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Sally Coolatta 6e75b29431 Replace the tracking function with Nev3r's version
Was a long time coming :V

Nev3r's supported different FOV. I also expanded it to let it support splitscreen's different screen sizes in a better fashion than the old method of just dividing the final coordinates.

The results are also stored in a struct, instead of modifying passed in variables, so it's also less dunderheaded than what I was doing before overall.
2021-02-11 15:40:03 -05:00
.circleci Merge remote-tracking branch 'srb2/master' into the-scary-22-merge 2020-10-24 19:28:06 -04:00
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src Replace the tracking function with Nev3r's version 2021-02-11 15:40:03 -05:00
tools Update musicdef conversion utility 2020-10-27 15:51:36 -07:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
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SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.