RingRacers/src
toaster 4568753e4c TITLE SCREEN DEMOS: Pick a random Staff Attack demo!!!
Also: Fix watching a demo replay of a map with a palette not resetting your palette back to normal when you go back to the menu(/titlescreen).
2018-11-05 13:45:40 +00:00
..
android Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
dummy Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
hardware As requested by Jeck: 2018-10-27 21:16:19 +01:00
locale
nds Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl12 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
win32ce Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
command.c Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c
config.h.in Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
console.c Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill 2018-10-25 13:21:44 +02:00
console.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
d_clisrv.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
d_clisrv.h Fuck it, add back in the old vars 2018-10-30 17:03:11 -04:00
d_event.h A lot lol 2017-12-16 22:32:43 -05:00
d_main.c Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
d_main.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Fix for "became a spectator" text repeating 2018-11-02 14:59:26 -04:00
d_netcmd.h Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
d_netfil.c Addons menu. 2018-08-28 21:08:47 +01:00
d_netfil.h Addons menu. 2018-08-28 21:08:47 +01:00
d_player.h Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
d_think.h
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
dehacked.h
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h Add textures.kart, re-define DEVELOP mode, 2018-11-03 03:17:20 -04:00
doomstat.h The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
doomtype.h Mirror Mode 2017-12-12 00:07:14 -05:00
endian.h
f_finale.c TITLE SCREEN DEMOS: Pick a random Staff Attack demo!!! 2018-11-05 13:45:40 +00:00
f_finale.h Merge branch 'master' into sonicitems 2018-07-08 17:51:44 -04:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h * Add support for .kart files. 2018-08-29 14:19:08 +01:00
g_game.c TITLE SCREEN DEMOS: Pick a random Staff Attack demo!!! 2018-11-05 13:45:40 +00:00
g_game.h Staff attack ghost names on the REPLAY... menu. 2018-11-04 01:00:17 +00:00
g_input.c Minor whitespace 2018-10-15 20:34:53 -04:00
g_input.h New bindable keys 2018-09-27 16:55:21 -04:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case. 2018-11-01 00:10:34 +00:00
hu_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h
i_sound.h Add an int to I_PlaySound to tell an interface which channel number SRB2 is using. 2018-10-13 23:01:11 +01:00
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general 2018-09-03 20:53:40 +01:00
i_tcp.h
i_video.h
info.c fullbright points 2018-11-02 15:06:56 -04:00
info.h Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
k_kart.c Add a wide lap sticker for the record attack menu, so you're not looking at the same icon twice to mean two different things. 2018-11-04 12:15:13 +00:00
k_kart.h Add a wide lap sticker for the record attack menu, so you're not looking at the same icon twice to mean two different things. 2018-11-04 12:15:13 +00:00
keys.h
lua_baselib.c Battle points are visible 2018-11-01 00:57:38 -04:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Chat Manager 2018-06-15 05:20:01 -05:00
lua_hooklib.c Chat Manager 2018-06-15 05:20:01 -05:00
lua_hud.h
lua_hudlib.c Fade-in intro 2018-06-26 10:14:59 -04:00
lua_infolib.c
lua_libs.h
lua_maplib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Linked list bananas, hnext/hprev fixes 2018-06-16 19:57:08 -04:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
lua_script.h
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c Rewrote thinkers.iterate to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cheat.h Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cond.c That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case. 2018-11-01 00:10:34 +00:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Add a wide lap sticker for the record attack menu, so you're not looking at the same icon twice to mean two different things. 2018-11-04 12:15:13 +00:00
m_menu.h Staff attack ghost names on the REPLAY... menu. 2018-11-04 01:00:17 +00:00
m_misc.c Don't allow non-keyboard keys to screenshot/gif in menus 2018-10-04 22:06:56 -04:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Remove NOFOURPLAYER from Makefile 2018-11-03 03:21:08 -04:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h
p5prof.h
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Check for valid source in A_JawzChase, change 1 target rule 2018-11-02 23:51:06 -04:00
p_floor.c Two scale things I noticed. 2018-10-19 21:32:29 +01:00
p_inter.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
p_lights.c
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c quick merge fix 2018-11-02 02:28:34 -04:00
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
p_mobj.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h
p_pspr.h
p_saveg.c The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
p_saveg.h
p_setup.c Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c
p_slopes.c Flip dynamic slope toggle. 2018-09-28 12:58:07 +01:00
p_slopes.h
p_spec.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
p_spec.h
p_telept.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
p_tick.c New SPB 2018-10-18 04:43:50 -04:00
p_tick.h
p_user.c Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
r_bsp.c Merge branch 'noclip-cam' into 'master' 2018-10-07 23:15:06 -04:00
r_bsp.h ssplayer -> viewnumber 2018-06-27 13:14:22 -04:00
r_data.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_data.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists... 2018-07-02 13:20:04 +01:00
r_draw.h So much 2018-02-05 18:55:52 -05:00
r_draw8.c Merge branch 'sonicitems' into encore 2018-08-10 23:22:28 +01:00
r_draw16.c
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
r_main.h Final weather stuff. 2018-10-14 22:32:34 +01:00
r_plane.c Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.) 2018-09-27 18:11:43 +01:00
r_plane.h Encore mode - a fresh take on mirror mode! 2018-07-23 23:50:41 +01:00
r_segs.c Don't need thissec 2018-10-06 23:37:27 -04:00
r_segs.h
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h
r_splats.c
r_splats.h Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
r_state.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_things.c Set stats to what we want them to be for R2 anyway 2018-10-30 20:11:15 -04:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Preface with splitscreen checks 2018-10-29 05:26:17 -04:00
s_sound.h Don't look at this commit too closely until after netgame, I want to surprise yalls!! 2018-06-30 23:18:13 +01:00
screen.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
screen.h
sounds.c SOC_CHAO hardcode 2018-10-30 20:35:33 -05:00
sounds.h SOC_CHAO hardcode 2018-10-30 20:35:33 -05:00
st_stuff.c Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
st_stuff.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c As requested by Jeck: 2018-10-27 21:16:19 +01:00
v_video.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
vid_copy.s
w_wad.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
w_wad.h Addons menu. 2018-08-28 21:08:47 +01:00
y_inter.c Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
y_inter.h It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
z_zone.c
z_zone.h