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James R 93667eebb0 GP: do not apply continue logic twice if losing player waits out the tally
- If you lost and waited for TRY AGAIN to finish and
  automatically restart the map (did not touch Retry in the
  pause menu)
- Doing this would add TWO continues to your rank
  calculation and nerf the bot difficulty twice
- Did not affect lives at all
2024-03-14 02:16:57 -07:00
.circleci
android
assets Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
cmake cmake: Add FindOgg find module 2024-02-24 21:28:47 -05:00
debian-template
deployer
src GP: do not apply continue logic twice if losing player waits out the tally 2024-03-14 02:16:57 -07:00
thirdparty Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
CMakePresets.json
comptime.bat
comptime.sh
debian_template.sh
LICENSE
LICENSE-3RD-PARTY.txt LICENSE-3RD-PARTY.txt: Delete libgme 2024-01-30 02:10:19 -05:00
README.md
srb2.png
srb2banner.png
vcpkg-configuration.json
vcpkg.json Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.