mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
No description
- Grab thumbnail and minimap pictures even for base game maps - Repair modified game event for replacement map load - PU_STATIC thumbnail and minimap, freed on new file load lump discovery - Fix W_CheckNumForMap to not SIGSEGV if no match - Reduce the number of pointless map lump hunts, we've already got it stored - Prevent use-after-free for map pictures on voting screen - Cache "BLANKLVL" patch once - Draw minimap on the time attack menu Unfortunately cups are still broken and I'm not sure where to start on that, or if it's just not having a sample wad to test with that includes cups |
||
|---|---|---|
| .circleci | ||
| android | ||
| assets | ||
| cmake | ||
| debian-template | ||
| deployer | ||
| doc | ||
| extras | ||
| libs | ||
| src | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| Android.mk | ||
| appveyor.yml | ||
| CMakeLists.txt | ||
| comptime.bat | ||
| comptime.mk | ||
| comptime.props | ||
| comptime.sh | ||
| cpdebug.mk | ||
| debian_template.sh | ||
| Doxyfile | ||
| LICENSE | ||
| README.md | ||
| srb2-vc9.sln | ||
| srb2-vc10.sln | ||
| SRB2.cbp | ||
| Srb2.dev | ||
| srb2.png | ||
| SRB2_common.props | ||
| SRB2_Debug.props | ||
| SRB2_Release.props | ||
| srb2banner.png | ||
SRB2Kart
SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
- libopenmpt (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.
Disclaimer
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.