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TehRealSalt a9d3789c37 Enable noclip cam again.
It's just... TOO good, despite the couple of issues with it
2018-09-18 23:56:26 -04:00
.circleci CircleCI: remove blank lines 2017-09-28 11:06:57 -04:00
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bin (also killed some extra files I accidentally added, oops) 2018-07-03 15:36:37 -04:00
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doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
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libs libs: Updated SDL2-Mixer to 2.0.2 2017-10-28 18:03:18 -04:00
objs No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
src Enable noclip cam again. 2018-09-18 23:56:26 -04:00
tools Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
.gitattributes Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
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.travis.yml TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
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CMakeLists.txt Change version number to 2.1.20 2017-11-08 15:06:42 +00:00
comptime.bat Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh
cpdebug.mk
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srb2-vc10.sln
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SRB2_common.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.