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James R 414d6f3647 Don't reset camera position when spectating
Fixes a software renderer crash due to hitlag VFX from the
player's death (death from spectating) being too close to
the camera.
2023-08-19 05:01:41 -07:00
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android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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cmake Comptime.cmake: get rid of CMake < 3.5 compatibility warning 2023-07-27 18:19:14 -07:00
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deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras Delete map configs 2023-01-01 18:11:22 -05:00
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Don't reset camera position when spectating 2023-08-19 05:01:41 -07:00
thirdparty thirdparty: add nlohmann/json 2023-04-28 12:50:43 -07:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.clang-format
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alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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CMakePresets.json
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comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
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LICENSE
LICENSE-3RD-PARTY.txt
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srb2-vc9.sln
srb2-vc10.sln
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Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.