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Sally Coolatta 20dedb6602 Try to fix the podium bot spawning (again)
- Podium waypoint initialize is done always directly after spawning the player, instead of trying to detect it in K_UpdatePodiumWaypoints.
- Position is manually calculated for K_InitializePodiumWaypoint, instead of needing K_UpdateAllPlayerPositions to be called.
- Instead of calling K_UpdateAllPlayerPositions every time a player spawns, do it at the end of the spawning loops.
- Prioritize spawning bots in further away spots instead of 1st available, as spots 1st to 3rd spots are more important.
2023-03-06 18:24:51 -05:00
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cmake Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
debian-template
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doc
extras Delete map configs 2023-01-01 18:11:22 -05:00
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Try to fix the podium bot spawning (again) 2023-03-06 18:24:51 -05:00
thirdparty Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
tools
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.gitattributes
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alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
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CMakeLists.txt Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
CMakePresets.json CMakePresets.json: add testers and host-testers presets 2023-02-16 16:13:47 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
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README.md
srb2-vc9.sln
srb2-vc10.sln
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SRB2_common.props
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SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.