mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-02 06:04:21 +00:00
* Deaths in record attack no longer put you into a glitchy singleplayer game-over state that we somehow both kept around and also broke since we branched Kart off of Vanilla.. * Fix non-standard mapscales making the Death Egg respawn octagons dissasemble themselves. * Allow for MULTIPLE TIME EMBLEMS PER MAP, at least in the emblem UI on the timer. It shows all completed emblems plus the uncompleted emblem up to a total of three. * Major tweaks to the First Person HUD. * I know this was your baby, Sal, and some of the changes may prove controversial - so I've put the ones that are likely to cause the most fuss inside an ifndef block, so that you can toggle it as you please with minimal code changes. * Dontdraw-ness, transparency, and colorization match the player's object! * Moves around on the screen with respect to the direction of the player object's motion, to make drifting look nicer! * Flashes the colour of your drift sparks. * Did a WHOLE bunch of things with respect to music. I'm not sure how to describe this, so I'll go through step-by-step. * Countdowns now play the drowning music again. * Removed/disabled extraenous P_RestoreMusics. * Made map-ending music called by its own function, P_EndingMusic(player_t *player). * Made the ending music play on the LAST player crossing the finishing line in splitscreen, rather than first. * Make dead players spinout and clip through the floor, at least until we add the new death anims. * Fix prior pogo spring usage making dead players fall faster. * Make the time over countdown use the kart font when not splitscreen with 3 or 4 players. * Removed a weird bonus HWR_DrawCroppedPatch function signature in the hardware header. |
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| .. | ||
| r_minigl | ||
| r_opengl | ||
| s_ds3d | ||
| s_fmod | ||
| s_openal | ||
| hw3dsdrv.h | ||
| hw3sound.c | ||
| hw3sound.h | ||
| hw_bsp.c | ||
| hw_cache.c | ||
| hw_data.h | ||
| hw_defs.h | ||
| hw_dll.h | ||
| hw_draw.c | ||
| hw_drv.h | ||
| hw_glide.h | ||
| hw_glob.h | ||
| hw_light.c | ||
| hw_light.h | ||
| hw_main.c | ||
| hw_main.h | ||
| hw_md2.c | ||
| hw_md2.h | ||
| hw_trick.c | ||
| hws_data.h | ||