.h
Fix visuals on roulette latency compensation
2023-11-22 18:50:13 -05:00
k_serverstats.c
k_serverstats.h
k_specialstage.c
k_specialstage.h
k_tally.cpp
Show rank on intermission
2023-12-13 01:28:22 -05:00
k_tally.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
k_terrain.c
K_GetTerrainForTextureName: use case insensitive search
2023-12-22 19:02:07 -08:00
k_terrain.h
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
k_vote.c
Fix odd low player count servers
2023-11-22 20:14:01 -05:00
k_vote.h
k_waypoint.cpp
Ignore z height for connected waypoints on jumps
2023-12-19 11:24:21 -05:00
k_waypoint.h
Track-based bot difficulty
2023-09-23 03:28:43 +00:00
k_zvote.c
k_zvote.h
keys.h
libdivide.h
lua_baselib.c
Blend Eye Hardcode part 2
2023-10-29 22:04:50 +00:00
lua_blockmaplib.c
devmode cheat online
2022-09-29 12:19:45 -04:00
lua_consolelib.c
lua_hook.h
Remove Lua Music API
2023-08-05 16:26:53 -07:00
lua_hooklib.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_hud.h
lua_hudlib.c
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
mobj_t: add owner member
2023-11-13 23:49:33 -08:00
lua_playerlib.c
Merge remote-tracking branch 'origin/master' into catholic-vfx
2023-11-14 21:47:51 -07:00
lua_polyobjlib.c
lua_profile.cpp
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_profile.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
lua_script.c
Remove mapmusflags
2023-11-27 05:38:20 -08:00
lua_script.h
lua_skinlib.c
lua_taglib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
Forgot includes
2020-03-24 15:48:42 -07:00
m_argv.h
m_avrecorder.cpp
Fix movie recorder config
2023-12-17 11:15:40 -06:00
m_avrecorder.h
m_avrecorder.hpp
m_bbox.c
m_bbox.h
m_cheat.c
General clearup relating to Goner Setup
2023-12-07 23:11:05 +00:00
m_cheat.h
m_cond.c
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into tutorial-pass
2023-12-17 12:09:06 +00:00
m_cond.h
Goner Setup: Cook 3 - Add "Outro"
2023-12-07 23:36:02 +00:00
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c
m_fixed.h
m_memcpy.c
m_misc.cpp
m_misc.h
m_perfstats.c
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_perfstats.h
Add basic profiling for Lua hooks (except HUD hooks)
2023-11-11 02:27:39 -08:00
m_queue.c
m_queue.h
m_random.c
PR_INTERPHUDRANDOM
2023-10-25 12:55:44 +01:00
m_random.h
Hardcode Frozen Production Frost Throwers (ceiling and horizontal versions)
2023-11-22 23:53:14 -08:00
m_swap.h
Makefile
md5.c
md5.h
mobj.hpp
srb2::Mobj: add linkdraw methods
2023-11-28 06:32:52 -08:00
mobj_list.hpp
Add srb2::MobjList, similar to std::forward_list
2023-12-03 10:44:11 -08:00
mobj_list_view.hpp
srb2::MobjListView: call P_MobjWasRemoved directly
2023-12-03 11:47:05 -08:00
mserv.c
mserv.h
music.cpp
TuneManager: clear current song if music is disabled, so music can resume later
2023-12-23 13:17:03 -08:00
music.h
TuneManager: clear current song if music is disabled, so music can resume later
2023-12-23 13:17:03 -08:00
music_detail.hpp
music_manager.cpp
music_manager.hpp
TuneManager: clear current song if music is disabled, so music can resume later
2023-12-23 13:17:03 -08:00
music_tune.hpp
Add Music_BatchExempt, temporarily exemplify a tune from batch operations
2023-12-05 04:15:21 -08:00
p5prof.h
p_ceilng.c
p_enemy.c
Disable constole print on cusval change
2023-11-27 02:33:52 -07:00
p_floor.c
Remove MF_MONITOR
2023-11-13 19:23:54 -08:00
p_inter.c
GT_TUTORIAL: Allow MT_RANDOMITEM to respawn
2023-12-18 17:27:47 +00:00
p_lights.c
p_link.cpp
Hardcode bustable rocks -- Angel Island + Endless Mine
2023-12-08 17:42:17 -08:00
p_link.h
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
2023-12-03 10:44:11 -08:00
p_local.h
P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const
2023-11-25 04:51:13 -08:00
p_loop.c
Loop camera
2023-10-20 03:44:53 -07:00
p_map.c
Tricking players tumble other players, in all gametypes
2023-12-04 20:57:11 -08:00
p_mapthing.cpp
p_maputl.c
p_maputl.h
p_mobj.c
GT_TUTORIAL: Allow MT_RANDOMITEM to respawn
2023-12-18 17:27:47 +00:00
p_mobj.h
p_saveg.c: initialize "special" fields of mobj, if spawned from mapthing, in default state
