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toaster 20c754ca66 Preview for SECRET_CUP and SECRET_MAP
Includes a dummied out alternate SECRET_CUP with more consistency to the idea of graphics exclusively in lower left, but matching the cup select screen won out.
2022-12-13 14:49:33 +00:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Preview for SECRET_CUP and SECRET_MAP 2022-12-13 14:49:33 +00:00
thirdparty cmake: change library link name casing 2022-11-27 03:42:43 -08:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore cmake: gitignore /build 2022-11-27 02:44:11 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt cmake: let SRB2_SDL2_EXE_NAME override git branch 2022-11-28 22:02:33 -08:00
comptime.bat
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.