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James R 5ffe957676 Fix staff replay loading using only the first 8 chars of the lump name
- This was causing Aquatic Cathedral and Aqua Tunnel staff
  replays to get confused for one another
  - Because for both RR_AQUATICCATHEDRAL and
    RR_AQUATUNNEL, the first 8 chars are RR_AQUAT
- Now uses the lump id directly instead of the name, which
  entirely circumvents the problem
- Fixed:
  - Time Attack menu "Replay Staff" option
  - Attract mode
  - Credits
2024-03-14 22:58:12 -07:00
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src Fix staff replay loading using only the first 8 chars of the lump name 2024-03-14 22:58:12 -07:00
thirdparty
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.editorconfig
.gitattributes
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.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt
CMakePresets.json
comptime.bat
comptime.sh
debian_template.sh
LICENSE
LICENSE-3RD-PARTY.txt
README.md
srb2.png
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vcpkg-configuration.json
vcpkg.json

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.