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148 lines
4.8 KiB
C
148 lines
4.8 KiB
C
// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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// Copyright (C) 2024 by Kart Krew.
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// This file created by Freaky Mutant Man.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file menus/options-video-colorprofile.c
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/// \brief Color Profile Options
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#include "../k_menu.h"
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#include "../v_video.h" // cv_globalgamma
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#include "../r_fps.h" // fps cvars
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// color profile menu
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menuitem_t OPTIONS_VideoColorProfile[] =
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{
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of the displayed image.",
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NULL, {.cvar = &cv_globalsaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of the displayed image.",
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NULL, {.cvar = &cv_globalgamma}, 0, 0},
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{IT_STRING | IT_CALL, "Reset All", "Reset the color profile to default settings.",
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NULL, {.routine = M_ColorProfileDefault}, 0, 0},
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{IT_HEADER, "Red...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of red in the displayed image.",
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NULL, {.cvar = &cv_rsaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of red in the displayed image.",
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NULL, {.cvar = &cv_rgamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of red in the displayed image.",
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NULL, {.cvar = &cv_rhue}, 0, 0},
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{IT_HEADER, "Yellow...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of yellow in the displayed image.",
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NULL, {.cvar = &cv_ysaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of yellow in the displayed image.",
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NULL, {.cvar = &cv_ygamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of yellow in the displayed image.",
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NULL, {.cvar = &cv_yhue}, 0, 0},
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{IT_HEADER, "Green...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of green in the displayed image.",
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NULL, {.cvar = &cv_gsaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of green in the displayed image.",
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NULL, {.cvar = &cv_ggamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of green in the displayed image.",
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NULL, {.cvar = &cv_ghue}, 0, 0},
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{IT_HEADER, "Cyan...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of cyan in the displayed image.",
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NULL, {.cvar = &cv_csaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of cyan in the displayed image.",
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NULL, {.cvar = &cv_cgamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of cyan in the displayed image.",
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NULL, {.cvar = &cv_chue}, 0, 0},
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{IT_HEADER, "Blue...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of blue in the displayed image.",
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NULL, {.cvar = &cv_bsaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of blue in the displayed image.",
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NULL, {.cvar = &cv_bgamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of blue in the displayed image.",
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NULL, {.cvar = &cv_bhue}, 0, 0},
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{IT_HEADER, "Magenta...", NULL,
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NULL, {NULL}, 0, 0},
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{IT_STRING | IT_CVAR, "Saturation", "Reduce the saturation of magenta in the displayed image.",
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NULL, {.cvar = &cv_msaturation}, 0, 0},
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{IT_STRING | IT_CVAR, "Gamma", "Increase or decrease the brightness of magenta in the displayed image.",
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NULL, {.cvar = &cv_mgamma}, 0, 0},
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{IT_STRING | IT_CVAR, "Hue", "Adjust the hue of magenta in the displayed image.",
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NULL, {.cvar = &cv_mhue}, 0, 0},
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};
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menu_t OPTIONS_VideoColorProfileDef = {
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sizeof (OPTIONS_VideoColorProfile) / sizeof (menuitem_t),
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&OPTIONS_VideoDef,
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0,
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OPTIONS_VideoColorProfile,
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96, 80-8,
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SKINCOLOR_WHITE, 0,
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MBF_DRAWBGWHILEPLAYING,
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NULL,
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2, 5,
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M_DrawGenericOptions,
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M_DrawOptionsColorProfile,
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M_OptionsTick,
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NULL,
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NULL,
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NULL,
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};
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// Set all color profile settings to the default values.
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void M_ColorProfileDefault(INT32 choice)
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{
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(void)choice;
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// The set value army approaches - gotta be a better way to handle this.
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CV_SetValue(&cv_globalsaturation, 10);
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CV_SetValue(&cv_rsaturation, 10);
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CV_SetValue(&cv_ysaturation, 10);
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CV_SetValue(&cv_gsaturation, 10);
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CV_SetValue(&cv_csaturation, 10);
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CV_SetValue(&cv_bsaturation, 10);
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CV_SetValue(&cv_msaturation, 10);
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CV_SetValue(&cv_globalgamma, 0);
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CV_SetValue(&cv_rgamma, 0);
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CV_SetValue(&cv_ygamma, 0);
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CV_SetValue(&cv_ggamma, 0);
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CV_SetValue(&cv_cgamma, 0);
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CV_SetValue(&cv_bgamma, 0);
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CV_SetValue(&cv_mgamma, 0);
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CV_SetValue(&cv_rhue, 0);
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CV_SetValue(&cv_yhue, 4);
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CV_SetValue(&cv_ghue, 8);
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CV_SetValue(&cv_chue, 12);
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CV_SetValue(&cv_bhue, 16);
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CV_SetValue(&cv_mhue, 20);
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}
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