No description
Find a file
Sally Coolatta 226cb7d736 Update capsule parts
- The pieces do the positioning, instead of the capsule itself. This makes it so that the parts update after the capsule has applied its momentum.
- Use proper inradius instead, so the sides line up.
- Because of the above change, the capsule as a whole is bigger. This means...
- Increased hitbox again
- Changed a few of the sprites
2022-12-03 04:25:34 -05:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template
deployer
doc
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Update capsule parts 2022-12-03 04:25:34 -05:00
thirdparty cmake: change library link name casing 2022-11-27 03:42:43 -08:00
tools
.gitattributes
.gitignore cmake: gitignore /build 2022-11-27 02:44:11 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt cmake: let SRB2_SDL2_EXE_NAME override git branch 2022-11-28 22:02:33 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.