RingRacers/src
2016-11-23 22:20:47 +00:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua
djgppdos Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
dummy Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
hardware Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
locale
nds Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
sdl Console with moving cursor, selections, etc 2016-11-03 17:30:30 -07:00
sdl12 Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
win32 Fix up Win32 interface code misdeclaration of I_ClipboardPaste() 2016-11-03 14:35:32 -04:00
win32ce Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c update colors to new palette 2016-11-10 16:53:27 -08:00
console.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
d_clisrv.c Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
d_clisrv.h Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
d_event.h
d_main.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-11-10 16:20:03 -08:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
dehacked.h
doomdata.h
doomdef.h Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-11-10 16:20:03 -08:00
doomstat.h
doomtype.h
endian.h
f_finale.c Merge branch 'unslot-music' into 'master' 2016-10-23 06:46:33 -04:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Mario mode is boring again. (I'm going to revert this commit as soon as possible, but shield_actions needs to be clean of Mario stuff for now.) 2016-10-24 12:35:40 +01:00
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c Merge branch 'damage-control' into 'master' 2016-11-13 16:47:05 -05:00
hu_stuff.h Revert "Chat and console improvements" 2016-11-03 00:34:15 -07:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
i_tcp.c NONET should also disable UPNP support 2016-08-13 10:12:14 -04:00
i_tcp.h
i_video.h
info.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
info.h * Flameaura shield now has boosh sprites. 2016-10-23 20:34:43 +01:00
keys.h
lua_baselib.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
lua_consolelib.c
lua_hook.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
lua_hooklib.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c Lua now errors if negative scales are used with v.drawScaled 2016-10-18 22:07:20 +01:00
lua_infolib.c
lua_libs.h
lua_maplib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_mathlib.c
lua_mobjlib.c * Introducing new Lua-exclusive function, P_IsValidSprite2(mo, spr2). Basically just a wrapper for (((skin_t *)mobj->skin)->sprites[spr2].numframes > 0), useful for creating custom sprite2 defaulting functions since hooking into P_GetMobjSprite2 wouldn't be worth it. 2016-11-11 23:23:41 +00:00
lua_playerlib.c Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
lua_script.c
lua_script.h
lua_skinlib.c NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp 2016-08-12 02:57:37 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'master' into damage-control 2016-10-29 17:05:59 +01:00
m_cheat.h
m_cond.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into nix-srb1 2016-10-05 18:47:32 -07:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'damage-control' into 'master' 2016-11-13 16:47:05 -05:00
m_menu.h
m_misc.c Public remake of a merge request I shouldn't have put in Internal in the first place. 2016-09-26 18:35:13 +01:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_floor.c * Some shield constants renamed. 2016-10-16 22:28:50 +01:00
p_inter.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_lights.c
p_local.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_map.c Revert "Nev3r wants to make barrels which are both shootable and die when you break them like you break monitors." 2016-11-12 15:39:47 +00:00
p_maputl.c Solid midtextures now account for "infinite" repeats 2016-08-27 17:14:21 +01:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_mobj.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_polyobj.c
p_polyobj.h
p_pspr.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into animate_global 2016-10-03 00:27:49 -07:00
p_saveg.c Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
p_saveg.h
p_setup.c Merge branch 'damage-control' into 'master' 2016-11-13 16:47:05 -05:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_spec.h
p_telept.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
p_tick.c
p_tick.h
p_user.c Regardless of what I'm doing next, this removal of limits in this place still should've been done a while ago. 2016-11-23 22:20:47 +00:00
r_bsp.c
r_bsp.h
r_data.c Change 0xF7 to 0xFF in R_GenerateTexture 2016-11-07 20:27:12 +00:00
r_data.h
r_defs.h
r_draw.c Minor tweaks to animations and endsigns. 2016-09-08 17:48:54 +01:00
r_draw.h
r_draw8.c Merge branch 'public_next' into master 2016-08-11 12:59:04 -04:00
r_draw16.c
r_local.h
r_main.c Merge branch 'public_next' 2016-10-29 17:03:38 +01:00
r_main.h
r_plane.c Merge branch 'vertical-sky-distort2' into 'master' 2016-10-07 17:30:15 -04:00
r_plane.h
r_segs.c Merge branch 'fof-slope-skew' into 'master' 2016-10-07 17:29:21 -04:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c whitespace: cleanup 2016-11-01 15:54:52 -04:00
r_things.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into flat_sprites 2016-09-27 18:11:20 +01:00
s_sound.c More thorough Mario soundification for new shield sounds. 2016-10-23 22:21:42 +01:00
s_sound.h
screen.c On MI's reccomendation, swapped FPS and %d/35's position so that only the description "FPS" moves. http://imgur.com/a/rQogE 2016-09-30 20:44:51 +01:00
screen.h
sounds.c Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
sounds.h Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
st_stuff.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-11-10 16:20:03 -08:00
v_video.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Merge branch 'master' into damage-control 2016-10-23 21:08:17 +01:00
y_inter.h
z_zone.c
z_zone.h