2023-12-03 10:44:11 -08:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
Battle UFOs, Checkpoints: use srb2::MobjList instead of standard containers
2023-12-03 10:44:11 -08:00
p_saveg.h
P_ArchiveMisc, P_UnArchiveSPGame: Support overridden roundqueue entries
2023-11-19 22:40:19 +00:00
p_setup.c
P_InitPlayers: In GT_TUTORIAL, force the presence of Mystic Melody if it's unlocked
2023-12-18 20:35:46 +00:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
p_spec.c
Hardcode bustable rocks -- Angel Island + Endless Mine
2023-12-08 17:42:17 -08:00
p_spec.h
p_sweep.cpp
Fix apple clang compilation issues
2023-12-14 22:45:53 -06:00
p_sweep.hpp
Add srb2::sweep, AABB line sweep algorithms
2023-11-10 00:03:06 -08:00
p_telept.c
p_test.cpp
P_TryMove: sweep collided lines to find nearest normal
2023-11-10 00:03:06 -08:00
p_tick.c
P_Ticker: fix typo playing level music
2023-12-08 17:32:29 -08:00
p_tick.h
thinker_era
2023-11-04 17:11:59 +00:00
p_user.c
Air drag for bots on dash pads is not stronger
2023-12-19 11:28:10 -05:00
r_bbox.c
renderhitbox: shown MF_PAPERCOLLISION correctly
2023-11-15 14:48:53 -08:00
r_bsp.cpp
R_NoEncore: remove hardcoded condition for trick panels, sneaker panels, speed pads
2023-12-22 19:02:07 -08:00
r_bsp.h
r_data.c
Fix GLENCORE memory leak, re-enable
2023-12-14 23:03:42 -06:00
r_data.h
r_debug.cpp
r_debug_detail.hpp
r_debug_parser.cpp
Add the debugrender_highlight command, highlight specific rendering in flat colors
2023-03-06 05:25:36 -08:00
r_defs.h
Add RF_REDUCEVFX, if reducevfx option is turned on, hide object for everyone except owner
2023-11-13 23:49:33 -08:00
r_draw.c
r_draw.h
r_draw8.c
r_draw8_flat.c
r_draw8_npo2.c
r_draw16.c
r_fps.c
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_fps.h
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_local.h
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
r_main.cpp
Revert "Try to correctly interpolate chase camera viewpoint as angle changes"
2023-11-13 17:10:11 -08:00
r_main.h
r_patch.cpp
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c
r_picformats.h
r_plane.cpp
r_plane.h
r_portal.c
r_portal.h
r_segs.cpp
Use untranslated texture for checking R_TextureCanRemap
2023-12-22 19:02:07 -08:00
r_segs.h
r_skins.c
r_skins.h
r_sky.c
r_sky.h
r_splats.c
R_RasterizeFloorSplat: fix encore remap
2023-12-22 05:28:28 -08:00
r_splats.h
r_spritefx.cpp
r_state.h
r_textures.c
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
r_textures.h
TERRAIN: add 'remap' boolean, toggles ENCOREMAP/TWEAKMAP
2023-12-22 19:02:06 -08:00
r_textures_dups.cpp
DEVELOP: warn about duplicate textures in mainwads
2023-03-13 16:41:26 -07:00
r_things.cpp
R_ProjectBoundingBox: do not use linkdraw for renderhitbox
2023-11-28 06:33:47 -08:00
r_things.h
s_sound.c
Sound options: add master volume slider
2023-12-23 13:17:04 -08:00
s_sound.h
P_IsLocalPlayer, P_IsMachineLocalPlayer, P_IsDisplayPlayer: let player pointer be const
2023-11-25 04:51:13 -08:00
screen.c
screen.h
slope_anchors.c
sounds.c
Add Lost Colony Fuel Canister states
2023-12-07 19:18:33 -08:00
sounds.h
Add Lost Colony Fuel Canister states
2023-12-07 19:18:33 -08:00
st_stuff.c
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
st_stuff.h
Account for Hidden Palace-like replacement levels in the round queue and ranking systems
2023-11-19 18:01:02 +00:00
strcasestr.c
string.c
stun.cpp
stun.h
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
typedef.h
player_t: add icecubevars_t
2023-11-22 19:04:30 -08:00
v_draw.cpp
srb2::Draw::Chain: Make the button function name different between public and private contexts
2023-12-01 15:56:08 +00:00
v_draw.hpp
srb2::Draw::Chain: Make the button function name different between public and private contexts
2023-12-01 15:56:08 +00:00
v_draw_setter.hpp
v_video.cpp
Bottom-mounted Dialogue
2023-12-01 16:44:11 +00:00
v_video.h
version.h
vid_copy.s
w_wad.cpp
Implement getModuleName for ACS environment
2023-11-22 14:37:07 +00:00
w_wad.h
Implement getModuleName for ACS environment
2023-11-22 14:37:07 +00:00
y_inter.c
Show rank on intermission
2023-12-13 01:28:22 -05:00
y_inter.h
Show rank on intermission
2023-12-13 01:28:22 -05:00
z_zone.c
z_zone.h