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James R 3d2f6770a5 Divide G_PlayerInputAnalog values by JOYAXISRANGE
Previously right shifted by 10, which should've been
equivalent to divide by 1024. It returned -799 or 800 for
a full turn in either direction though.

This commit lets turning values reach KART_FULLTURN in
either direction.
2022-09-26 20:44:09 -07:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets
cmake
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras Correct misconception in config 2022-09-23 17:47:21 +01:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Divide G_PlayerInputAnalog values by JOYAXISRANGE 2022-09-26 20:44:09 -07:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.