RingRacers/src/hardware
2019-03-19 18:25:55 -03:00
..
r_minigl
r_opengl Improve custom shader support 2019-03-19 17:37:04 -03:00
s_ds3d
s_fmod
s_openal More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
hw3dsdrv.h
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h
hw_bsp.c gl4 2019-03-17 22:27:50 -03:00
hw_cache.c gl4 2019-03-17 22:27:50 -03:00
hw_clip.c gl4 2019-03-17 22:27:50 -03:00
hw_clip.h More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now 2018-11-10 16:08:56 +00:00
hw_data.h gl4 2019-03-17 22:27:50 -03:00
hw_defs.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_dll.h gl4 2019-03-17 22:27:50 -03:00
hw_draw.c gl4 2019-03-17 22:27:50 -03:00
hw_drv.h Improve custom shader support 2019-03-19 17:37:04 -03:00
hw_glide.h gl4 2019-03-17 22:27:50 -03:00
hw_glob.h gl4 2019-03-17 22:27:50 -03:00
hw_light.c gl4 2019-03-17 22:27:50 -03:00
hw_light.h gl4 2019-03-17 22:27:50 -03:00
hw_main.c PK3 support 2019-03-19 18:25:55 -03:00
hw_main.h PK3 support 2019-03-19 18:25:55 -03:00
hw_md2.c custom shader support 2019-03-18 23:03:29 -03:00
hw_md2.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md2load.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md2load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md3load.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md3load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_model.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_model.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_trick.c More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
hws_data.h
u_list.c md3-vanilla 2019-03-18 18:34:20 -03:00
u_list.h md3-vanilla 2019-03-18 18:34:20 -03:00