RingRacers/src/objects
Oni c23f0a175b Merge branch 'caulking-the-gas-ball' into 'master'
Hardcode Sealed Star objects

See merge request KartKrew/Kart!1792
2024-01-12 03:02:41 +00:00
..
versus
ark-arrow.c
audience.c
ball-switch.cpp
battle-ufo.cpp Battle UFO: fix tractor descending past FOFs 2024-01-09 22:38:53 -08:00
block.c
broly.cpp Fix dereferncing Broly null pointer 2023-12-23 00:26:40 -08:00
broly.hpp Broly: separate explosion behavior from main class 2023-12-07 19:15:22 -08:00
bungee.c
charge.c
checkpoint.cpp Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
cloud.c Clouds: interrupt fastfall 2024-01-10 21:02:32 -08:00
CMakeLists.txt Hardcode Sealed Star objects 2024-01-11 14:18:15 -08:00
crate.cpp crate.cpp: Add crate sfx to configuration 2024-01-05 21:33:36 +00:00
dash-rings.c What the fuck are turbines 2024-01-05 17:45:37 -07:00
dlzothers.c
dlzrocket.c Fix wrong variable assignment and literally decrementing the wrong variable on dlz rockets 2024-01-06 13:04:11 +01:00
dlzseasaw.c
drop-target.c
duel-bomb.c
eggball.c
emerald.c Obj_BeginEmeraldOrbit: set emerald punt_ref to orbit target 2023-12-04 20:26:17 -08:00
emz-faucet.cpp Hardcode Endless Mine faucet / rain 2023-12-08 17:42:17 -08:00
frost-thrower.cpp SidewaysFreezeThruster::init: fix infinite loop under MinGW 2023-11-23 00:47:26 -08:00
fuel.cpp Hardcode Lost Colony Fuel Canisters 2023-12-07 19:19:02 -08:00
gachabom-rebound.cpp
gardentop.c Enforce const in bot ticcmds 2023-12-22 23:28:08 -05:00
gpzseasaw.c
hyudoro.c
instawhip.c Refactor guard/whip cooldown checks 2024-01-09 20:26:35 -07:00
item-debris.c
item-spot.c
ivoball.cpp srb2::Mobj: add sprite scaling/offsetting methods 2023-11-27 04:55:44 -08:00
jawz.c
loops.cpp
manta-ring.c
mega-barrier.cpp
monitor.c Monitor damage sounds 2024-01-06 02:03:40 -07:00
objects.hpp Add objects/objects.hpp, common header for object classes 2023-12-07 16:06:39 -08:00
orbinaut.c
powerup-aura.cpp
random-item.c Don't show item box preview holograms if they aren't going to spawn 2024-01-06 01:08:26 -07:00
rideroid.c
ring-shooter.c Final failsafe, for when Ring Shooter fails 2024-01-07 02:49:26 -07:00
rocks.cpp Hardcode bustable rocks -- Angel Island + Endless Mine 2023-12-08 17:42:17 -08:00
sealed-star.c bj_SSHologramRotatorMapThingSpawn: Fix possible div/0 2024-01-11 14:18:16 -08:00
servant-hand.c
shadow.cpp
shrink.c Replace darktimer/darkness with g_darkness 2024-01-05 15:56:24 -08:00
sneaker-panel.c Obj_SneakerPanelSetup: call P_CheckPosition directly and manually set standingslope 2023-12-23 09:36:28 -08:00
spb.c Obj_SPBEradicateCapsules: Only autodestroy if the type is KITEM_SPB 2023-12-22 19:30:22 +00:00
spear.cpp Hardcode Lavender Shrine Classic spears 2023-11-28 07:18:37 -08:00
super-flicky.cpp Super Flicky: returned-to-owner relinks to end of swarm 2024-01-10 01:58:06 -08:00
trick-balloon.c Hardcode Joypolis trick balloons 2024-01-05 17:56:38 -06:00
ufo.c Merge branch 'longer-ufo-intangibility' into 'master' 2023-12-29 20:04:22 +00:00
waterfall-particle.c Hardcode waterfall particles spawner 2024-01-11 03:55:12 -08:00
wpzothers.c
wpzturbine.c Change respawn check on turbines, unset tracer if respawnstate is set mid-turbine somehow 2024-01-06 13:09:01 +01:00