RingRacers/src/hardware
Sally Coolatta 01d5c9a95b Put back in the improvements to HWR_CreateBlendedTexture
Fixes colors being darker, and creates blend textures faster
2020-10-28 16:20:11 -04:00
..
r_minigl The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
r_opengl Fix opengl splitscreen 2020-10-26 19:51:42 -07:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod
s_openal
hw3dsdrv.h Update copyright text 2020-01-23 20:12:15 -03:00
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h Update copyright text 2020-01-23 20:12:15 -03:00
hw_batching.c Performance stats 2020-10-10 22:12:34 +03:00
hw_batching.h OpenGL draw call batching system 2020-06-07 21:20:52 +03:00
hw_bsp.c Use vanilla hw_bsp.c 2020-08-10 15:47:19 -04:00
hw_cache.c Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
hw_clip.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
hw_clip.h
hw_data.h Got through OGL 2020-08-15 06:20:22 -04:00
hw_defs.h Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hw_dll.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_draw.c Lua stuff is done 2020-08-15 07:47:18 -04:00
hw_drv.h Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hw_glob.h Got through OGL 2020-08-15 06:20:22 -04:00
hw_light.c More fixing up 2020-08-11 18:46:00 -04:00
hw_light.h Another round of fixing up 2020-08-11 16:13:17 -04:00
hw_main.c Merge branch 'additive-transmap' into 'master' 2020-10-28 15:50:22 -04:00
hw_main.h Merge remote-tracking branch 'srb2/next' into the-scary-22-merge 2020-10-24 20:50:58 -04:00
hw_md2.c Put back in the improvements to HWR_CreateBlendedTexture 2020-10-28 16:20:11 -04:00
hw_md2.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_md2load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md2load.h
hw_md3load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md3load.h
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h
u_list.c
u_list.h