RingRacers/src/hardware
toaster 87fe8f2c9c Merge branch 'gamestatereloaded' into 'master'
Gamestate reloaded

See merge request KartKrew/Kart!551
2022-03-12 19:08:04 +00:00
..
r_minigl
r_opengl Model stretching 2021-12-09 22:41:54 -08:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
hw3dsdrv.h
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h
hw_batching.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
hw_batching.h Remove trailing whitespace 2020-12-12 02:40:46 -08:00
hw_bsp.c Tested with Chengi at one point, correct a few things from that. 2022-02-16 23:23:14 +00:00
hw_cache.c GL now loads in netgames and doesn't memory leak 2021-12-09 20:57:15 +00:00
hw_clip.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
hw_clip.h
hw_data.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
hw_defs.h Fix bad merge @ 4a8340cd4 2021-12-13 01:29:20 -08:00
hw_dll.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_draw.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
hw_drv.h Model stretching 2021-12-09 22:41:54 -08:00
hw_glob.h GL now loads in netgames and doesn't memory leak 2021-12-09 20:57:15 +00:00
hw_light.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_light.h Another round of fixing up 2020-08-11 16:13:17 -04:00
hw_main.c Merge branch 'light-setup-frame-refactor' into 'master' 2022-03-12 18:54:20 +00:00
hw_main.h Fix opengl semibright 2022-01-20 03:52:32 -08:00
hw_md2.c Only ignore colormap for fullbright 2022-01-20 05:09:39 -08:00
hw_md2.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h
Sourcefile Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
u_list.c
u_list.h