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Sally Coolatta 181501860f Make stringarg application consistent
stringarg[0] and stringarg[1] are now are used as doubles of arg[0] and arg[1]. Specials that use both string args and regular args need to shift their args up to accomedate. This makes the behavior align more closely with the other Doom ports and removes a dumb manual string arg amount thing in callSpecImpl.

I only adjusted the specials that can be called from ACS. I did not mess with level load specials or thing types, since it's not as important. It would be nice to clean them up before release for consistency, though.
2023-03-14 08:03:20 -04:00
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cmake Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
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src Make stringarg application consistent 2023-03-14 08:03:20 -04:00
thirdparty Use a modified ACSVM to support 10 arg linedefs 2023-03-14 08:03:19 -04:00
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.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
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alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
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CMakeLists.txt Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
CMakePresets.json CMakePresets.json: add testers and host-testers presets 2023-02-16 16:13:47 -08:00
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.