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James R 99656765e5 Pause waypoint updates while player is touching finish line but not crossing it
- Right on the line, P_PointOnLineSide may disagree with
  P_TraceWaypointTraversal.
- If this happens, nextwaypoint may update ahead of the
  finish line before the player crosses it.
- This bloats the finish line distance and triggers lap
  cheat prevention, preventing the player from gaining a
  lap.
- Since this only seems like it can happen very near to
  the line, simply don't update waypoints if the player is
  touching the line but hasn't crossed it.
- This will cause distancetofinish to jump but only for a
  very short distance (the radius of the player).
2024-03-16 06:50:16 -07:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets Read staff ghosts from pk3 directory 2024-01-02 21:05:43 -06:00
cmake cmake: Add FindOgg find module 2024-02-24 21:28:47 -05:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
src Pause waypoint updates while player is touching finish line but not crossing it 2024-03-16 06:50:16 -07:00
thirdparty Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk
appveyor.yml Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
CMakeLists.txt Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00
CMakePresets.json CMakePresets.json: define CMAKE_COLOR_DIAGNOSTICS for Ninja presets 2023-12-21 21:53:00 -08:00
comptime.bat
comptime.sh
debian_template.sh
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE-3RD-PARTY.txt LICENSE-3RD-PARTY.txt: Delete libgme 2024-01-30 02:10:19 -05:00
README.md
srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
vcpkg-configuration.json Switch from CPM to vcpkg 2023-12-15 02:49:15 +00:00
vcpkg.json Remove GME VGM music emulation 2024-01-29 15:54:20 -06:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.