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Sally Coolatta 4a8dd02320 Podium cutscene basics
- Bots follow a slightly more strict path via waypoints
- Bots decide their starting waypoint path depending on their position. (The 1st place winner will start by chasing waypoint ID 1, etc)
- The map used for podium sequence can be decided via `PodiumMap = x` in MainCfg.

TODO:
- Camera work
- Add Lose / Win animation states when stopping at final waypoint
- Adjust physics so that the bots can follow the path more strictly in this mode
- Actually go to it after GP
2023-03-03 16:09:49 -05:00
.circleci
android
assets
cmake Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
debian-template
deployer
doc
extras Delete map configs 2023-01-01 18:11:22 -05:00
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Podium cutscene basics 2023-03-03 16:09:49 -05:00
thirdparty Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
tools
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk
appveyor.yml
CMakeLists.txt Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
CMakePresets.json CMakePresets.json: add testers and host-testers presets 2023-02-16 16:13:47 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.