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Sally Coolatta 79f6d0643b Launch / step-down changes
- Launch / wall-transfer off of no-physics slopes
- Prevent step down when trying to move upwards
- E-brake enables launching again
- Removed old comment talking about slope nerf
2022-09-10 14:46:12 -04:00
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android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras Revert "Add flag to line slopes for copying their slopes to the other side." 2022-03-27 20:46:07 +01:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Launch / step-down changes 2022-09-10 14:46:12 -04:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
.travis.yml
Android.mk
appveyor.yml Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
CMakeLists.txt Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
README.md Revert accidental push 2021-02-25 20:17:27 -03:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props
SRB2_Release.props
srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.