No description
Find a file
James R 45a9042650 srb2::Draw: relax type on colormap/colorize color argument
Lets you pass player_t.skincolor directly to the methods
without using static_cast<skincolornum_t>.

No, I don't want type safety on enums, this is SRB2.
2024-01-26 14:30:56 -08:00
.circleci
android
assets Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
cmake
debian-template
deployer
doc
extras
libs
src srb2::Draw: relax type on colormap/colorize color argument 2024-01-26 14:30:56 -08:00
thirdparty
tools
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt cmake: Set GIT_EXECUTABLE before add_subdirectory(src) 2023-12-23 00:26:42 -05:00
CMakePresets.json CMakePresets.json: define CMAKE_COLOR_DIAGNOSTICS for Ninja presets 2023-12-21 21:53:00 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
LICENSE-3RD-PARTY.txt
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png
vcpkg-configuration.json
vcpkg.json

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.