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Sally Coolatta 3b7ac38d9f Ring Shooter: E-Brake + adjust distance
- Y is now additionally another macro for HOLD!
- Disable HOLD! drop from respawning when done with Ring Shooter.
- Immediate release Ring Shooter now goes back a waypoint, and does not have a minimum distance to go forward anymore.
2023-04-17 00:23:11 -04:00
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cmake cmake/Comptime.cmake: exclude remote refs HEAD from current branch search 2023-03-22 15:23:44 -07:00
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src Ring Shooter: E-Brake + adjust distance 2023-04-17 00:23:11 -04:00
thirdparty cmake: always build libgme, even if SRB2_CONFIG_SYSTEM_LIBRARIES 2023-03-30 23:44:53 -07:00
tools
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CMakeLists.txt cmake: always build libgme, even if SRB2_CONFIG_SYSTEM_LIBRARIES 2023-03-30 23:44:53 -07:00
CMakePresets.json
comptime.bat Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
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LICENSE-3RD-PARTY.txt Update more third-party licenses 2023-03-29 23:59:31 -07:00
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.