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toaster 1b2be7b6c9 K_CheckBumpers, K_HandleBumperChanges: Make 2P behaviour in battle capsules mode function
- Only exit Capsules/Versus round if number of players with no bumpers is equal to number of players in game.
- Apply Eliminated flags in relevant context, to prevent griefing.
2023-02-16 16:35:52 +00:00
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assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake Separate git commit subject line from comprevision, add SRB2_COMP_NOTE 2023-01-05 18:32:20 -08:00
debian-template
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extras Delete map configs 2023-01-01 18:11:22 -05:00
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src K_CheckBumpers, K_HandleBumperChanges: Make 2P behaviour in battle capsules mode function 2023-02-16 16:35:52 +00:00
thirdparty cmake: move ACSVM fetch to cpm-acsvm.cmake 2023-01-26 23:33:00 -08:00
tools
.clang-format cxx: clang-format adjustments 2023-01-09 20:02:19 -06:00
.editorconfig Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
alias-bootstrap.sh Add alias-bootstrap.sh 2023-01-06 22:16:55 -08:00
Android.mk
appveyor.yml
CMakeLists.txt cmake: Remove SDL2_mixer and OpenMPT 2023-01-04 16:51:12 -06:00
CMakePresets.json Add CMakePresets.json 2023-01-06 21:52:26 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.